- Support brushes in the "Add+" menu by removing the CustomGenerator using SBspPalette which wasn't needed anymore and adding DragHandler support in FPlacementMenuEntry
- Added support for short category names to fit buttons. Section headers still use the full names.
- Removed mention of dragging from the empty favorites hint text
- Removed unused bInUseLongDisplayName from FBuilderInput
#jira UE-205201
[CL 34542153 by jeanmichel dignard in ue5-main branch]
- altered BSP drag drop op to get some consistency with the asset drag drop
- gave the BSP brushes a drag handler
- altered the FPlaceableItems to cater to custom draggables
- altered the placement mode favorites and filtering handling to incorporate the new supported draggables
#jira UE-210627
#rb JeanMichel.Dignard
[CL 33493867 by karen jirak in ue5-main branch]
This change restores the behavior prior to the change to the default argument of the Modify function of (Brush, Poly, and Model) from false to true.
#rb Jimmy.Andrews
#jira UE-205335
#ushell-cherrypick of 30989122 by Marc.Audy
[CL 31503108 by lonnie li in ue5-main branch]
[FYI] Yoan.StAmant
Original CL Desc
-----------------------------------------------------------------
Removed some headers dependencies on 'FHitResult' and 'FOverlapResult'
#rb Mieszko.Zielinski
[CL 31440421 by alex kahn in ue5-main branch]
* Updated public headers for ~170 engine plugins using iwyu to remove includes not needed. Removed includes are still available behind UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63c08f4a2a6acaf1622bcc73
#rb none
[CL 23674775 by henrik karlsson in ue5-main branch]
* Updated private files with IWYU for all plugins which had 3 or less changes made in ue5 main since last integration to fn
#preflight 63bf8d8b577437afe607dc72
#rb none
[CL 23659643 by henrik karlsson in ue5-main branch]
* Ran IWYU on all private code in the plugins under this folder.
#preflight 63bbb322c45a2c81e0673a9c
#rb chris.waters
[CL 23631839 by henrik karlsson in ue5-main branch]
Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds
After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds
#jira
#preflight 63336159b20e73a098b7f24f
[CL 22218213 by bryan sefcik in ue5-main branch]
Deprecation of FPlatformMath::IsNegative*() functions.
New FPlatformMath::IsNegativeOrNegativeZero().
Fix up of existing usage to either use < 0 or IsNegativeOrNegativeZero where appropriate.
Fixes for aliasing problems in various FMath functions, including IsNegative*().
Resubmission of CL# 19833778 with fixes for problematic Mac and Android toolchains, causing spurious errors while building PCHs.
#rb devin.doucette, charles.bloom, will.damon, chris.babcock
#jira UE-148435
#preflight 6260764d91376845adf9893f
[CL 19840896 by Steve Robb in ue5-main branch]