joe kirchoff
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36d266e932
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UnrealBuildTool: Automated code cleanup
#rnx
#preflight 6476799e947ff6973c225619
[CL 25693241 by joe kirchoff in ue5-main branch]
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2023-05-30 18:38:07 -04:00 |
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Ben Marsh
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6f927647b1
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Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
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2020-12-21 23:07:37 -04:00 |
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Ben Marsh
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68f5abeb09
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UBT: Convert UnrealBuildTool to use nullable references.
#rb none
#rnx
[CL 14960546 by Ben Marsh in ue5-main branch]
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2020-12-20 18:47:42 -04:00 |
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Ben Marsh
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3c4db690bd
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Missing copyright notices.
#rb none
#rnx
[CL 14809819 by Ben Marsh in ue5-main branch]
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2020-11-24 11:54:19 -04:00 |
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Ben Marsh
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e61cebe747
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UBT: Add interfaces for CAS providers, and a default implementation for the filesystem.
#rb none
#rnx
[CL 14807317 by Ben Marsh in ue5-main branch]
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2020-11-23 15:04:21 -04:00 |
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