Commit Graph

349 Commits

Author SHA1 Message Date
zousar shaker
e17e44c5b4 CopyTask does not always respect the ErrorIfNotFound=false parameter. When encoutnering a file mapping without wildcards, if the source file doesn't exist, it will error due to an exception thrown in CreateFileMapping regardless of presence of ErrorIfNotFound=false. Using the same approach of enclosing CreateFileMapping in a try/catch as is used by MoveTask.cs.
#rb Ben.Marsh

[CL 33174078 by zousar shaker in ue5-main branch]
2024-04-23 13:49:19 -04:00
zousar shaker
542ec3d49f Avoid emitting warnings on oplog creation when exporting a snapshot to a zen destination storage server. oplog creation can fail when the oplog already exists, and this should not be a warning.
[CL 33047531 by zousar shaker in ue5-main branch]
2024-04-17 16:18:53 -04:00
klukule
37afe7a4b3 PR #11760: Expand environment file check to also skip when empty string is passed to SpawnTask. Fixes issue in BuildHorde.xml when building with ImageEnvFile variable. (#11760)
#jira UE-212536

[CL 33039322 by klukule in ue5-main branch]
2024-04-17 12:31:09 -04:00
reapazor
b8f790f8e6 PR #11757: Fix tool deployment from Horde Agents. Specifying a JSON options file is now optional; if empty, the settings will be read from the environment.
#jira UE-212503

[CL 33038950 by reapazor in ue5-main branch]
2024-04-17 12:22:42 -04:00
ben marsh
e6b26cf1a2 Detect invalid slashes in markdown links.
[CL 32790915 by ben marsh in ue5-main branch]
2024-04-08 09:23:20 -04:00
zousar shaker
6cc4643cda Adding retry mechanism when exporting zen oplogs. Also ensuring that we don't write out a descriptor if we failed to export the oplog.
[CL 32782185 by zousar shaker in ue5-main branch]
2024-04-06 00:55:05 -04:00
zousar shaker
103febe143 Emit a warning if the ZenExportSnapshotTask experiences a non-zero return code when calling zen.exe to export an oplog.
#rb dan.engelbrecht

[CL 32772484 by zousar shaker in ue5-main branch]
2024-04-05 16:58:50 -04:00
zousar shaker
7bf2d89b01 Ensure the "embedloosefiles" argument is applied regardless of export destination type when exporting zen snapshots.
[CL 32634904 by zousar shaker in ue5-main branch]
2024-04-01 00:34:38 -04:00
zousar shaker
3bb787b877 Fixes for the ability to export snapshots to a zen host.
[CL 32600663 by zousar shaker in ue5-main branch]
2024-03-28 18:55:45 -04:00
zousar shaker
1234aab6b4 Fill in the ability to export snapshots to a zen host.
[CL 32594968 by zousar shaker in ue5-main branch]
2024-03-28 17:19:08 -04:00
zousar shaker
a317200f9e Add an option to force when exporting zen snapshots.
[CL 32492420 by zousar shaker in ue5-main branch]
2024-03-25 19:36:39 -04:00
eric knapik
9425c94f8a Adding skip build as an option for the compile task in buildgraph.
Skip build flag is passed to UBT so that only target files can be generated without performing a full build operation.

Fixing an issue in the CompileTask where AllowAllCores would always be false

[REVIEW] [at]Joe.Kirchoff [at]Ben.Marsh [at]Ryan.Hummer [at]Gary.Yuan [at]Philip.Cosgrave

#rb Ben.Marsh

[CL 32489167 by eric knapik in ue5-main branch]
2024-03-25 18:31:19 -04:00
zousar shaker
106b9499e0 Convert ue.projectstore file to json.
#rb dan.engelbrecht

[CL 32464544 by zousar shaker in ue5-main branch]
2024-03-24 22:03:42 -04:00
ben marsh
6898e6a420 Horde: Build fix.
[CL 32178847 by ben marsh in ue5-main branch]
2024-03-12 09:25:27 -04:00
ben marsh
5246dbd597 Upload PCBs to Horde using the same changelist number as the P4 PCBs.
[CL 32043389 by ben marsh in ue5-main branch]
2024-03-05 20:12:18 -05:00
zousar shaker
ee56ca91a5 Automation support for using an HTTP2-only endpoint when publishing snapshots to the cloud. Also ensured that the snapshot descriptor can refer to an alternate endpoint that isn't HTTP2-only so that you can publish to one endpoint, but still leave the descriptor referring to another.
[CL 31913095 by zousar shaker in ue5-main branch]
2024-02-29 12:25:13 -05:00
ben marsh
0dbe097ef2 Horde: Allow specifying a description string for artifacts.
#jira UE-207508

[CL 31729764 by ben marsh in ue5-main branch]
2024-02-22 14:17:29 -05:00
josh adams
610ad3e065 - Added a shared GetEditorForProject() function which should be used in UAT to get the path to the binary to run, becasue UnrealEditor-Cmd.exe is not always correct (if the editor is a Unique build environment, the editor to use to cook etc is the project editor. not UnrealEditor)
#rb david.harvey

[CL 31621119 by josh adams in ue5-main branch]
2024-02-19 15:10:30 -05:00
ben marsh
a235f299f3 BuildGraph: Allow #gh-light-mode-only and #gh-dark-mode-only tags on images in Markdown files.
[CL 31520401 by ben marsh in ue5-main branch]
2024-02-15 10:46:16 -05:00
ben marsh
e57c7e20f0 UAT: Fix static analysis warnings (and error building from VS?) due to style issues. Created separate exception types to make the new code more idiomatic.
[FYI] Daniel.Lamb

[CL 31511265 by ben marsh in ue5-main branch]
2024-02-14 23:39:59 -05:00
daniel lamb
a1e5c350ec Fixed move task so it respects ErrorIfNotFound option.
[REVIEW] [at]Ryan.Hummer

[CL 31506238 by daniel lamb in ue5-main branch]
2024-02-14 20:30:30 -05:00
ben marsh
581b30d160 Horde: Fix errors publishing artifacts using the CreateArtifact task due to Horde services not being registered with DI container.
[CL 31348164 by ben marsh in ue5-main branch]
2024-02-09 13:28:35 -05:00
Ryan Hummer
340e32fbf9 Adding an option to run code signing via signtool.exe in parallel, up to 16 concurrent instances.
* Exposing the option to the InstalledEngineBuild.xml, off by default
* Moving to a signing service requires parallel calls for performance
* Some clean up of log printing to improved structured logging output

#rnx
#jira UE-204728
#rb Chad.Garyet

#changelist validated
#virtualized

[CL 31228478 by Ryan Hummer in ue5-main branch]
2024-02-06 15:39:04 -05:00
joakim lindqvist
d3ec16574a Corrected documentation on nuget license check task
[CL 31171484 by joakim lindqvist in ue5-main branch]
2024-02-05 09:07:39 -05:00
ben marsh
d95988bb31 BuildGraph: Log the tool id when deploying to Horde.
[CL 31159503 by ben marsh in ue5-main branch]
2024-02-03 12:59:37 -05:00