Cooker: When launched from the editor, use a different setting for cookprocesscount, so licensees can reduce amount of cookprocesses (and therefore the amount of memory) used when the editor is running.
#rnx
#rb Zousar.Shaker
#jira UE-191615
[CL 27900751 by matt peters in ue5-main branch]
- Added system to only save config sections, to user Saved/Config files, that are opted in
- Currently disabled, allowing people to test locally by setting a bool in Base.ini (affects all hierarchical configs)
#rb gwennael.arbona
[CL 27589933 by josh adams in ue5-main branch]
#fyi Josh.Adams
Original CL Desc
-----------------------------------------------------------------
- Added system to only save config sections, to user Saved/Config files, that are opted in
- Currently disabled, allowing people to test locally by setting a bool in Base.ini (affects all hierarchical configs)
#rb gwennael.arbona
[CL 27546792 by josh adams in ue5-main branch]
- Currently disabled, allowing people to test locally by setting a bool in Base.ini (affects all hierarchical configs)
#rb gwennael.arbona
[CL 27544349 by Josh Adams in ue5-main branch]
Change commandline and config arguments to match the new name: OnlyEditorOnly -> SkipOnlyEditorOnly.
#rb Zousar.Shaker
#rnx
[CL 26139495 by matt peters in ue5-main branch]
Change class filtering to always use an allow list and a block list.
Change class filtering to enable allowlist all classes in a scriptpackage.
Move implementation of hybrid iterative's allow-all mode out into a separately parsed parameter.
Fix some Engine and UnrealEd classes that were not allowing EditorDomain to call Serialize on their class default object (which it needs to do to collect CustomVersions).
#rnx
#rb Zousar.Shaker
[CL 26102598 by Matt Peters in ue5-main branch]
This allows artist to provide a custom LUT describing specular behavior for view and light angles. The LUT can be procedurally generated or provided from a texture.
#rb sebastien.hillaire
#jira none
#preflight 646b6b392c0a5da0dcc8a2ab
[CL 25564387 by Charles deRousiers in ue5-main branch]
OnlyEditorOnly: Add Instrumentation to explain differences between regular cook and OnlyEditorOnly cook.
#rb Zousar.Shaker
#rnx
#preflight 64556a9e4574b81df409a82b
[CL 25359675 by Matt Peters in ue5-main branch]
Notes:
- For Find-in-Blueprints, this defaults to off (legacy behavior). It can be toggled on via a project's DefaultEditor.ini, trading a potentially faster asset scan for a possible single-frame hitch at the end of the scan (depending on total BP asset count, it may or may not be noticeable).
- For Blueprint namespaces, we always defer (the cost is relatively small enough for it to not be noticeable to just process on completion).
#rb Ben.Zeigler
[FYI] Bob.Tellez
#preflight 641e8827c44ce895fce5d297
[CL 24797741 by phillip kavan in ue5-main branch]