Jack Porter
079be7f538
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
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#rb None
#jira 0
[CL 4293080 by Jack Porter in Dev-Mobile branch]
2018-08-16 13:53:43 -04:00
Jack Porter
5434a02fed
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
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#rb None
#jira 0
[CL 4213959 by Jack Porter in Dev-Mobile branch]
2018-07-16 11:43:36 -04:00
Jack Porter
2792c7c559
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
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#jira 0
#rb None
[CL 4161603 by Jack Porter in Dev-Mobile branch]
2018-06-26 08:42:47 -04:00
Alexis Matte
8394e60687
Fix CIS build for monolitic build
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Fix the old faceted asset
Bump the staticmesh version
#jira UE-58213
#jira UE-58217
#rb richard.talbotwatkins
#lockdown nick.penwarden
[CL 4031727 by Alexis Matte in Main branch]
2018-04-25 17:41:58 -04:00
Alexis Matte
0c878e4e62
Fix automation tests warning, we always make sure there is no degenerate NTBs
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#rb none
#jira UE-58071
[CL 4023424 by Alexis Matte in Dev-Geometry branch]
2018-04-23 18:11:15 -04:00
Alexis Matte
f2e0ddfcd5
Fix possible crash when a mesh has very small triangles, we do not remove degenerate polygons anymore when computing polygon normals. Degenerate poygons are remove later in the process.
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#rb none
[CL 4017865 by Alexis Matte in Dev-Geometry branch]
2018-04-20 18:47:04 -04:00
Alexis Matte
9e3033ed64
Fix linux crash, there was two structure with the same name
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#jira UE-57009
#rb none
[CL 3990103 by Alexis Matte in Dev-Geometry branch]
2018-04-06 13:34:42 -04:00
Alexis Matte
c04cbc183f
Fix partialy the automation tests
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#rb none
[CL 3985612 by Alexis Matte in Dev-Geometry branch]
2018-04-04 18:36:40 -04:00
Alexis Matte
816c2456c8
Fix partially the Merge actor tests
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#rb none
[CL 3982657 by Alexis Matte in Dev-Geometry branch]
2018-04-03 18:35:54 -04:00
Alexis Matte
23bb6528fa
Fix old faceted meshes, bump version to ensure static mesh are rebuild build
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- Add some normals and tangents tests but they are disable until the new compute tangents return the same value then the original FRawMesh code.
#rb none
#jira UE-56965
[CL 3973085 by Alexis Matte in Dev-Geometry branch]
2018-03-29 16:39:17 -04:00
Alexis Matte
c186cbd8b4
When StaticMesh build options are set to use the imported normals, we now use the imported normals to compute the tangents when using the builtin option.
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#rb none
#codereview richard.talbotwatkin
[CL 3961006 by Alexis Matte in Dev-Geometry branch]
2018-03-22 20:14:49 -04:00
Alexis Matte
793a2b1fe1
Move Normals tangents creation in MeshDescription module, this will allow to share the code between editable mesh and staticmesh builder
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#rb none
#codereview richard.talbotwatkin
[CL 3960212 by Alexis Matte in Dev-Geometry branch]
2018-03-22 16:02:58 -04:00
Alexis Matte
f632e578c7
- Remove the editor pref settings bUseMeshDescription
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- Fix fbx importer material remap when using mesh description
#rb none
[CL 3957028 by Alexis Matte in Dev-Geometry branch]
2018-03-21 10:54:37 -04:00
Alexis Matte
7b994a3307
Fix automation tests crash
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#rb none
[CL 3925651 by Alexis Matte in Dev-Geometry branch]
2018-03-05 13:22:49 -05:00
Alexis Matte
1119758fae
Change Meshdescription to use FName instead of indexes.
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#rb none
[CL 3924913 by Alexis Matte in Dev-Geometry branch]
2018-03-05 10:06:09 -05:00
Alexis Matte
a7bb87bfbd
Move meshdescriptionhelper operations code to the mesh description operation module
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#rb none
[CL 3903693 by Alexis Matte in Dev-Geometry branch]
2018-02-22 11:20:51 -05:00
Alexis Matte
0b5b977e11
Fix circular dependencies, I move all the meshdescription operations code outside of the meshbuilder. Engine depend on MeshDescriptionOperations(MDO), MeshBuilder depend on MDO.
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MDO do not depend on Engine and MeshBuilder.
#rb none
[CL 3903519 by Alexis Matte in Dev-Geometry branch]
2018-02-22 10:04:16 -05:00