jack cai
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b0fab53187
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[ControlRigEditor] removed old shape transform related logic that are now handled by a dedicated transform widget
[FYI] helge.mathee
[CL 35883272 by jack cai in ue5-main branch]
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2024-08-28 18:15:38 -04:00 |
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jack cai
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219dde2bc0
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[ControlRig] Commented out outdated code to avoid a crash, the underlying issue should be properly fixed in a future CL
[CL 35877569 by jack cai in ue5-main branch]
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2024-08-28 15:26:57 -04:00 |
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helge mathee
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6bb12ce1e1
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Control Rig: Separate storage for pose, dirty state and curve from hierarchy
#rb benoit.gadreau
#rnx
[CL 35858419 by helge mathee in ue5-main branch]
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2024-08-28 04:56:05 -04:00 |
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helge mathee
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56de1c3dfd
|
Control Rig: Display animation channels in details panel
#rb benoit.gadreau
#jira UE-222392
#rnx
[CL 35736054 by helge mathee in ue5-main branch]
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2024-08-22 07:59:11 -04:00 |
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helge mathee
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2309277e82
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Control Rig: Fix localization conflict
#jira UE-222233
#rnx
#rb jaime.cifuentes
[CL 35655215 by helge mathee in ue5-main branch]
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2024-08-20 10:58:46 -04:00 |
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helge mathee
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2d3b8b9b11
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Control Rig: Animation Channels to support additional parents
#rb jaime.cifuentes
#jira UE-172538
#rnx
[CL 35621776 by helge mathee in ue5-main branch]
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2024-08-19 06:05:23 -04:00 |
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helge mathee
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a5a053cabe
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Control Rig: Rename rigid body element to physics element
#rb sara.schvartzman
[FYI] danny.chapman
#jira UE-219409
#prefligt https://horde.devtools.epicgames.com/job/66963a31206ca881ae05f4ef
#rnx
[CL 34835213 by helge mathee in ue5-main branch]
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2024-07-16 05:51:30 -04:00 |
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helge mathee
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053aa1176c
|
Control Rig: Hide default property buttons outside for Rig Element Key customization for arrays
#rb sara.schvartzman
#jira UE-189410
#rnx
[CL 34158260 by helge mathee in ue5-main branch]
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2024-06-06 11:23:24 -04:00 |
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sara schvartzman
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7ec61fd345
|
Control Rig: Make sure the correct DOF are limited on Rotators when activated in the details panel
#jira UE-215359
#rb Helge.Mathee
#rnx
[CL 33804652 by sara schvartzman in ue5-main branch]
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2024-05-21 15:00:36 -04:00 |
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benoit gadreau
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b6af2b748b
|
Control Rig: mark the hierarchy as modified when switching from rig to module
+ added a safety guard at the details level
#jira UE-209536
#rb sara.schvartzman
#rnx
[CL 32208633 by benoit gadreau in ue5-main branch]
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2024-03-13 07:16:43 -04:00 |
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sara schvartzman
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daacee5732
|
Control Rig: Enum widget so that users are able to select native enum types for integer controls
#jira UE-208560
#rb helge.mathee
#rnx
[CL 32153609 by sara schvartzman in ue5-main branch]
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2024-03-11 09:50:56 -04:00 |
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helge mathee
|
be2e2bc9e5
|
Control Rig: Guard against dead delegate handles on hierarchy
#rb sara.schvartzman
#jira UE-206617
#rnx
[CL 31424158 by helge mathee in ue5-main branch]
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2024-02-13 09:24:46 -05:00 |
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helge mathee
|
f60c11da46
|
ControlRig: Details panel to disallow editing of procedural sockets
#rb sara.schvartzman
#jira UE-206161
#rnx
[CL 31290910 by helge mathee in ue5-main branch]
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2024-02-08 09:53:38 -05:00 |
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helge mathee
|
214f14cebf
|
Control Rig: Allow to rename connector in details panel
#rb sara.schvartzman
#jira UE-205995
#rnx
[CL 31211700 by helge mathee in ue5-main branch]
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2024-02-06 08:45:52 -05:00 |
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sara schvartzman
|
dcdbac9d25
|
Control Rig: Fix cannot add Add/Or rules
#jira UE-204720
#rb Helge.Mathee
#rnx
[CL 30888224 by sara schvartzman in ue5-main branch]
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2024-01-25 11:13:45 -05:00 |
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helge mathee
|
5e677a37a5
|
Control Rig: Adding default root module
#rb sara.schvartzman
#jira UE-173816
#pf https://horde.devtools.epicgames.com/job/65ae6643c86e0008406a9e8f
#rnx
#virtualized
[CL 30774375 by helge mathee in ue5-main branch]
|
2024-01-22 10:52:54 -05:00 |
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helge mathee
|
0b7aa47d54
|
Control Rig: Schematic Improvements
Multi layer node rendering
SVG based link rendering
#rb sara.schvartzman
#jira UE-202790
#rnx
[CL 30537455 by helge mathee in ue5-main branch]
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2024-01-10 11:04:07 -05:00 |
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helge mathee
|
6e9be5bc2d
|
SchematicGraphPanel: Add support for auto scaling
#rb sara.schvartzman
#jira UE-202014
#rnx
[CL 30320279 by helge mathee in ue5-main branch]
|
2023-12-14 10:16:14 -05:00 |
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sara schvartzman
|
fbae66590a
|
Control Rig: Fix additive rigs still using preferred euler angles in certain cases
#rb Helge.Mathee
#rnx
[CL 30317012 by sara schvartzman in ue5-main branch]
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2023-12-14 06:47:17 -05:00 |
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helge mathee
|
ac75246694
|
Control Rig: Preparing socket for becoming the sole connection point
#rb sara.schvartzman
#jira UE-200670
#rnx
[CL 30033428 by helge mathee in ue5-main branch]
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2023-12-01 03:06:58 -05:00 |
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helge mathee
|
22505298b7
|
[Backout] - CL29970031
[FYI] alex.kahn
Original CL Desc
-----------------------------------------------------------------
[Backout] - CL29967154 - CIS Compile Error Backout 2/2
[FYI] Helge.Mathee
Original CL Desc
-----------------------------------------------------------------
Control Rig: Modular Rigs - Support for reinstancing + asset editor startup
#rb sara.schvartzman
#jira UE-173816
#rnx
[CL 29982510 by helge mathee in ue5-main branch]
|
2023-11-29 03:23:17 -05:00 |
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sara schvartzman
|
85b860bab7
|
Control Rig: Allow drag and drop module class onto a rig element in the rig hierarchy widget
#jira UE-201162
#rb Helge.Mathee
#rnx
[CL 29919733 by sara schvartzman in ue5-main branch]
|
2023-11-24 10:05:53 -05:00 |
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helge mathee
|
e2390ced46
|
Control Rig: Make sure to rely on the same shape name list everywhere
#rb sara.schvartzman
#jira UE-200410
#rnx
[CL 29785450 by helge mathee in ue5-main branch]
|
2023-11-16 14:25:35 -05:00 |
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sara schvartzman
|
7f47867c6d
|
Control Rig: Modify rig element key in details panel
#jira UE-200290
#rb helge.mathee
#rnx
[CL 29743444 by sara schvartzman in ue5-main branch]
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2023-11-15 07:37:23 -05:00 |
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sara schvartzman
|
ddf5ea4f5d
|
Control Rig: Fix crash when spawned control is selected in details panel and we hit compile
#rb helge.mathee
#rnx
[CL 29363307 by sara schvartzman in ue5-main branch]
|
2023-11-02 09:53:03 -04:00 |
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