Commit Graph

6 Commits

Author SHA1 Message Date
ben hoffman
7286195d35 Add some VeryVerbose logs for controller axis values that are not configured, and a note about how we can improve this in the future with some "Generic" axis values similar to Raw Input.
#rnx

[CL 33309785 by ben hoffman in ue5-main branch]
2024-04-29 15:10:06 -04:00
ben hoffman
e12a1e1fad Add flight stick processing to GameInput
#jira UE-195075
#rb David.Harvey

[CL 32931440 by ben hoffman in ue5-main branch]
2024-04-12 11:24:38 -04:00
ben hoffman
5018a645f8 Arcade Stick support in Game Input
#jira UE-195076
#rb David.Harvey

[CL 32368371 by ben hoffman in ue5-main branch]
2024-03-20 11:49:55 -04:00
ben hoffman
d947c5970a All you to set certain raw input analog values to not set the input device scope
#jira UE-208788
#rb David.Harvey

[CL 32069069 by ben hoffman in ue5-main branch]
2024-03-06 17:08:13 -05:00
ben hoffman
7eafa67519 Experimental Racing Wheel support for Game Input Windows!
#jira UE-206545
#rb jodon.karlik

[CL 31485506 by ben hoffman in ue5-main branch]
2024-02-14 13:53:38 -05:00
ben hoffman
99422fd29f Add the "Game Input" and "Game Input Windows" plugins into the Engine folder.
Game Input is a next-gen input API

#jira UE-206418
#rb Josh.Adams

[FYI] Mickael.Gilabert

[CL 31381787 by ben hoffman in ue5-main branch]
2024-02-12 10:12:13 -05:00