#ROBOMERGE-SOURCE: CL 16911458 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16911468 by ben marsh in ue5-release-engine-test branch]
This fix ensures that the CWD is always set to the launcher directory so that child processes (such as P4V) won't disrupt auto-updates by holding onto file handles in the UGS executable directory.
#rb Ben.Marsh
#jira UE-113454
#ROBOMERGE-SOURCE: CL 16911394 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16911407 by fredric echols in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16911162 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16911166 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16910851 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16910867 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16910323 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16910334 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16910072 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16910076 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16909557 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16909568 by ben marsh in ue5-release-engine-test branch]
#rb trivial
#rnx
#jira UE-119880
#ROBOMERGE-SOURCE: CL 16901423 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16901428 by tim smith in ue5-release-engine-test branch]
#rb trivial
#rnx
#ROBOMERGE-SOURCE: CL 16900566 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16900577 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16899911 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16899958 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16899287 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16899291 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16899213 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16899248 by tim smith in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16897657 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16897673 by ben marsh in ue5-release-engine-test branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16897502 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16897512 by tim smith in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16896111 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16896130 by ben marsh in ue5-release-engine-test branch]
2) Added a quick method to query the deferred CppStructOps until we decide on a long term solution
3) Added method to test to see if a source file is the NoExports include file.
#rb none
#rnx
#preflight 60f6c42f25c166000152cbdc
#ROBOMERGE-SOURCE: CL 16895867 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16895873 by tim smith in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16895821 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16895831 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16894546 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16894553 by ben marsh in ue5-release-engine-test branch]