sara schvartzman
e3295ec13e
Control Rig Spline: Fix rotations so that they always follow the tangent
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#preflight https://horde.devtools.epicgames.com/job/646248d9b87b09aadd0bcd8e
[CL 25489380 by sara schvartzman in ue5-main branch]
2023-05-16 10:42:05 -04:00
christopher waters
894646538b
Moving RigUnit_FitChainToCurve.h to Public so that other modules can access it.
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#preflight 644812fd09453df548d21de5
[CL 25205615 by christopher waters in ue5-main branch]
2023-04-26 15:56:40 -04:00
sara schvartzman
4fc54b59eb
Control Rig Spline: Restore the old TransformFromSpline and mark it as deprecated
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#jira UE-182008
#rb na
#preflight https://horde.devtools.epicgames.com/job/642d8c73da7f958370e2a8cc
[CL 24930764 by sara schvartzman in ue5-main branch]
2023-04-05 12:45:23 -04:00
sara schvartzman
9c1bddaf05
Control Rig Spline: Fix incorrect orientation in Tranform from spline
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#jira UE-182008
#rb na
#preflight https://horde.devtools.epicgames.com/job/642aa9af8f078cc7030ebbd7
[CL 24891891 by sara schvartzman in ue5-main branch]
2023-04-03 09:46:14 -04:00
sara schvartzman
698aca6679
Control Rig Spline: Initialize Primary and Secondary Axis in unit nodes
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#jira UE-180977
#preflight na
[CL 24748635 by sara schvartzman in ue5-main branch]
2023-03-22 11:38:22 -04:00
sara schvartzman
333d1a952d
Control Rig Spline: Add primary and secondary axis to spline constraint and transform from spline
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#jira UE-168691
#preflight https://horde.devtools.epicgames.com/job/64199cc9e64b9d14c53790da
[CL 24730832 by sara schvartzman in ue5-main branch]
2023-03-21 09:06:59 -04:00
sara schvartzman
352008efd3
Control Rig Spline: Fix interpolation of rotations
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#jira na
#rb na
#preflight https://horde.devtools.epicgames.com/job/641862785d3e25354ffb58ec
[CL 24715193 by sara schvartzman in ue5-main branch]
2023-03-20 09:50:32 -04:00
sara schvartzman
8b8c337364
Control Rig: Fix static analysis warning
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#jira na
#rb na
#preflight na
[CL 24578633 by sara schvartzman in ue5-main branch]
2023-03-09 12:58:26 -05:00
sara schvartzman
a0e7171855
Control Rig Spline: Fix warning property not initialize in FRigUnit_GetLengthAtParamControlRigSpline
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#jira UE-179639
#rb na
#preflight na
[CL 24577247 by sara schvartzman in ue5-main branch]
2023-03-09 11:49:32 -05:00
sara schvartzman
d0e09f3102
Control Rig: Spline from transforms
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#jira UE-173015
#preflight https://horde.devtools.epicgames.com/job/6408cb216c1b9295b9b72053
[CL 24573223 by sara schvartzman in ue5-main branch]
2023-03-09 05:29:59 -05:00
christopher waters
52bbd988cc
Fixing ControlRig include paths.
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#preflight 6400cbe9c13b7130d26b2130
[CL 24485946 by christopher waters in ue5-main branch]
2023-03-02 13:20:28 -05:00
sara schvartzman
5436ba6e2a
Control Rig: Fix crash in ControlRigSpline when samples per segment is set to 0
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#rb trivial
#preflight https://horde.devtools.epicgames.com/job/63ed0c5e5c7bd278c1f101bc
[CL 24254767 by sara schvartzman in ue5-main branch]
2023-02-16 05:50:37 -05:00
sara schvartzman
18657a3a2e
Control Rig Spline: Fix closed BSpline not starting closer to the first control point
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#jira UE-173489
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/63bef87f763c6c106431afeb
[CL 23664409 by sara schvartzman in ue5-main branch]
2023-01-12 11:40:39 -05:00
sara schvartzman
ff3f86790c
Control Rig Spline: Fix backwards solve for closed splines
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#jira UE-173056
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/63b7fb55221aab21e0608b29
[CL 23596605 by sara schvartzman in ue5-main branch]
2023-01-06 06:52:10 -05:00
sara schvartzman
93723308a4
Control Rig Spline: Fix closed hermite splines do not have the same value at U=0 and U=1
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#jira UE-173291
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/63b59b97ab0e99a2bec373da
[CL 23596278 by sara schvartzman in ue5-main branch]
2023-01-06 04:45:04 -05:00
sara schvartzman
ccaad91e7e
Control Rig Spline: Closed curves
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#jira UE-167216
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/639b6d2043330e63e577b8f7
[CL 23574137 by sara schvartzman in ue5-main branch]
2023-01-04 06:10:18 -05:00
sara schvartzman
b8138ee12b
Control Rig Spline: Remove tiny spline
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#jira UE-173013
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/639b69d72540a78d27f530ae
[CL 23573689 by sara schvartzman in ue5-main branch]
2023-01-04 04:03:05 -05:00
Helge Mathee
f6716cc3ac
Control Rig: move math nodes to RigVM
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#rb na
#jira na
#preflight https://horde.devtools.epicgames.com/job/63908cdd9549ddaa28be94b4
[CL 23427457 by Helge Mathee in ue5-main branch]
2022-12-07 08:42:46 -05:00
Helge Mathee
99143ce0d8
Control Rig: Move draw interface and log to RigVM
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#rb na
#jira na
#preflight https://horde.devtools.epicgames.com/job/638f6637255f07df8eed6df6
[CL 23408771 by Helge Mathee in ue5-main branch]
2022-12-06 11:04:15 -05:00
Helge Mathee
134c3971e2
ControlRig: Remove EControlRigState from units
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#rb sara.schvartzman
#jira tba
#preflight https://horde.devtools.epicgames.com/job/63886c07917a16aecdaaeac5
[CL 23407131 by Helge Mathee in ue5-main branch]
2022-12-06 09:43:35 -05:00
Helge Mathee
05fdcc139d
RigVM: Remove support for opaque attributes
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#rb na
#jira na
#preflight https://horde.devtools.epicgames.com/job/6380cb4818176c67c25e8ecf
[CL 23286054 by Helge Mathee in ue5-main branch]
2022-11-28 02:47:25 -05:00
joe kirchoff
b10b48f178
ControlRigSpline: Handle private includes from public headers so the path isn't rooted in the module parent. This should be cleaned up to not require including private headers in public files.
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#rnx
#rb Bryan.Sefcik
#preflight 63728c8c0c74adb48b3d06d2
[CL 23127775 by joe kirchoff in ue5-main branch]
2022-11-14 17:07:22 -05:00
Helge Mathee
32963f057c
RigVM: Centralize use of RigVMExecuteContext
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#rb halfdan.ingvarsson
#jira UE-169677
#preflight https://horde.devtools.epicgames.com/job/636cc3b24d3c1d9d92868927
[CL 23073598 by Helge Mathee in ue5-main branch]
2022-11-10 04:36:01 -05:00
Robb Surridge
610c467639
Update vendor links for built-in plugins to use secure protocol.
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#jira UE-166823
#rb lauren.barnes
#preflight 6352b20b7261e565c476ec3b
[CL 22690089 by Robb Surridge in ue5-main branch]
2022-10-21 11:04:07 -04:00
bryan sefcik
50d4fac9e0
Updated ../Engine/Plugins/... to inline gen.cpp files
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Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds
After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds
#jira
#preflight 63336159b20e73a098b7f24f
[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00