brandon schaefer
a90cdbe7c2
Rename LinuxAArch64 to LinuxArm64
...
#jira UE-118127
#rb Michael.Sartain
[FYI] Marc.Audy, Aurel.Cordonnier
#ROBOMERGE-SOURCE: CL 16660821 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)
[CL 16660830 by brandon schaefer in ue5-release-engine-test branch]
2021-06-14 13:40:06 -04:00
jonathan adamczewski
64c210d294
AutomationTool, BuildUtilities:
...
UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal
#jira none
#ROBOMERGE-SOURCE: CL 16648181 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16648203 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-11 18:21:35 -04:00
jonathan adamczewski
d58996b916
UnrealBuildTool: move some path constants into BuildUtilities
...
RootDirectory, EngineDirectory, UnrealBuildToolPath are now found in BuildUtilities' UnrealBuild namesapce.
The way these are computed has changed. Previously, it was assumed that the application is UnrealBuildTool, and paths were constructed relative to that assembly.
Now, the assumption is that the process is located under a "Engine/Build/DotNET" sub-path and paths are constructed relative to that.
#jira none
#ROBOMERGE-SOURCE: CL 16607440 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)
[CL 16607455 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-09 12:55:13 -04:00
Marc Audy
e80ea6b959
Merge from Release-Engine-Staging @ 16444985
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This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526
[CL 16445122 by Marc Audy in ue5-release-engine-test branch]
2021-05-25 02:43:26 -04:00
Marc Audy
0cbbc781ca
Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
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This represents UE4/Main @ 15709114
[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Josh Adams
b0e4357576
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
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#rb marc.audy (concept, not each file)
[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
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#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
83f27d27e9
UBT: Mark platforms and project file generation code as not nullable aware.
...
#rb none
#rnx
[CL 14960496 by Ben Marsh in ue5-main branch]
2020-12-20 17:32:59 -04:00
Marc Audy
4c1bb11c29
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
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This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
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autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
DecoyRS
f702501385
PR #6857 : Fix rider projectfilegenerator (Contributed by DecoyRS)
...
#rb none
#rnx
[CL 12779472 by Ben Marsh in Main branch]
2020-04-14 09:30:15 -04:00
Ben Marsh
d6d7c939e5
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
[CL 12726184 by Ben Marsh in Main branch]
2020-04-10 11:30:32 -04:00
ben marsh
d58be3f852
PR #6656 : Fix crash on exception from Steamworks module (Contributed by DecoyRS)
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#jira
#ROBOMERGE-SOURCE: CL 11585277 via CL 11585278
#ROBOMERGE-BOT: (v654-11333218)
[CL 11585279 by ben marsh in Main branch]
2020-02-22 17:30:20 -05:00
Ryan Durand
9ef3748747
Updating copyrights for Engine Programs.
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#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
DecoyRS
f826d35393
PR #6297 : Fixing Rider project files generator (Contributed by DecoyRS)
...
#rb none
#jira
#rnx
#ROBOMERGE-SOURCE: CL 9839424 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v546-9757112)
[CL 9839431 by ben marsh in Main branch]
2019-10-25 11:09:19 -04:00
Ben Marsh
b84e7e5757
Missing copyright notices.
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#rb none
#rnx
[CL 8124531 by Ben Marsh in Dev-Build branch]
2019-08-20 09:26:18 -04:00
Ben Marsh
e9bdc9854b
Fix C# 7 anachronisms.
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#rb none
#rnx
[CL 8095863 by Ben Marsh in Dev-Build branch]
2019-08-16 13:49:52 -04:00
DecoyRS
9333dbbcfa
PR #6063 : Rider Project Model generation v 1.0 (Contributed by DecoyRS)
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#rb none
[CL 8095590 by Ben Marsh in Dev-Build branch]
2019-08-16 13:41:27 -04:00