Commit Graph

1179 Commits

Author SHA1 Message Date
Steve Robb
2b2efaf7dc Lazy-evaluated MSBuildPath, so that it only fails if it is needed.
#codereview robert.manuszewski,ben.marsh

[CL 2293870 by Steve Robb in Main branch]
2014-09-11 12:34:13 -04:00
Kellan Carr
4cbbc45d20 build script, reenable xge for linux, android, and ps4
[CL 2293858 by Kellan Carr in Main branch]
2014-09-11 12:09:06 -04:00
Robert Manuszewski
a24b92ced6 HotReload: pass -nosharedpch when doing hot-reload or module recompile from the editor instead of forcing off shared pch when passing -editorrecompile to UBT
[CL 2293690 by Robert Manuszewski in Main branch]
2014-09-11 09:28:33 -04:00
Mikolaj Sieluzycki
971400b7a7 Skip include path normalization and check for existence when generating intellisense.
#codereview Robert.Manuszewski

[CL 2293558 by Mikolaj Sieluzycki in Main branch]
2014-09-11 05:47:22 -04:00
Mikolaj Sieluzycki
cadb9a3944 Move all include and library search directories representation from List to HashSet to automatically avoid duplicates.
#codereview Robert.Manuszewski

[CL 2293482 by Mikolaj Sieluzycki in Main branch]
2014-09-11 03:21:51 -04:00
Ben Marsh
780123bdf8 Another attempt to fix UDN conversion errors for text containing ! characters before symbol references.
[CL 2292877 by Ben Marsh in Main branch]
2014-09-10 16:09:16 -04:00
Robert Manuszewski
eba8a9d8b8 CIS Fix: for now let all script modules compile on all platforms in UAT
[CL 2292876 by Robert Manuszewski in Main branch]
2014-09-10 16:09:04 -04:00
Kellan Carr
95ec187666 build script, add noautomatedtesting branch hacker
[CL 2292432 by Kellan Carr in Main branch]
2014-09-10 12:30:17 -04:00
Robert Manuszewski
ee90466ad2 UAT: Support for filtering out unsupported script modules on different platforms
[CL 2292365 by Robert Manuszewski in Main branch]
2014-09-10 09:19:22 -04:00
Ben Marsh
ebade30ad2 Bypass common constructs for API pages, which UnrealDocTool treats as bad markup. (eg. "0% to 100%" is not a variable reference, [something] (something else) should not have to be an URL).
[CL 2292356 by Ben Marsh in Main branch]
2014-09-10 08:59:20 -04:00
Ben Marsh
e5b0f93db2 Fix URLs being truncated when translated from full docs.unrealengine.com links.
[CL 2292344 by Ben Marsh in Main branch]
2014-09-10 08:39:15 -04:00
Ben Marsh
9b21a21795 Escape ! before markdown links.
[CL 2292342 by Ben Marsh in Main branch]
2014-09-10 08:34:21 -04:00
Thomas Sarkanen
3522037b79 Source code access now works in SlateViewer and Launcher
Made sure to manually load the appropriate modules for source code access.
The hot reload dependency that VisualStudioSourceCodeAccess had was bringing in the whole editor as a dependency, so this is now restricted to editor builds.
SlateViewer now compiles in CoreUObject as the source code accessor module requires it for its settings.

TTP# 333675 - CHECKIN: SLATE: WidgetReflector code reference hyperlinks don't work anymore

#codereview Nick.Atamas,Frank.Fella

[CL 2292278 by Thomas Sarkanen in Main branch]
2014-09-10 06:43:48 -04:00
Jeff Wilson
880b1eb27d Added support for using multiple params with the same name to specify arrays in object templates
[CL 2291905 by Jeff Wilson in Main branch]
2014-09-09 22:46:48 -04:00
Saul Abreu
89828fab15 OneSky automation added to UE4 localization automation.
[CL 2291701 by Saul Abreu in Main branch]
2014-09-09 19:26:11 -04:00
Daniel Wright
f3e7791be0 Lightmass cached approximate lighting uses the normalmap, GI from low poly meshes with a baked normal map now matches the high poly
[CL 2291664 by Daniel Wright in Main branch]
2014-09-09 18:51:21 -04:00
Daniel Wright
fc5f3c10f6 New Rendering project setting 'bUseNormalMapsForStaticLighting'
* Disabled by default as it causes artifacts with detailed normal maps (when normal map features approach lightmap or material export resolution, some details get filtered out while others survive)

[CL 2291592 by Daniel Wright in Main branch]
2014-09-09 18:25:56 -04:00
Ori Cohen
167a797ef8 Add runtime physx cooking
[CL 2291345 by Ori Cohen in Main branch]
2014-09-09 16:30:29 -04:00
Kellan Carr
c9c42eaaf9 build script, fix cooks for formal builds
[CL 2291072 by Kellan Carr in Main branch]
2014-09-09 13:57:48 -04:00
Ben Marsh
0f8f52f13b Increase frequency for doc builds.
[CL 2291042 by Ben Marsh in Main branch]
2014-09-09 12:35:32 -04:00
Ben Marsh
fc109cb978 Allow stripping URLs which have anchors in them
[CL 2290935 by Ben Marsh in Main branch]
2014-09-09 12:20:55 -04:00
Chris Gagnon
9ccd8c9ec4 Target Platform API added to provide more information about variants and variant support.
Device Services Refactoring to create the concept of a physical device.
Game launcher and device viewer UI changes to show these new concepts.
#codereview Max.Preussner, Matt.Kuhlenschmidt

[CL 2290918 by Chris Gagnon in Main branch]
2014-09-09 12:20:43 -04:00
Dmitry Rekman
2d64990948 UBT: Do not spam with compiler version when cross-compiling.
[CL 2290852 by Dmitry Rekman in Main branch]
2014-09-09 12:19:16 -04:00
Ben Marsh
c8195808a3 Generalize how variables are ignored when replacing variable references in Markdown.
[CL 2290850 by Ben Marsh in Main branch]
2014-09-09 12:19:05 -04:00
Kellan Carr
0cd2304b7f build script, shorten monolithic nodenames
[CL 2290761 by Kellan Carr in Main branch]
2014-09-09 12:18:17 -04:00