//Fortnite/Main/...
to //Fortnite/Dev-FN-32/...
Data driven condition bindings
Authoring and compilation of the new type is hidden behind a project setting.
Fix crash when changing hooked event and trying to edit conversion function parameters.
Fix issue with events valid source check node being purged from the graph upon regenerating connections in the wrapper graph.
Fixes FORT-768257
#tests Tested in editor and in game. Tried with widget property bindings, tried with vm bindings. Verified with multiple bindings to ensure we only execute when it's the condition property that is modified. Ran with cooked version. Tested in standalone and pie.
#rnx
#rb Vincent.Gauthier
[CL 36754418 by alain lafleur in 5.5 branch]
UMVVMBlueprintViewExtension:
- Added virtual OnPreviewContentChanged function.
UMVVMWidgetBlueprintExtension_View:
- Added GetAllBlueprintExtensions function.
FBlueprintViewDesignerExtension:
- New designer extension which overrides PreviewContentChanged and calls OnPreviewContentChanged on each UMVVMBlueprintViewExtension.
FBlueprintViewDesignerExtensionFactory:
- New designer extension factory which creates a FBlueprintViewDesignerExtension.
UMVVMBlueprintViewExtension_PanelWidget:
- Added NumDesignerPreviewEntries property.
- Added static CreateDesignerPreviewEntries function which clears panels children then adds specified number of entries.
- Overrides OnPreviewContentChanged which calls CreateDesignerPreviewEntries using the preview panel widget.
FModelViewViewModelEditorModule:
- Adds PanelWidgetExtensionFactory on module startup and removes on shutdown.
FMVVMPanelWidgetExtensionCustomizationExtender:
- Added "Num Designer Preview Entries" property row.
- Calls UMVVMBlueprintViewExtension_PanelWidget::CreateDesignerPreviewEntries when entry class, slot template or "Num Designer Preview Entries" properties change.
#jira UE-213718
[REVIEW] [at]zahra.nikbakht, [at]editor-ui-systems, [at]chris.gagnon
#rb Vincent.Gauthier, zahra.nikbakht
[CL 34032917 by graham lewis in ue5-main branch]
Add a different "key" structures to prevent mistakes with indexes.
Unregister the delay bindings when the source is released.
Store the FieldId, in the source itself. That reduces the amount of work when loading the view.
Add option to delay the events initialization (like we do for bindings).
The binding to evaluate "long path" view models are now separated from regular bindings.
#jira UE-194167
#rb editor-ui-systems
[CL 30042205 by patrick boutot in ue5-main branch]
[FYI] Patrick.Boutot
Original CL Desc
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MVVM: Big rework of the MVVM view compiler. It add supports for conversion function to go from complex to simple. Supports pin split on simple conversion function. Add ability to to support setter function with more than one argument. Build the list of all the sources.
#jira UE-200602, UE-200602, UE-200602, UE-200602, UE-200602
#rb editor-ui-systems
[CL 29801739 by bob tellez in ue5-main branch]
The generated function can assign a property value on a viewmodel, a widget or any property of the UserWidget.
#jira UE-166284
#rb editor-ui-systems
[CL 27236611 by patrick boutot in ue5-main branch]
Bindings will only be executed once at initialization. The bug happend when more than once source can activate the same binding.
Binding can now be OneWay if at least one argument is a FieldNotify. Otherwise it needs to be a OneTime.
Binding that has hardcoded value, no paths, are now supported.
#rb vincent.gauthier
[CL 26846320 by patrick boutot in ue5-main branch]