helge mathee
a00923be48
Control Rig: Integrate element search with FindInBlueprint
...
#rb jaime.cifuentes
#jira UE-212047
#rnx
[CL 35650753 by helge mathee in ue5-main branch]
2024-08-20 05:20:27 -04:00
helge mathee
2e92ee6b12
RigVM: Replace static use of FString / FName
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#rb sara.schvartzman
#jira UE-210404
#rnx
[CL 32466939 by helge mathee in ue5-main branch]
2024-03-25 07:13:37 -04:00
sara schvartzman
0bcc4b46eb
Control Rig: Rename BaseControlRig to ControlRig
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#rb helge.mathee
#rnx
#p4v-cherrypick 29228200
[CL 29229266 by sara schvartzman in ue5-main branch]
2023-10-30 07:01:53 -04:00
sara schvartzman
339b2e0928
Control Rig: Fix crash when selecting socket in rig hierarchy view
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#rb helge.mathee
#rnx
[CL 28836944 by sara schvartzman in ue5-main branch]
2023-10-17 09:02:48 -04:00
sara schvartzman
4e28ae6a65
Control Rig: Rename ControlRig to BaseControlRig and created a specialized ControlRig
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#jira UE-197304
#rb helge.mathee
[CL 28802754 by sara schvartzman in ue5-main branch]
2023-10-16 12:39:18 -04:00
helge mathee
bc9f5b50c0
Control Rig Modules; Polish - clean up of workflow issues
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#jira UE-173817
[CL 28316129 by helge mathee in ue5-main branch]
2023-09-28 09:19:30 -04:00
helge mathee
5f0fda5fcb
Control Rig: Modules - WIP
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Adding namespaces for spawned controls in modules
Adding support for capsule based tags in SRigHierarchy
#rb audit
#jira UE-173817
[CL 28083905 by helge mathee in ue5-main branch]
2023-09-21 08:46:06 -04:00
helge mathee
58cd171e37
Control Rig: Improve FName FString conversion
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#rb sara.schvartzman
[CL 27197375 by helge mathee in ue5-main branch]
2023-08-18 04:03:07 -04:00
helge mathee
0b05d916a3
Control Rig: Connector Element - first steps
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#rb sara.schvartzman
#jira UE-173817
[CL 26952381 by helge mathee in ue5-main branch]
2023-08-09 07:54:54 -04:00
helge mathee
8da3bdb62b
RigVM: Move most of the functionality from ControlRigEditor to RigVMEditor
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#rb tbd
#jira UE-180111
[CL 26307248 by helge mathee in ue5-main branch]
2023-06-29 05:33:20 -04:00
helge mathee
bae97d6b2c
RigVMEditor: Refactoring editor module, blueprint actions etc
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#rb na
#jira UE-180113
[CL 26209431 by helge mathee in ue5-main branch]
2023-06-23 10:03:02 -04:00
helge mathee
17534fb2c1
Control Rig / RigVM: Moving graph related widgets to RigVMEditor
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#rb na
#jira UE-180106
[CL 26143853 by helge mathee in ue5-main branch]
2023-06-21 05:47:17 -04:00
helge mathee
c56557cd0b
RigVM: Move Control Rig Node Spawners to RigVMEditor
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#rb jaime.cifuentes
#jira UE-180106
[CL 26087747 by helge mathee in ue5-main branch]
2023-06-19 08:48:25 -04:00
helge mathee
c98e25e225
RigVM: First steps towards rebasing ControlRigBlueprint
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#rb sara.schvartzman
#jira UE-180106
[CL 26016011 by helge mathee in ue5-main branch]
2023-06-15 11:30:29 -04:00
jaime cifuentes
2d765fd11c
Fix for ControlRig editor issues when adding comments and using undo / redo
...
- Crash when attempting to save control rig asset after deleting undone and redone comment boxes
- Comment boxes not being visibly deleted after undoing and redoing their creation
#rb helge.mathee
#jira UE-185242, UE-185232
[CL 25946635 by jaime cifuentes in ue5-main branch]
2023-06-13 03:49:40 -04:00
helge mathee
d68e0fe2d3
RigVMEditor: EdGraph, EdGraphNode, EdGraphSchema and Blueprint
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#rb sara.schvartzman
#jira UE-180106
[CL 25927227 by helge mathee in ue5-main branch]
2023-06-12 09:15:09 -04:00
Helge Mathee
baaf7bd120
RigVM: refactoring reroute into simple reroute, make and break nodes
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#rb sara.schvartzman
#jira UE-179919
#preflight https://horde.devtools.epicgames.com/job/645263f50e33f2d51db5fddd
[CL 25317554 by Helge Mathee in ue5-main branch]
2023-05-03 10:55:00 -04:00
sara schvartzman
799541f7ba
Control Rig: Autowire new node execute and creating a second link to the old connected pin
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#jira UE-180578
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/6414a9863f3d31c94a9c68fa
[CL 24716239 by sara schvartzman in ue5-main branch]
2023-03-20 11:02:00 -04:00
helge mathee
2979d9163a
GraphEditor: Guard against trashed UEdGraphPins
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#rb sara.schvartzman
#preflight https://horde.devtools.epicgames.com/job/64076c682559570cc7e26bc4
[CL 24556125 by helge mathee in ue5-main branch]
2023-03-08 04:19:40 -05:00
helge mathee
158a5a86e5
Control Rig: More surgical approach to ControlRigGraphNode::ReconstructNode_Internal
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#rb sara.schvartzman
[FYI] halfdan.ingvarsson
#preflight https://horde.devtools.epicgames.com/job/63ff3a58ac6c61e2b5acf1ff
[CL 24462142 by helge mathee in ue5-main branch]
2023-03-01 10:04:44 -05:00
sara schvartzman
eca45e77e8
Control Rig: Promote pin to interface
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#jira UE-172543
#rb benoit.gadreau
#preflight https://horde.devtools.epicgames.com/job/6398aaf4776b61ba3b3858fe
[CL 23493280 by sara schvartzman in ue5-main branch]
2022-12-13 11:57:03 -05:00
Helge Mathee
99143ce0d8
Control Rig: Move draw interface and log to RigVM
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#rb na
#jira na
#preflight https://horde.devtools.epicgames.com/job/638f6637255f07df8eed6df6
[CL 23408771 by Helge Mathee in ue5-main branch]
2022-12-06 11:04:15 -05:00
Helge Mathee
a353ce718a
ControlRig, RigVM: Remove use of FORCEINLINE
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#rb na
#jira na
#preflight https://horde.devtools.epicgames.com/job/637e1cb84004f73f621cf1ef
[CL 23248301 by Helge Mathee in ue5-main branch]
2022-11-23 08:20:54 -05:00
sara schvartzman
f9a4ef98fd
Control Rig: Reuse function compilation data
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#jira FORT-519929
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/637407fc953c19d435b38d76
[CL 23151594 by sara schvartzman in ue5-main branch]
2022-11-16 03:33:17 -05:00
Helge Mathee
d45bd63bb7
Control Rig: Replace cast link with cast nodes
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#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/636503dfde2c4dbb5d92f669
[CL 23008884 by Helge Mathee in ue5-main branch]
2022-11-07 04:27:49 -05:00