halfdan ingvarsson
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df166cdbe7
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Geoscripting: Add an option to reconstruct non-manifold meshes
#rb David.Hill
[CL 36212041 by halfdan ingvarsson in 5.5 branch]
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2024-09-11 17:57:34 -04:00 |
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jimmy andrews
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2de22405ad
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change IsElementSelectable name to AllowsGeometrySelection
#rb lonnie.li
[CL 35042149 by jimmy andrews in ue5-main branch]
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2024-07-23 19:30:24 -04:00 |
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jimmy andrews
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c019a51750
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add IsElementSelectable concept to dynamic mesh components, so we can disable element selection for generated dynamic meshes
Expose SetIsElementSelectable method to BP, so it can be re-enabled if desired
#rb lonnie.li
[CL 34943695 by jimmy andrews in ue5-main branch]
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2024-07-19 16:32:46 -04:00 |
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halfdan ingvarsson
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e3de78b218
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Geometry Script: When creating a skeletal mesh asset from dynamic mesh, ensure that the bones stored on the mesh match the reference skeleton being used.
#rnx
#rb kiaran.ritchie, jack.cai
[CL 34632921 by halfdan ingvarsson in ue5-main branch]
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2024-06-24 22:16:11 -04:00 |
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michael balzer
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bdfbef7ae9
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Move GeometryScripting into Runtime plugins folder
#virtualized
[CL 31085124 by michael balzer in ue5-main branch]
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2024-02-01 08:54:09 -05:00 |
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