Dmitriy Dyomin
180c331c5e
Change default ASTC encoding preset from Fast to Medium
...
Deleted unused DefaultPVRTCQuality
#jira none
#preflight 6453b47b0e33f2d51d229b2a
[CL 25334346 by Dmitriy Dyomin in ue5-main branch]
2023-05-04 09:55:26 -04:00
bryan sefcik
0beee50b45
Updated ../Engine/Source/Developer/... to inline gen.cpp files
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Before:
Total CPU Time: 53783.640625 s
Total time in Parallel executor: 558.66 seconds
After:
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds
#jira
[CL 22173145 by bryan sefcik in ue5-main branch]
2022-09-24 13:31:25 -04:00
dmitriy dyomin
63f764f157
Removed PVRTC support, iOS apps will be packaged using ASTC compression (requires A8, iPhone6)
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#rb jack.porter
#ROBOMERGE-SOURCE: CL 15374851 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15374853 by dmitriy dyomin in ue5-main branch]
2021-02-10 04:07:30 -04:00
Josh Adams
0363327c21
- Refactored UProjectPackagingSettings and UCookerSettings into DeveloperToolSettings module that can be used from the engine and other places. This removes a circular referece from Engine -> TargetPlatform -> Engine. And can potentially remove Engine -> UnrealEd "grandfathered" circular reference (or at least helps be able to get rid of it!)
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#rb brandon.schaefer
[CL 14840889 by Josh Adams in ue5-main branch]
2020-12-02 20:43:06 -04:00