Kellan Carr
190349fb95
build script, Change NonUnity Mac compile to timeindex 8. Begin logging agent memory requirements.
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[CL 2220761 by Kellan Carr in Main branch]
2014-07-16 12:14:47 -04:00
Marcus Wassmer
68b4aee684
Allow game control over disc layer that streaming chunks are placed on.
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#codereview josh.adams
[CL 2219793 by Marcus Wassmer in Main branch]
2014-07-15 16:31:25 -04:00
Jaroslaw Palczynski
9f1ada0cda
BPS2 FakeUnshelve and preflight unshelving support.
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FakeUnshelve is an process that is unshelving P4 shelve without checking out files.
#codereview Robert.Manuszewski,Gil.Gribb
[CL 2217250 by Jaroslaw Palczynski in Main branch]
2014-07-15 03:53:37 -04:00
Robert Manuszewski
32eb66d74d
AutomationTool: Make ChunkManifest hashsets case insensitive
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[CL 2187462 by Robert Manuszewski in Main branch]
2014-07-10 09:39:47 -04:00
Daniel Lamb
338a336eb5
Fixed pak setting not working in ufe when cook ont he fly is enabled.
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[CL 2181548 by Daniel Lamb in Main branch]
2014-07-09 11:32:30 -04:00
Daniel Lamb
4ee91199ae
Fixed problem with commandline from ufe not generating filehostip correctly.
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#codereview Chris.Babcock
#android
[CL 2176839 by Daniel Lamb in Main branch]
2014-07-08 18:48:10 -04:00
Daniel Lamb
7184ecc682
Seperated the support for tcp and http transports when using file serving so that they can be used at the same time.
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#codereview Peter.Sauerbrei
#codereview Ankit.Khare
[CL 2170710 by Daniel Lamb in Main branch]
2014-07-07 15:39:19 -04:00
James Moran
d6436d0386
Adding file system block alignment option in unreal pak.
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Prevents small files crossing file system block which can incur a performance hit, this option should avoid that cost.
Changed UAT to automatically add this option to unreal pak on some platforms.
[CL 2129799 by James Moran in Main branch]
2014-07-03 05:12:31 -04:00
Gil Gribb
27fc362257
build script, added PreflightUID
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[CL 2125042 by Gil Gribb in Main branch]
2014-07-02 13:49:30 -04:00
Gil Gribb
f0b353e0c5
build script, increase frequency of non-unity test compiles
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[CL 2124495 by Gil Gribb in Main branch]
2014-07-02 10:08:21 -04:00
Gil Gribb
65c7df3dad
build script, mangle formal build archive directories in preflights
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[CL 2124464 by Gil Gribb in Main branch]
2014-07-02 09:53:02 -04:00
Gil Gribb
145ebb0253
build script, exclude a few things from red-after-red comparison
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[CL 2123629 by Gil Gribb in Main branch]
2014-07-01 14:15:34 -04:00
Josh Adams
aa3fabd4f4
- SSH/Rsync can now be used in UBT, but is not currently recommended yet (one step is much slower, and IPhonePackager issues)
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- Integrated IPhonePackager code directly into IOS Automation (this is not 100% working yet, it's a work-in-progress). Original IPP still in same place untouched
- Added a return code to RunLocalProcess
- Added IPhonePackager UAT script that will pass along params to the internal IPP code (RunUAT IPhonePackager -cmd="<ipp commandline here>" [-nocompile])
#codereview Robert.Manuszewski,peter.sauerbrei
[CL 2123325 by Josh Adams in Main branch]
2014-07-01 10:58:33 -04:00
Gil Gribb
194ee97157
build script, BuildCookRun can now find projects
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[CL 2122120 by Gil Gribb in Main branch]
2014-06-30 16:05:12 -04:00
Gil Gribb
016c031a4b
build script, disable preflight success emails...because they won't work, no triggers in preflights
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[CL 2122119 by Gil Gribb in Main branch]
2014-06-30 16:04:59 -04:00
Gil Gribb
876e803bf4
build script, add usertimeindex param
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[CL 2122065 by Gil Gribb in Main branch]
2014-06-30 16:04:05 -04:00
Peter Sauerbrei
d3c659bbe4
fix for iOS staging movies to the correct spot
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#ue4
#uat
#ios
[CL 2118629 by Peter Sauerbrei in Main branch]
2014-06-26 17:46:56 -04:00
Kellan Carr
7309099995
Add FrequencyHacker plus initial frequency changes
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[CL 2114221 by Kellan Carr in Main branch]
2014-06-23 14:06:45 -04:00
Gil Gribb
d4e9248b5f
build script, remove CIS heros
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[CL 2113950 by Gil Gribb in Main branch]
2014-06-23 10:23:39 -04:00
Daniel Lamb
c52ea54bde
Added another commandline option to testbuild default options.
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Adds support for multiple devices.
[CL 2111798 by Daniel Lamb in Main branch]
2014-06-20 10:46:53 -04:00
Daniel Lamb
ca14aca69c
Commandline was slightly different format.
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[CL 2110444 by Daniel Lamb in Main branch]
2014-06-19 10:42:35 -04:00
Daniel Lamb
8df3a667b3
Added timeout to testformalbuild script call.
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Now it will wait for 5 minutes to check if everything is ok.
[CL 2110441 by Daniel Lamb in Main branch]
2014-06-19 10:37:31 -04:00
Peter Sauerbrei
b8b51ab8d0
change splash screen to stay up until a movie renders or the game renders
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addition of default movie playback if Default_Startup.mp4 is found
#ue4
#ios
[CL 2109707 by Peter Sauerbrei in Main branch]
2014-06-18 16:38:05 -04:00
Ben Marsh
a35527ab02
Allow SpeedTree for Rocket builds.
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[CL 2109633 by Ben Marsh in Main branch]
2014-06-18 15:37:47 -04:00
James Moran
529771e2d5
Adding encryption and compression support to UnrealPak & Pak files.
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#codereview Robert.Manuszewski, Josh.Adams
[CL 2109121 by James Moran in Main branch]
2014-06-18 07:50:34 -04:00