ben marsh
a297554001
Horde: Include the parent log id when describing contents of a compute lease.
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#jira
[CL 30271441 by ben marsh in ue5-main branch]
2023-12-12 14:12:20 -05:00
josh engebretson
8adaaaae1d
Horde: Fix link not returning for target type
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#rnx
#skipci
[CL 30269695 by josh engebretson in ue5-main branch]
2023-12-12 13:29:35 -05:00
josh engebretson
3adeccae63
Horde: Add support for Link tags
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#jira UE-202413
#rnx
#skipci
[CL 30267025 by josh engebretson in ue5-main branch]
2023-12-12 12:29:07 -05:00
ben marsh
8882d47208
Horde: Enable the new log system by default.
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#jira
[CL 30266167 by ben marsh in ue5-main branch]
2023-12-12 12:01:44 -05:00
josh engebretson
ca49c7e858
Horde: Fix inconsistency with log source breadcrumbs
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#rnx
#skipci
[CL 30264819 by josh engebretson in ue5-main branch]
2023-12-12 11:12:46 -05:00
joakim lindqvist
36a8747e09
Unreal Cloud DDC - Prepared version 0.6.0
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[CL 30263236 by joakim lindqvist in ue5-main branch]
2023-12-12 10:05:10 -05:00
ben marsh
aefbd80a6c
Horde: Fix static analysis warnings.
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#jira
[CL 30262994 by ben marsh in ue5-main branch]
2023-12-12 09:52:18 -05:00
joakim lindqvist
bb804e0eb3
Unreal Cloud DDC - Added MIT license to our containers as we are distributing them under MIT, and clarified the license situation (source is Unreal license, containers are not) in the read me.
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[CL 30262532 by joakim lindqvist in ue5-main branch]
2023-12-12 09:30:42 -05:00
ben marsh
9b3247f601
Horde: Annotate Horde id types with the [LogValueType] attribute, so the dashboard can link them appropriately.
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#jira
[CL 30262462 by ben marsh in ue5-main branch]
2023-12-12 09:28:10 -05:00
ben marsh
43b1786bbf
Horde: Horde: Add an attribute to indicate that a value that should be tagged with a type name in structured log messages, and a log value type for embedding an external hyperlink into the log output.
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#jira
[CL 30262342 by ben marsh in ue5-main branch]
2023-12-12 09:21:42 -05:00
joakim lindqvist
5d0810cf49
Unreal Cloud DDC - Added option to disable chunked encoding for S3 uploads - required for GCS (Google Storage)
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[CL 30262147 by joakim lindqvist in ue5-main branch]
2023-12-12 09:12:10 -05:00
benn gallagher
4170f7ee9b
Temporarily disable one rewind unit test pending changes to Chaos PT-side particle precision
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#rb Benn.Gallagher
[FYI] Vincent.Robert
[CL 30261069 by benn gallagher in ue5-main branch]
2023-12-12 08:02:07 -05:00
benn gallagher
d3073a6d9c
Fix Chaos event manager unit test after changes to clear out single-threaded buffers on flip
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#rb Benn.Gallagher
[CL 30260859 by benn gallagher in ue5-main branch]
2023-12-12 07:43:44 -05:00
joakim lindqvist
bd8391e330
Unreal Cloud DDC - Added check that Default Keyspace has been specified as it needs to be set if the connection string has been overriden.
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[CL 30260322 by joakim lindqvist in ue5-main branch]
2023-12-12 06:55:07 -05:00
joakim lindqvist
5d143392d9
Unreal Cloud DDC - Added ability to control page size for the replication log reading
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[CL 30259742 by joakim lindqvist in ue5-main branch]
2023-12-12 06:07:56 -05:00
ben marsh
346548db79
Horde: Fix permissions for downstream job steps being able to read dependency artifacts.
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#jira
[CL 30257787 by ben marsh in ue5-main branch]
2023-12-12 01:13:39 -05:00
ben marsh
7e72f238a1
Horde: Fix names of artifacts uploaded through RPC interface.
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#jira
[CL 30257376 by ben marsh in ue5-main branch]
2023-12-12 00:13:34 -05:00
henrik karlsson
4e02297201
[Uba]
...
* Added sigsegv handler to Uba that is initialized on CreateCallbackLogWriter. This is a temporary hack just to try to get info from a seg fault happening on the farm now and then
[CL 30257270 by henrik karlsson in ue5-main branch]
2023-12-11 23:50:40 -05:00
ben marsh
245e2b5712
Horde: Fix incorrect characters in artifact names, and improve logging for temp storage operations.
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#jira
[CL 30257094 by ben marsh in ue5-main branch]
2023-12-11 23:20:33 -05:00
henrik karlsson
6ca7d5a11c
[Uba]
...
* Removed special case code that should not be needed anymore
[CL 30256948 by henrik karlsson in ue5-main branch]
2023-12-11 22:57:05 -05:00
ben marsh
0886785776
Horde: Missing file.
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#jira
[CL 30255943 by ben marsh in ue5-main branch]
2023-12-11 21:15:58 -05:00
ben marsh
5e1692b157
Horde: Include job id and step id in requests to create/get artifacts. Current job executor does not include this info as a claim in the session token.
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#jira
[CL 30254414 by ben marsh in ue5-main branch]
2023-12-11 19:51:34 -05:00
joe kirchoff
08efabbd57
EpicGames.Build: Remove ThirdParty/MSBuild by replacing glob usage with Microsoft.Extensions.FileSystemGlobbing
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#rnx
#rb Ryan.Hummer, Tim.Smith
[CL 30254326 by joe kirchoff in ue5-main branch]
2023-12-11 19:50:16 -05:00
henrik karlsson
f86ddc7b73
[UBA]
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* Added code to prevent recursion of already handled directories (caused by symlinks)
* Fixed path issue with double forward slashes on macos
* Added unit test for double slash
* Improved assert description
[CL 30254027 by henrik karlsson in ue5-main branch]
2023-12-11 19:35:57 -05:00
joe kirchoff
fd9000041f
UnrealBuildTool: Support -LoadTargets for Querying available targets that will load each Target.cs so the actual list of supported platforms and configurations can be returned
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#rnx
[CL 30253853 by joe kirchoff in ue5-main branch]
2023-12-11 19:20:58 -05:00