josh adams
ea6fc0fe98
- Kick off UBT to setup AutoSDK early, and async, so editor doesn't need to wait for it to run
...
- Deprecated unuesed GetCookingTargetPlatforms()
#rb danny.couture
#p4v-preflight-copy 18811010
#preflight 61fbd601176256ec4f6fbd9b
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 18842642 via CL 18844580 via CL 18844585 via CL 18844591 via CL 18846216 via CL 18846768
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
[CL 18846806 by josh adams in ue5-main branch]
2022-02-03 14:08:03 -05:00
Marc Audy
3da1c5cc68
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
...
#[fyi] Aurel.Cordonnier
#ushell-cherrypick of 18448630 by Marc.Audy
[CL 18448753 by Marc Audy in ue5-main branch]
2021-12-13 16:08:57 -05:00
geoff evans
de2943a829
We now have 2 or 3 lines potentially in CurrentlyInstalled.txt AutoSDK file. Handle both cases
...
#rb Josh.Adams
#[fyi] Josh.Adams
#ushell-cherrypick of 17966110 by Brandon.Schaefer
#ushell-cherrypick of 17973510 by aurel.cordonnier
[FYI] aurel.cordonnier
#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 17973236 via CL 17973494 via CL 17973508 via CL 18005909
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v885-17909292)
[CL 18005930 by geoff evans in ue5-release-engine-test branch]
2021-11-01 14:25:04 -04:00
geoff evans
d03580e236
We now have 2 or 3 lines potentially in CurrentlyInstalled.txt AutoSDK file. Handle both cases
...
#rb Josh.Adams
#[fyi] Josh.Adams
#ushell-cherrypick of 17966110 by Brandon.Schaefer
#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 17973236 via CL 17973494 via CL 17973508
#ROBOMERGE-BOT: (v885-17909292)
#ushell-cherrypick of 17973510 by aurel.cordonnier
#fyi aurel.cordonnier
[CL 18005909 by geoff evans in ue5-main branch]
2021-11-01 14:24:14 -04:00
aurel cordonnier
1ee4eed9aa
Merge from Release-Engine-Test @ 17666640 to UE5/Main
...
This represents UE4/Main @17638339 and Dev-PerfTest @17636504
[CL 17668579 by aurel cordonnier in ue5-main branch]
2021-09-29 17:45:16 -04:00
aurel cordonnier
69fe095547
Merge from Release-Engine-Staging @ 17636544 to Release-Engine-Test
...
This represents UE4/Main @17638339 and Dev-PerfTest @17636504
[CL 17638842 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-27 19:54:25 -04:00
aurel cordonnier
d173dec625
No unity fix
...
#rb trivial
#rnx
#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 17466126 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17466129 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-08 20:15:00 -04:00
aurel cordonnier
13170fbbae
No unity fix
...
#rb trivial
#rnx
[CL 17466126 by aurel cordonnier in ue5-main branch]
2021-09-08 20:14:46 -04:00
aurel cordonnier
e3f7878676
Merge from Release-Engine-Test @ 17462327 to UE5/Main
...
This represents UE4/Main @17430120 and Dev-PerfTest @17437669
[CL 17463546 by aurel cordonnier in ue5-main branch]
2021-09-08 16:42:26 -04:00
aurel cordonnier
7f517562d5
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
...
This represents UE4/Main @17430120 and Dev-PerfTest @17437669
[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
brandon schaefer
a90cdbe7c2
Rename LinuxAArch64 to LinuxArm64
...
#jira UE-118127
#rb Michael.Sartain
[FYI] Marc.Audy, Aurel.Cordonnier
#ROBOMERGE-SOURCE: CL 16660821 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)
[CL 16660830 by brandon schaefer in ue5-release-engine-test branch]
2021-06-14 13:40:06 -04:00
Brandon Schaefer
da6e2eb1e2
Rename LinuxAArch64 to LinuxArm64
...
#jira UE-118127
#rb Michael.Sartain
#fyi Marc.Audy, Aurel.Cordonnier
[CL 16660821 by Brandon Schaefer in ue5-main branch]
2021-06-14 13:39:47 -04:00
Zousar Shaker
6521df7bb5
Attempt #2 (with issues fixed from last time): Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
...
#rb ben.ingram
Undo //UE5/Main/Engine/Source/... changelist 16172520
[CL 16185594 by Zousar Shaker in ue5-main branch]
2021-05-03 14:05:29 -04:00
Zousar Shaker
64b4edb93a
Undo //UE5/Main/Engine/Source/... changelist 16165786
...
[CL 16172520 by Zousar Shaker in ue5-main branch]
2021-04-30 16:07:56 -04:00
Zousar Shaker
5120294eb3
Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
...
#rb ben.ingram
[CL 16165786 by Zousar Shaker in ue5-main branch]
2021-04-30 00:28:32 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
...
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
9753392e2b
Merge UE5/RES CL# 15462083 to UE5/Main
...
This represents UE4/Main @ 15414221
[CL 15463811 by Marc Audy in ue5-main branch]
2021-02-18 18:13:28 -04:00
josh adams
5aebac6a37
- Restored a line of code I mistakenly commented out
...
#rb trivial
#ROBOMERGE-SOURCE: CL 15339825 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15339856 by josh adams in ue5-main branch]
2021-02-05 14:02:15 -04:00
josh adams
bb840da0d3
- Made lack of UBT during AutoSDK setup a warning instead of Fatal
...
#jira UE-107707
#rb trivial
#ROBOMERGE-SOURCE: CL 15339817 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15339855 by josh adams in ue5-main branch]
2021-02-05 14:02:11 -04:00
Josh Adams
9917fea471
- Removed some "Win32" string references
...
#rb marc.audy
[CL 15285524 by Josh Adams in ue5-main branch]
2021-02-02 18:12:48 -04:00
Josh Adams
e6840fefc7
- Fixed UFE not starting - will re-think TUrnkey module stuff so UFE can get the benefits
...
#rb trivial
#jira UE-103129
[CL 14758428 by Josh Adams in ue5-main branch]
2020-11-16 16:46:49 -04:00
danny couture
8f88f4a055
Add some useful Insights trace
...
#rb Francis.Hurteau
[CL 14487717 by danny couture in ue5-main branch]
2020-10-13 21:04:47 -04:00
Josh Adams
da0c420beb
- Refactored more Turnkey stuff into TurnkeySupportModule (moved stuff out of DDPI, etc)
...
- Also fixed a crash or two
#jira UE-100139
[CL 14430260 by Josh Adams in ue5-main branch]
2020-10-06 11:46:54 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
...
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Josh Adams
d0daf0380c
- Moved valid device software (flash) versions into UEBuildPlatformSDK subclasses to put alongside the SDK version, and made them min-max
...
- General fixes for some platforms
- DDPI now remembers the SDK version information from Turnkey
- Updated Turnkey Launch menu to have SDK information, including device software versions,
- Moved the initial turnkey query earlier before AutoSDKs are setup so envvars are not blown away for the child process
- Added concept of "Prepare For Debugging", but not enabled on any platforms yet (what it means is per platform, and is somewhere between cooking and packaging)
- VerifySdk Turnkey command now puts its output into a (x=y, z=w) format for easier parsing in C++
- NullCopyProvider now copies large remote files, and remote directories, locally before using
[CL 14377385 by Josh Adams in ue5-main branch]
2020-09-23 11:47:14 -04:00