Commit Graph

5 Commits

Author SHA1 Message Date
Ben Marsh
a62ecc263e UnrealCloudDDC: Convert spaces to tabs for indentation.
#fyi Joakim.Lindqvist

[CL 26641535 by Ben Marsh in ue5-main branch]
2023-07-27 11:20:47 -04:00
Joakim Lindqvist
54b1017195 Unreal Cloud DDC - Minor cleanup of using, whitespace
#preflight none

[CL 24479168 by Joakim Lindqvist in ue5-main branch]
2023-03-02 07:21:52 -05:00
Ben Marsh
651882f40e Jupiter: Use CustomMediaTypeNames defined in EpicGames.AspNet rather than separate definition in Jupiter.
#preflight none

[CL 23252778 by Ben Marsh in ue5-main branch]
2022-11-23 14:14:33 -05:00
Joakim Lindqvist
6230877e6a UnrealCloudDDC - Removed unused usings
#preflight none

[CL 23175634 by Joakim Lindqvist in ue5-main branch]
2022-11-17 09:56:11 -05:00
Joakim Lindqvist
c13da99a5a Renamed Horde.Storage to UnrealCloudDDC - This is more descriptive of its current functionality (a distributed cloud based ddc cache). This also helps seperate it from Hordes internal storage.
#preflight none

[CL 22476446 by Joakim Lindqvist in ue5-main branch]
2022-10-12 06:36:30 -04:00