[REVIEW] [at]patrick.boutot, [at]vincent.gauthier
#tests Used in widget that wants to use fixed left and right justication
#pf 649de0156b55986b7790f074
[CL 26332681 by christian savoie in ue5-main branch]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds
[CL 26082269 by henrik karlsson in ue5-main branch]
The observable array automatically notify the view when an item is added/removed from the array.
#jira UE-132673
#review https://p4-swarm.epicgames.net/reviews/23853491
#preflight 64087eaaaa00423335a0891f
[CL 24594683 by Patrick Boutot in ue5-main branch]
- Expanded FDeprecateSlateVector2D to provide structs for parameters, return types and member variables that use FVector2f, while still allowing conversion to/from FVector2d with optional per-module deprecation mechanisms.
- Many of the high-traffic SlateCore types like FSlateBrush, FGeometry and FSlateLayoutTransform have been converted to use these deprecation mechanisms.
- Some legacy FGeometry::ToPaintGeometry and MakeChild overloads have been explicitly deprecated since they cause ambiguous overloads with FSlateLayoutTransform if it were to support implicit construction.
- Deprecated ULocalPlayer::GetPixelBoundingBox and GetPixelPoint to prefer FVector2f for OptionalAllotedSize parameter since this parameter is expected to come from FGeometry
- Exposed FVector2f members to blueprints
#jira none
#rb Andy.Davidson, Dave.Jones, Vincent.Gauthier, Patrick.Boutot
#preflight 63bc6fd068068a8bd6027c9f
[CL 23631073 by Andrew Rodham in ue5-main branch]
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.
#jira
#preflight 631a717cec45fbf3d74d4ba7
[CL 21916033 by bryan sefcik in ue5-main branch]
#rb trivial
#jira UE-158646
#rnx
#preflight 62cd299e173a4f34089c95f5
- Replaced use of 'master' with ' employer'
[CL 21053802 by paul chipchase in ue5-main branch]
Slate: Transform DrawElements from Vector2D to Vector2f. Use FDeprecateVector2D to create a deprecation path for function that returns a FVector2D.
#jira UE-137340
#rb sebastian.nordgren
#preflight 627572e0dd374c4235ce3174, 62791043822bdc69f007e4de
[CL 20102076 by Patrick Boutot in ue5-main branch]
Submitted on behalf of fred.kimberley
#rb andy.davidson
#preflight 61f8729a5a026d2d19bb9ca6
#preflight 61f87a025a026d2d19be76ed
#ROBOMERGE-OWNER: andrew.davidson
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18802361 in //UE5/Release-5.0/... via CL 18802891 via CL 18821557
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)
[CL 18821641 by andrew davidson in ue5-main branch]
Also fixed crash when selecting an option in the combo box.
#rb Matt.Kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17386876 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17386928 by ionut matasaru in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 17370815 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17370850 by matt kuhlenschmidt in ue5-release-engine-test branch]
#rb aditya.ravichandran
#preflight 6112c9530ccb840001bca558
#ROBOMERGE-SOURCE: CL 17126059 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17126067 by steven dao in ue5-release-engine-test branch]