Commit Graph

3 Commits

Author SHA1 Message Date
Daniel Broder
1b562a7b22 Merging using UE4-Fortnite-To-UE4 using CL 2058592.
Removed UENUM() from EMyTownBuildingsWidgetSorting and EMyFortRatingStarSize to fix compile issues and because UENUM() was unnecessary.

Also made hand-fix to UAIHotSpotRenderingComponent by removing HeaderGroup (obsolete).

Did not merge TRV_HAF_Outer_012_lower_border or TRV_HAF_Outer_030 umaps due to conflicts and based on advice from Stefan.

[CL 2060490 by Daniel Broder in Main branch]
2014-04-30 17:34:38 -04:00
Bob Tellez
96c40b8974 Merging UE4-Fortnite -> Main using CL#2047477
[CL 2049479 by Bob Tellez in Main branch]
2014-04-23 19:29:53 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00