Commit Graph

13 Commits

Author SHA1 Message Date
Gil Gribb
f110b703de build script, red-after-red spam reduction
[CL 2107090 by Gil Gribb in Main branch]
2014-06-16 12:05:56 -04:00
Dmitry Rekman
2db8777197 UAT: fixes for Mono.
- Fixes correct (normalized) filename not being used in FileExists().
- Removes unused variables (safe fix).

This is a subset of changes (compiler warning fixes needed for Linux editor) from pull request 185 by sbc100, 3dluvr, wshearn, abarbu et al (#ue4linux community): https://github.com/EpicGames/UnrealEngine/pull/185

#codereview Gil.Gribb, Robert.Manuszewski, Daniel.Lamb

[CL 2085591 by Dmitry Rekman in Main branch]
2014-05-29 17:10:13 -04:00
Robert Manuszewski
19851024ea UAT: Adding CommandUtils.ThreadedCopyFiles, ScopedTimer
#codereview Gil.Gribb

[CL 2082175 by Robert Manuszewski in Main branch]
2014-05-22 14:15:06 -04:00
Bob Tellez
aa8e82af9c UE4: Made the maximum days to keep temporary builds an optional parameter
[CL 2080994 by Bob Tellez in Main branch]
2014-05-21 16:27:34 -04:00
Gil Gribb
4d8945b0b8 build script, test shared temp storage for write
[CL 2078831 by Gil Gribb in Main branch]
2014-05-20 08:33:13 -04:00
Gil Gribb
a3a345f8c3 build script, fix and enable build cleaning
[CL 2077502 by Gil Gribb in Main branch]
2014-05-19 08:02:12 -04:00
Gil Gribb
57d86f3df0 build script, fix build cleanup
[CL 2075483 by Gil Gribb in Main branch]
2014-05-16 09:37:33 -04:00
Gil Gribb
bc730d6fb8 build script, additional logging to see why we aren't going to delete formal builds
[CL 2074250 by Gil Gribb in Main branch]
2014-05-15 11:17:47 -04:00
Gil Gribb
a5af59f469 build script, preparation for deleting old builds
[CL 2070482 by Gil Gribb in Main branch]
2014-05-12 12:59:47 -04:00
Gil Gribb
0add4519bf build script, spew reduction
[CL 2058825 by Gil Gribb in Main branch]
2014-04-29 11:41:45 -04:00
Robert Manuszewski
563da04a92 #UE4 - UAT Improvements:
- Project rules will now be stored in EngineSavedFolder when running non-installed UAT, otherwise in Temp/UAT/EscapedRoot folder
- Added CommandUtils.EscapePath utility function
- Moved DeleteDirectoryContents function from LocalBuildEnvironment to CommandUtils
- Added code to clean rules folder up on startup.

#codereview gil.gribb

[CL 2044393 by Robert Manuszewski in Main branch]
2014-04-23 18:28:28 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00