- Bumped the DDC version of the NavCollision
- Updated StaticMeshComponent to return bounds from the NavCollision when possible
- Fixed InstancedStaticMeshComponent not using the additional geometry of the NavCollision when exporting the custom navigable geomerty
- Updated InstancedStaticMeshComponent to compute bounds using the NavCollision for GetNavigationBounds, PartialNavigationUpdate and when gathering per instance transforms for navigation
- Updated UHierarchicalInstancedStaticMeshComponent to use bounds from the NavCollision for PartialNavigationUpdate
#jira UE-186525
#rb aris.theophanidis
[CL 27753562 by yoan stamant in ue5-main branch]
Added dedicated delegates for UObject based registration and update.
#rb maxime.mercier
#rb aris.theophanidis
#jira UE-186525
[CL 26981216 by yoan stamant in ue5-main branch]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds
[CL 26082269 by henrik karlsson in ue5-main branch]
* Changed type dllexport to method/staticvar dll export. Various changes for code that upgrade script get wrong
[CL 26082043 by henrik karlsson in ue5-main branch]
[FYI] Aris.Theophanidis
Original CL Desc
-----------------------------------------------------------------
[Navmesh] Increase the height where the navmesh can generate (now using 29 bits instead of 15, allowing 26000 km of altitude when using 5 cm CellHeight).
Removed unused hmin and hmax from dtTileCacheLayerHeader.
Increased navmesh version to 27.
#jira UE-170917
#rb Mikko.Mononen
#preflight 64764387d8097b4382ebda24
[CL 25690551 by edwin maynard in ue5-main branch]
Removed unused hmin and hmax from dtTileCacheLayerHeader.
Increased navmesh version to 27.
#jira UE-170917
#rb Mikko.Mononen
#preflight 64764387d8097b4382ebda24
[CL 25685952 by aris theophanidis in ue5-main branch]
This changes fixes multiple unnecessary warnings when dirty areas are not touching the active tiles.
#rb Yoan.StAmant
#preflight 644fccd9e73c4d47c3a81936
[CL 25285052 by aris theophanidis in ue5-main branch]
Before this change, a UNavModifierComponent on a geometry collection would not find the physic from the proxy mesh and fallback on an arbitrary "FailsafeExtent".
#rb Mieszko.Zielinski
#rb Mikko.Mononen
#preflight 6446aa3adc71c13446e93969
[CL 25175157 by aris theophanidis in ue5-main branch]