Commit Graph

91 Commits

Author SHA1 Message Date
Max Preussner
8220ceecaf SessionFrontend: Using full username to identify session owners
#CodeReview: peter.sauerbrei

[CL 2696478 by Max Preussner in Main branch]
2015-09-17 21:14:52 -04:00
Richard Hinckley
6ceaa5aba7 Cleaning out programmer-only comments that were harvested by Doxygen.
#platformnotify Josh.Adams

[CL 2690143 by Richard Hinckley in Main branch]
2015-09-14 09:25:39 -04:00
Marcus Wassmer
86445c8e15 UFE will no longer end up with duplicate cookonthefly servers on platforms where UAT stays attached to the launched process
[CL 2672821 by Marcus Wassmer in Main branch]
2015-08-28 15:23:54 -04:00
Peter Sauerbrei
f0b94ddbec properly utilize the same editor as running in for cooking
UE-20061

[CL 2666816 by Peter Sauerbrei in Main branch]
2015-08-24 17:43:34 -04:00
Ben Marsh
49140920c3 Compile game executables for content-only projects if we're not running from a promoted or installed build.
[CL 2653497 by Ben Marsh in Main branch]
2015-08-12 16:55:01 -04:00
Marcus Wassmer
5f74d1e225 Make UFE store relative paths when possible for sharing.
[CL 2646766 by Marcus Wassmer in Main branch]
2015-08-06 14:15:43 -04:00
Marcus Wassmer
26007a6b9d Properly save out Compress flag for UFE profiles
Fix UFE profile versioning.

[CL 2646420 by Marcus Wassmer in Main branch]
2015-08-06 10:46:20 -04:00
Ben Marsh
047fafaf98 Add a -ScriptsForProject parameter to UAT, which causes it to only compile and load scripts for a certain project. Fixes issues when only syncing source for one project, as is typical in UGS workflows. Always pass that parameter from the editor, and always compile UAT when running from a non-installed, non-promoted build.
#codereview Bob.Tellez

[CL 2638899 by Ben Marsh in Main branch]
2015-07-30 12:15:19 -04:00
Marcus Wassmer
1d8d813a96 Add default platform deploy to UFE for UFE profile sharing across teams.
Fix some bugs with the deploy screen getting out of sync with the actual profile data.
#codereview Chris.Gagnon

[CL 2632393 by Marcus Wassmer in Main branch]
2015-07-24 13:12:20 -04:00
Marcus Wassmer
6df43fba46 Let UFE profiles be searchable under NotForLicensees
Fix a renaming bug.
Fix for renaming to work properly on case-sensitive and case-sensitive platforms.
#codereview chris.gagnon

[CL 2625099 by Marcus Wassmer in Main branch]
2015-07-17 18:40:42 -04:00
Marcus Wassmer
03926719b7 Move UFE launch profiles from Engine/Saved to Engine/Programs/UnrealFrontend/Profiles.
Change the filenames to be more readable.
#codereview chris.gagnon

[CL 2624807 by Marcus Wassmer in Main branch]
2015-07-17 16:12:42 -04:00
Wes Hunt
13498274e5 #UE-18468 - LauncherUATTask properly passes -nocompileeditor when launching from editor or an installed engine situation. Remove a legacy static that was controlling NoCompile.
#codereview:peter.sauerbrei

[CL 2620903 by Wes Hunt in Main branch]
2015-07-14 17:06:28 -04:00
Daniel Lamb
3afcef4894 Default is to cook editor content, this is to avoid issue with slate requiring editor only content.
#codereview Chris.Babcock

[CL 2618274 by Daniel Lamb in Main branch]
2015-07-13 11:31:13 -04:00
Daniel Lamb
36568c0f27 Added support for multiprocess cooking into unreal frontend.
Fixes for multiprocesscooking.

[CL 2611006 by Daniel Lamb in Main branch]
2015-07-06 10:03:34 -04:00
Steve Robb
06d014ebb4 Put the -UTF8Output command in the right string.
#codereview robert.manuszewki

[CL 2569463 by Steve Robb in Main branch]
2015-05-28 17:28:38 -04:00
Steve Robb
a5422213b7 FLauncherWorker now runs UAT in UTF-8 mode.
#codereview robert.manuszewski

[CL 2568520 by Steve Robb in Main branch]
2015-05-28 10:37:00 -04:00
Daniel Lamb
9badac8d95 Added unversioned error message.
Fixed up error so it doesn't occur when using cook on the fly.

[CL 2543364 by Daniel Lamb in Main branch]
2015-05-08 14:40:06 -04:00
Daniel Lamb
3b61cf7795 Compression on by default in the profile launcher.
[CL 2527012 by Daniel Lamb in Main branch]
2015-04-27 11:38:17 -04:00
James Moran
f6646befde Adding HTTP Chunk Installer Options to Editor Project Launcher/UnrealFrontend
Initial HTTPChunkInstaller patch support

[CL 2520898 by James Moran in Main branch]
2015-04-22 09:12:59 -04:00
Daniel Lamb
ac7dd22c88 Added error for when engine content is access by dlc at cook time.
[CL 2517650 by Daniel Lamb in Main branch]
2015-04-20 11:15:20 -04:00
Daniel Lamb
e5cdc5ed75 Incrimented LauncherServices serialization version.
[CL 2516508 by Daniel Lamb in Main branch]
2015-04-17 17:21:13 -04:00
Michael Trepka
cabbb66c1f Enabled MacServer cooking/packaging in UFE
[CL 2516324 by Michael Trepka in Main branch]
2015-04-17 15:40:13 -04:00
Daniel Lamb
0531f5c426 Added default for create release version in the launcher profile.
[CL 2510697 by Daniel Lamb in Main branch]
2015-04-13 16:07:28 -04:00
Mike Fricker
114458bf0f Clang warning fixes: Fixed missing 'override' specifiers
- Also removed some unreferenced functions that adding 'override' revealed

PR #1002 -- Thank you, Omar007!

[CL 2498415 by Mike Fricker in Main branch]
2015-04-01 07:20:55 -04:00
Daniel Lamb
859693df97 Added support for unrealpak generating patches.
Exposed patching dlc and release creation in ufe.

[CL 2495760 by Daniel Lamb in Main branch]
2015-03-30 11:56:48 -04:00