Commit Graph

157 Commits

Author SHA1 Message Date
jonathan adamczewski
0a6164bbd3 nullability annotations, rethrow fixes, net6.0 warning suppression
#jira none
#trivial
#rnx
#preflight 62425155c61d8a458f230657

[CL 19536049 by jonathan adamczewski in ue5-main branch]
2022-03-28 20:50:06 -04:00
jonathan adamczewski
5c68d1d9ef Revert //UE5/Main/... changelist 19531725 - return to NET Core 3.1
#preflight 62422fd0470aff98e946bfce
#jira UE-119846

[CL 19534572 by jonathan adamczewski in ue5-main branch]
2022-03-28 18:25:19 -04:00
jonathan adamczewski
18ac15cbb1 Upgrade to .NET 6.0
#jira UE-119846
#preflight 6241fc06470aff98e943c035

[CL 19531725 by jonathan adamczewski in ue5-main branch]
2022-03-28 15:30:56 -04:00
will damon
9150b53e06 Back out CL 19336418
- CL 19336418 introduced a regression in building the tools. Backing it out for now.

#rb self
#jira none
#rnx
#preflight n/a

[CL 19356312 by will damon in ue5-main branch]
2022-03-11 11:48:15 -05:00
dave hunter
63e760b25d Refactor Apple Platforms Compilation
This work aims to make it so more of the work to compile files between the various Apple platforms is shared.

#rb andrew.grant
#jira UE-111577
#preflight none
#rnx

[CL 19336418 by dave hunter in ue5-main branch]
2022-03-10 10:41:46 -05:00
arne schober
f1dfec810d REL - Consolidate Coroutine compiler switches
#preflight 61eb2a6bc557ec200193db0d

#ROBOMERGE-AUTHOR: arne.schober
#ROBOMERGE-SOURCE: CL 18701113 in //UE5/Release-5.0/... via CL 18701116 via CL 18701155
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18701160 by arne schober in ue5-main branch]
2022-01-21 22:42:24 -05:00
jonathan adamczewski
65f389b113 UBT: Add minimal C++ coroutine support
#jira none
#preflight 61e851d4b875abaf3325e52a

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18663529 in //UE5/Release-5.0/... via CL 18663561 via CL 18663611
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18663658 by jonathan adamczewski in ue5-main branch]
2022-01-19 15:08:30 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
dc4bf61540 Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553

[CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-03 11:56:47 -04:00
jack porter
49a0a99299 Fixed IOS Shipping build linker error with spaces in project path in Launcher builds
#jira UE-118568
#rb Florin.Pascu

#ROBOMERGE-SOURCE: CL 16782051 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16782058 by jack porter in ue5-release-engine-test branch]
2021-06-25 05:05:36 -04:00
axel riffard
43f1f454ef Refactor iOS Icons : create asset catalog according to present file
#jira UE-72584
#rb jack.porter
#preflight 60d4858157b3020001153d0c

#ROBOMERGE-SOURCE: CL 16773695 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16773701 by axel riffard in ue5-release-engine-test branch]
2021-06-24 10:59:52 -04:00
aurel cordonnier
02c0f425e8 Copy up from Release-Engine-Staging @ 16738359
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719

[CL 16738582 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-22 00:27:54 -04:00
jonathan adamczewski
64c210d294 AutomationTool, BuildUtilities:
UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal

#jira none

#ROBOMERGE-SOURCE: CL 16648181 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16648203 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-11 18:21:35 -04:00
jonathan adamczewski
ad86e81438 UnrealBuildTool:
Add a StringComparison argument to CreateIntermediateTextFile() and require callers to make a decision about the case-sensitivity used when considering whether to re-write a file.

(This is intentionally explicit and verbose at the call-site - we should implement a better solution. This change makes it clear that there is work to be done to be able to simplify the interface and achieve reliable behavior.)

As a first pass, C++ files (headers, cpp files, pch files) will have a case-sensitive comparison (C++ code is, mostly, case sensitive), Linux script files have a case-sensitive comparison (case-sensitive filesystem), and all other files are compared disregarding case - to match pre-existing behavior, and with the desire to not borrow more surprises than necessary.

#jira none

#ROBOMERGE-SOURCE: CL 16616339 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16616345 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-09 19:45:21 -04:00
jonathan adamczewski
d58996b916 UnrealBuildTool: move some path constants into BuildUtilities
RootDirectory, EngineDirectory, UnrealBuildToolPath are now found in BuildUtilities' UnrealBuild namesapce.

The way these are computed has changed. Previously, it was assumed that the application is UnrealBuildTool, and paths were constructed relative to that assembly.

Now, the assumption is that the process is located under a "Engine/Build/DotNET" sub-path and paths are constructed relative to that.

#jira none

#ROBOMERGE-SOURCE: CL 16607440 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16607455 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-09 12:55:13 -04:00
florin pascu
5c6b326cdb Build fix Ios/Tvos
#jira none
#rb none

#ROBOMERGE-SOURCE: CL 16603677 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16603697 by florin pascu in ue5-release-engine-test branch]
2021-06-09 08:39:26 -04:00
jonathan adamczewski
a865a21fb0 Move FileItem and DirectoryItem into BuildUtilities
#jira none

#ROBOMERGE-SOURCE: CL 16596289 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16596323 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-08 19:06:03 -04:00
jonathan adamczewski
3d5833e02f Add a common C# method for detecting the current host platform to EpicGames.Core, and move many a test to use that code.
#jira none
#rb joe.kirchoff

#ROBOMERGE-SOURCE: CL 16593582 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16593589 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-08 17:01:47 -04:00
axel riffard
ad1cae93c6 Remove iOS 11 and 12 references
#lockdown jack.porter
#rb jack.porter
#jira UE-106401
#preflight 60b8795a5719ca00019e9de5

[CL 16544610 by axel riffard in ue5-main branch]
2021-06-03 04:14:43 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
will damon
e10694c041 Update Mac/iOS/tvOS compiler options
- Remove "-fobjc-abi-version=2"
- Remove "-fobjc-legacy-dispatch"
- Remove "-gdwarf-2" and replace with "-g"

#rb jack.porter, dave.hunter
#jira none
#rnx
#fyi carl.lloyd, josh.adams
#robomerge 4.27

[CL 16418193 by will damon in ue5-main branch]
2021-05-21 09:56:55 -04:00
aurel cordonnier
8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
jonathan adamczewski
1f82bedc58 Removal some references to Mono
#trivial
#jira none

[CL 16171278 by jonathan adamczewski in ue5-main branch]
2021-04-30 14:34:17 -04:00
will damon
c91d308554 Remove single quotes to better support spaces in project path.
#rb richard.wallis jack.porter jonathan.adamczewski
#jira UE-112634
#rnx
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 16032599 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16035515 by will damon in ue5-main branch]
2021-04-16 12:13:09 -04:00
jack porter
e3e1ab9d4f Fix for iOS Packaging failing when debug symbols are enabled
#jira UE-106199
#lockdown cristina.riveron
#rb Florin.Pascu
[REVIEW]

#ROBOMERGE-SOURCE: CL 15975969 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15989243 by jack porter in ue5-main branch]
2021-04-13 10:02:10 -04:00