Commit Graph

6 Commits

Author SHA1 Message Date
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Andrew Copland
9bff45fa47 Set the code accessor plugins to be Developer plugins rather than Editor only since Slate can be used within game now.
TTP #333675 - SLATE: WidgetReflector code reference hyperlinks don't work anymore
reviewer Steve.Robb

[CL 2096930 by Andrew Copland in Main branch]
2014-06-06 05:07:37 -04:00
Ben Marsh
113608cb66 [GitHub] Updated all *.uplugin files to descriptor file format version 3, fixed a few categories for display in the plugins browser. (SRombauts)
https://github.com/EpicGames/UnrealEngine/pull/196

[CL 2093311 by Ben Marsh in Main branch]
2014-06-03 13:33:02 -04:00
Mark Satterthwaite
3e31a54bed Fix opening functions in Xcode 5.1.1 on OS X.
For atos specify the architecture and properly escape the path. When parsing the results read all the digits from the line number, not just the first. Don't abandon opening the file when only a filename is specified as atos only returns filenames, not filepaths.
#codereview michael.trepka

[CL 2093090 by Mark Satterthwaite in Main branch]
2014-06-03 09:36:45 -04:00
Michael Trepka
2f52cea518 Fixed XcodeSourceCodeAccessor compile error
#codereview Jamie.Dale

[CL 2059169 by Michael Trepka in Main branch]
2014-04-29 21:56:21 -04:00
Thomas Sarkanen
2e3d1f5aae #summary Source code access is now done via plugins
#ttp 330039 	EDITOR: Platform-agnostic editor code depends on Windows-only VSAccessor headers
#detail 	Source code access is now extensible via plugins, so any new editors can be easily added.
#add 	Added SourceCodeAccess module that routes access via plugins.
#change 	Moved much of the old VSAccessor code into a new VisualStudioSourceCodeAccess plugin.
#add 	Added a counterpart XCode plugin & migrated the code from FSourceCodeNavigation (Applescript etc.) into there.
#remove 	Removed applescript for XCode access (it is now done via code).
#remove 	Removed source code access functionality from platform layer.
#add 	Added details customization for source code access settings, so users can choose their own accessor.
#remove 	Removed dependencies on VSAccessor.
#change 	Changed API in SWidget to not require building a string to be parsed, instead this acesses and forwards filenames & line numbers.
#extra 	Tested on Mac by Mark S.
reviewed by 	Andrew.Brown

[CL 2048697 by Thomas Sarkanen in Main branch]
2014-04-23 19:19:51 -04:00