Commit Graph

5 Commits

Author SHA1 Message Date
mike zyracki
5cacea9c44 Rotation Order: Sequencer: Control Rig: New Rotation Orders Add flag to Control RigelElements to specify whether not to use the preferred angles if we do we set them when setting control rig transforms if we are flipping eulers. We also directly set the preferred angles in particularly when coming from Sequencer. We currently use use the Setting preferrend angle values but have set it up so we may be able to override this later from the anmator. There was a bug with SetControlLocalTransform not flipping eulers due to the fact it has a different signature(missing the bPythonPrint flag) then SetControlGlobalTransform. Since ue has crazy right/left hand mix added some flags to the converion functions in the animation core library to specify we should keep the rotations in UE handyness when converting.
#jira UE-185156
#rb benoit.gadreau, helge.mathee

[CL 25969641 by mike zyracki in ue5-main branch]
2023-06-13 21:14:42 -04:00
sara schvartzman
44d35b4086 Control Rig: Interactive sliders working in details panels
#jira UE-149284
#rb helge.mathee, Patrick.Boutot
#preflight https://horde.devtools.epicgames.com/job/6453aa86c86798f6508e9521

[CL 25403899 by sara schvartzman in ue5-main branch]
2023-05-10 09:55:11 -04:00
henrik karlsson
0da5962f86 Removed lots of includes in UE based on compile profiling
#preflight 6356cb02ae33b04ec1e358ac
#rb none

[CL 22786278 by henrik karlsson in ue5-main branch]
2022-10-26 15:02:30 -04:00
kiaran ritchie
9aa648b4a0 Fixed crash in new advanced transform details panels.
#rb:halfdan.ingvarsson
[FYI] helge.mathee

#ROBOMERGE-AUTHOR: kiaran.ritchie
#ROBOMERGE-SOURCE: CL 18414801 in //UE5/Release-5.0/... via CL 18414815
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18414831 by kiaran ritchie in ue5-release-engine-test branch]
2021-12-08 19:55:01 -05:00
helge mathee
3af5353c34 Input Widgets: Advanced Rotation and Transform widget
* Rotation to support multiple representations (quat, rotator, euler etc)
* Rotation widget to support mapping to single numeric channels or higher level attributes (Rotator, Quat)
* Transform widget relative / world
* Transform widget uniform scale lock
* Transform widget to map to single numeric channels or higher level attributes (FTransform, FEulerTransform)

#preflight https://horde.devtools.epicgames.com/job/61a641dac3287aab278e0fb7
#jira UE-134546
#rb lauren.barnes
[FYI] Louise.Rasmussen

#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 18325450 in //UE5/Release-5.0/... via CL 18325459
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18325471 by helge mathee in ue5-release-engine-test branch]
2021-11-30 11:02:35 -05:00