helge mathee
5a89fd067d
Control Rig: Remove pre construction event and clean up event order
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#rb Thomas.Sarkanen
#jira UE-221650
#rnx
[CL 35561115 by helge mathee in ue5-main branch]
2024-08-15 09:19:29 -04:00
helge mathee
0bfc579e57
Control Rig: Pre and Post construction events
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#rb jaime.cifuentes
#jira UE-221650
#rnx
[CL 35527678 by helge mathee in ue5-main branch]
2024-08-14 06:32:40 -04:00
helge mathee
2e92ee6b12
RigVM: Replace static use of FString / FName
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#rb sara.schvartzman
#jira UE-210404
#rnx
[CL 32466939 by helge mathee in ue5-main branch]
2024-03-25 07:13:37 -04:00
sara schvartzman
223638bc56
Control Rig: Trigger connector event when filtering connector candidates
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#jira UE-202227
#rb Helge.Mathee
#rnx
[CL 30288978 by sara schvartzman in ue5-main branch]
2023-12-13 06:24:34 -05:00
sara schvartzman
985ff39924
Control Rig: Add Pre/Post forward solve events
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#jira UE-200509
#rb Helge.Mathee
[CL 29774821 by sara schvartzman in ue5-main branch]
2023-11-16 08:04:18 -05:00
helge mathee
c98e25e225
RigVM: First steps towards rebasing ControlRigBlueprint
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#rb sara.schvartzman
#jira UE-180106
[CL 26016011 by helge mathee in ue5-main branch]
2023-06-15 11:30:29 -04:00
helge mathee
fe02092093
RigVM: Core baseline support for decorators
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#rb nicholas.frechette
#rb sara.schvartzman
[CL 25974065 by helge mathee in ue5-main branch]
2023-06-14 06:19:01 -04:00
Helge Mathee
731ea15468
RigVM: Introducing RigVMSchema
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#rb sara.schvartzman
#jira UE-181763
#preflight https://horde.devtools.epicgames.com/job/645e0ce25b775f11fba44af5
[CL 25471190 by Helge Mathee in ue5-main branch]
2023-05-15 06:24:23 -04:00
Helge Mathee
baaf7bd120
RigVM: refactoring reroute into simple reroute, make and break nodes
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#rb sara.schvartzman
#jira UE-179919
#preflight https://horde.devtools.epicgames.com/job/645263f50e33f2d51db5fddd
[CL 25317554 by Helge Mathee in ue5-main branch]
2023-05-03 10:55:00 -04:00
Helge Mathee
775c076978
RigVM: Move action stack owner ship from controller to client
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#rb jaime.cifuentes
#jira UE-180097
#preflight https://horde.devtools.epicgames.com/job/641daf3e973e609670cbceb9
[CL 24800368 by Helge Mathee in ue5-main branch]
2023-03-27 05:18:05 -04:00
Helge Mathee
1a1a743409
RigVM: Refactoring RigVMController Pass 1
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* Remove inverse action
* Consolidate undo actions to rely on import text
* Avoid unnessary actions that cancel each other out
* Remove notion of detach links and use BreakLinkedPaths / RestoreLinkedPaths as the single mechanism
#rb sara.schvartzman
#jira UE-179642
#preflight https://horde.devtools.epicgames.com/job/6419b6e5ee0aed134715fb7c
[CL 24745782 by Helge Mathee in ue5-main branch]
2023-03-22 07:57:21 -04:00
sara schvartzman
799541f7ba
Control Rig: Autowire new node execute and creating a second link to the old connected pin
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#jira UE-180578
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/6414a9863f3d31c94a9c68fa
[CL 24716239 by sara schvartzman in ue5-main branch]
2023-03-20 11:02:00 -04:00
sara schvartzman
37c7b3c8a3
Control Rig: Fix find references not working for local variables
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#jira UE-177114
#rb na
#preflight https://horde.devtools.epicgames.com/job/641353c88354cad0faae6753
[CL 24674848 by sara schvartzman in ue5-main branch]
2023-03-16 13:44:22 -04:00
halfdan ingvarsson
a233962e1e
Control Rig: Link creation performance improvements
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[FYI] benoit.gadreau
#rb sara.schvartzman
#preflight 63ef951f977ceed9151fad2e
[CL 24309702 by halfdan ingvarsson in ue5-main branch]
2023-02-20 02:18:32 -05:00
Helge Mathee
f4e396377c
RigVM Refactoring: Move the bulk of the code for Control Rig to RigVMHost.
...
Left ControlRig::Execute untouched for now - we need to refactor it in a follow up step.
#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/63bbe876c45a2c81e0720f1d
[CL 23626024 by Helge Mathee in ue5-main branch]
2023-01-10 09:05:18 -05:00
sara schvartzman
eca45e77e8
Control Rig: Promote pin to interface
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#jira UE-172543
#rb benoit.gadreau
#preflight https://horde.devtools.epicgames.com/job/6398aaf4776b61ba3b3858fe
[CL 23493280 by sara schvartzman in ue5-main branch]
2022-12-13 11:57:03 -05:00
sara schvartzman
b17b335f73
Control Rig: Save serialized graph function in function data
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#jira UE-171037
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/6390885f5c5308d18c43af06
[CL 23444514 by sara schvartzman in ue5-main branch]
2022-12-08 05:50:56 -05:00
Helge Mathee
d45bd63bb7
Control Rig: Replace cast link with cast nodes
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#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/636503dfde2c4dbb5d92f669
[CL 23008884 by Helge Mathee in ue5-main branch]
2022-11-07 04:27:49 -05:00
henrik karlsson
b5b86c796c
This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
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#preflight 6355d4940313c24974b2107b
#rb none
[CL 22783162 by henrik karlsson in ue5-main branch]
2022-10-26 12:57:32 -04:00
Helge Mathee
723a4ab1bd
Control Rig: Support for casting
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#rb sara.schvartzman
#jira UE-158186
#preflight https://horde.devtools.epicgames.com/job/635141288449f85a47bd8f5b
[CL 22653713 by Helge Mathee in ue5-main branch]
2022-10-20 08:54:59 -04:00
bryan sefcik
50d4fac9e0
Updated ../Engine/Plugins/... to inline gen.cpp files
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Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds
After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds
#jira
#preflight 63336159b20e73a098b7f24f
[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00
sara schvartzman
721bcd06b3
Control Rig: Fix Adding execute context to function with bad direction and name
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#jira UE-161598
#rb helge.mathee
#preflight 6332e1d6665f6b8f7f3008c1
[CL 22205483 by sara schvartzman in ue5-main branch]
2022-09-27 10:16:45 -04:00
bryan sefcik
7b9e5abbcc
Pass 1 on plugins:
...
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.
#jira
#preflight 631b93c6967ffc68fb2c32df
[CL 21935609 by bryan sefcik in ue5-main branch]
2022-09-10 00:03:16 -04:00
benoit gadreau
5202250140
localizable text
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#rb sara.schvartzman
#jira UE-160519
#preflight 62fba6f4ad3bd8ad64530bc8
#robomerge FNMain
[CL 21422223 by benoit gadreau in ue5-main branch]
2022-08-17 04:19:12 -04:00
jamie dale
cd2c04fbed
Adding additional includes in preparation for removing a global include
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#preflight skip
#rb none
#rnx
#ROBOMERGE-OWNER: jamie.dale
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 21283042 via CL 21286016 via CL 21286060 via CL 21286134
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21291490 by jamie dale in ue5-main branch]
2022-08-09 12:54:53 -04:00