Commit Graph

447 Commits

Author SHA1 Message Date
jonathan adamczewski
20f2f20862 UnrealBuildTool: Use dotnet UnrealBuildTool.dll (with correct path) for Make and QMake generated files
#jira UE-147258
#fyi Brandon.Schaefer
#rnx
#preflight none

[CL 19613090 by jonathan adamczewski in ue5-main branch]
2022-04-04 14:46:09 -04:00
Josh Adams
3a60b1efab - Moved most of the remaining SDK discovery/versioning from UEBuildWindows.cs to MicrosoftPlatformSDK.cs
#preflight 62476ac7f73c316f680e9ad3
#rb joe.kirchoff
#jira none

[CL 19604020 by Josh Adams in ue5-main branch]
2022-04-03 15:04:38 -04:00
jonathan adamczewski
5053cae2d8 Launch UnrealBuildTool via dotnet unrealbuildtool.dll, not unrealbuildtool.exe
#jira none
#rnx
#preflight 624261bdb6084b98321e9251

[CL 19544939 by jonathan adamczewski in ue5-main branch]
2022-03-29 13:20:46 -04:00
jonathan adamczewski
0a6164bbd3 nullability annotations, rethrow fixes, net6.0 warning suppression
#jira none
#trivial
#rnx
#preflight 62425155c61d8a458f230657

[CL 19536049 by jonathan adamczewski in ue5-main branch]
2022-03-28 20:50:06 -04:00
jonathan adamczewski
5c68d1d9ef Revert //UE5/Main/... changelist 19531725 - return to NET Core 3.1
#preflight 62422fd0470aff98e946bfce
#jira UE-119846

[CL 19534572 by jonathan adamczewski in ue5-main branch]
2022-03-28 18:25:19 -04:00
jonathan adamczewski
18ac15cbb1 Upgrade to .NET 6.0
#jira UE-119846
#preflight 6241fc06470aff98e943c035

[CL 19531725 by jonathan adamczewski in ue5-main branch]
2022-03-28 15:30:56 -04:00
David Harvey
a3e5c385b5 Debugger arguments are set up correctly for Windows-based platform extensions
#jira UE-146417, UE-131865
#rnx
#preflight 6239e2dadb0f61c7925d2989
#rb Eric.McDaniel

[CL 19492929 by David Harvey in ue5-main branch]
2022-03-24 05:42:08 -04:00
Joe Kirchoff
82466ed8be UnrealBuildTool: Fix engine modules being filtered out of generated projects when programs should not be added
#jira UE-146426
#rnx
#rb trivial
#preflight 62338ddd0820efd0945ea479

[CL 19427071 by Joe Kirchoff in ue5-main branch]
2022-03-17 17:05:06 -04:00
dave hunter
25be456263 Engine targets for Mac installed builds
This forces UBT to always include an engine target for Mac installed builds

#jira UE-142717
#rnx
[REVIEW] [at]will.damon
#preflight none

#ROBOMERGE-AUTHOR: dave.hunter
#ROBOMERGE-SOURCE: CL 19247899 in //UE5/Release-5.0/... via CL 19251731
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v924-19243027)

[CL 19263217 by dave hunter in ue5-main branch]
2022-03-04 03:24:38 -05:00
Tim Smith
2bf67af6e7 UHT in UBT initial version. Currently disabled.
Tested against UnrealEditor, ShooterGame, QAGame, FortniteGame, Lyra, CitySample, and a local project

Ciode review was a preliminary review for a coding style.

#rnx
#rb jonathan.adamczewski, joe.kirchoff
#preflight 6220cfb76f26901529b6514e

[CL 19243710 by Tim Smith in ue5-main branch]
2022-03-03 09:59:05 -05:00
adam kinge
f2e2089f8f When packaging an iOS app on BigSur/Catalina, it is unable to be installed on an iOS15 device. This fix now sets the "--generate-entitlement-der" flag for 'codesign'.
#jira UE-143619
#rb jack.porter
#preflight 6218eaec1d1c50179942cc17

#ROBOMERGE-AUTHOR: adam.kinge
#ROBOMERGE-SOURCE: CL 19147374 in //UE5/Release-5.0/... via CL 19148519
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19156782 by adam kinge in ue5-main branch]
2022-02-25 16:22:47 -05:00
jonathan adamczewski
2c3a702a8c Upgrade to nuget package Microsoft.Win32.Registry 5.0.0
#trivial
#jira none
#rnx
#preflight 62149c809e2201e214fe1a6c

[CL 19076594 by jonathan adamczewski in ue5-main branch]
2022-02-22 13:52:23 -05:00
jack porter
ba5e2d8634 Always include a UE5 target when generating an Xcode project file for a blueprint project for codesigning
#jira UE-132318
#rb Carl.Lloyd
[REVIEW]
#preflight NoneForApplePlatforms
[FYI] jonathan.adamczewski, will.damon

#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 18901387 in //UE5/Release-5.0/... via CL 18901434 via CL 18901520
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v912-18901109)

[CL 18901521 by jack porter in ue5-main branch]
2022-02-08 09:13:59 -05:00
Joe Kirchoff
6c78f8ae7e UnrealBuildTool: vscode project generation fixes
#jira UE-129894
#jira UE-133193
#jira UE-133199
#rb trivial
#rnx
#preflight 61fd730ab145346c9e89ee26

[CL 18868837 by Joe Kirchoff in ue5-main branch]
2022-02-04 13:55:56 -05:00
jeff fisher
c1958b0acd UE-136919 //UE5/Main - Compile UnrealGame HoloLens - No required compiler toolchain found
-The build machine was trying to use a locally installed toolchain that did not have the arm64 toolchain installed.
-We now identify toolchains with arm64 support and select from only those for arm64 builds.
#rb Joe.Kirchoff, Josh.Adams
#jira UE-136919
#preflight

#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 18665835 in //UE5/Release-5.0/... via CL 18665840 via CL 18665864
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)

[CL 18665888 by jeff fisher in ue5-main branch]
2022-01-19 16:20:07 -05:00
david harvey
bb7cacf86b Visual Studio project generators can request a distinct configuration name for each platform target.
This is to support cases where there may be more than one UnrealTargetPlatform requiring the same VS Solution Platform. Without a distinct separation these platforms will overwrite each other's properties.


#jira UE-129637
#rnx
#rb Eric.McDaniel
#preflight 61e13f41341d372424fda39b

#ROBOMERGE-AUTHOR: david.harvey
#ROBOMERGE-SOURCE: CL 18615646 in //UE5/Release-5.0/... via CL 18615669 via CL 18615678
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18615693 by david harvey in ue5-main branch]
2022-01-14 04:58:29 -05:00
joe kirchoff
10dbd00b06 UnrealBuildTool: Pass $(AdditionalOptions) instead of the c++ version along with /Yu in project, as that contains the version already
#rnx
#rb trivial
#preflight 61ddba939b2dd4f66b796e68

#ROBOMERGE-AUTHOR: joe.kirchoff
#ROBOMERGE-SOURCE: CL 18573913 in //UE5/Release-5.0/... via CL 18573957 via CL 18573995
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18574060 by joe kirchoff in ue5-main branch]
2022-01-11 12:47:06 -05:00
joe kirchoff
f039dfd7ab UnrealBuildTool: Pass $(AdditionalOptions) instead of the c++ version along with /Yu in project, as that contains the version already
#rnx
#rb trivial
#preflight 61ddba939b2dd4f66b796e68

#ROBOMERGE-AUTHOR: joe.kirchoff
#ROBOMERGE-SOURCE: CL 18573913 in //UE5/Release-5.0/... via CL 18573957
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18573995 by joe kirchoff in ue5-release-engine-test branch]
2022-01-11 12:45:07 -05:00
joe kirchoff
148d795736 UnrealBuildTool: Update HoloLensToolChain to inherit from VcToolChain and remove duplicate code
#preflight 61d8db831a3fd09dcbed8e97
#preflight 61dc593f6c000c869b45914f

#rnx
#rb Jeff.Fisher
#rb jonathan.adamczewski

#ROBOMERGE-AUTHOR: joe.kirchoff
#ROBOMERGE-SOURCE: CL 18566628 in //UE5/Release-5.0/... via CL 18566645 via CL 18566647
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18566648 by joe kirchoff in ue5-main branch]
2022-01-10 18:14:02 -05:00
joe kirchoff
29c74ba0b7 UnrealBuildTool: Update HoloLensToolChain to inherit from VcToolChain and remove duplicate code
#preflight 61d8db831a3fd09dcbed8e97
#preflight 61dc593f6c000c869b45914f

#rnx
#rb Jeff.Fisher
#rb jonathan.adamczewski

#ROBOMERGE-AUTHOR: joe.kirchoff
#ROBOMERGE-SOURCE: CL 18566628 in //UE5/Release-5.0/... via CL 18566645
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18566647 by joe kirchoff in ue5-release-engine-test branch]
2022-01-10 18:13:24 -05:00
jonathan adamczewski
b8a0af1339 UnrealBuildTool: Remove reference to UE4
#jira UE-111420
#preflight none
#trivial

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18566566 in //UE5/Release-5.0/... via CL 18566580 via CL 18566590
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18566597 by jonathan adamczewski in ue5-main branch]
2022-01-10 18:09:14 -05:00
jonathan adamczewski
6dc6d2049d UnrealBuildTool: Remove reference to UE4
#jira UE-111420
#preflight none
#trivial

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18566566 in //UE5/Release-5.0/... via CL 18566580
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18566590 by jonathan adamczewski in ue5-release-engine-test branch]
2022-01-10 18:08:37 -05:00
jonathan adamczewski
614283209b UnrealBuildTool: Remove references to UE4, changes affecting Linux
#jira UE-111420
#rb brandon.schaefer
#preflight none

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18565898 in //UE5/Release-5.0/... via CL 18565904 via CL 18565911
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18565925 by jonathan adamczewski in ue5-main branch]
2022-01-10 17:08:03 -05:00
jonathan adamczewski
1f97d3c26e UnrealBuildTool: Remove references to UE4, changes affecting Linux
#jira UE-111420
#rb brandon.schaefer
#preflight none

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18565898 in //UE5/Release-5.0/... via CL 18565904
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18565911 by jonathan adamczewski in ue5-release-engine-test branch]
2022-01-10 17:07:17 -05:00
jonathan adamczewski
5b47c771a0 UnrealBuildTool: Remove various references to UE4.
#jira UE-111420
#trivial
#preflight none

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18565554 in //UE5/Release-5.0/... via CL 18565574 via CL 18565586
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18565609 by jonathan adamczewski in ue5-main branch]
2022-01-10 16:46:54 -05:00