#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
#jira UE-80147 - Rename new anim layer related APIs
#rb Jurre.deBaare
#ROBOMERGE-OWNER: thomas.sarkanen
#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 8973946 via CL 8973950 via CL 8973951
#ROBOMERGE-BOT: (v438-8971340)
[CL 8974019 by thomas sarkanen in Main branch]
#fix Reintroduce missing behaviour for generating pin exposing widget in details view for LayerNode
#jira UE-78482
#rb Lina.Halper
#ROBOMERGE-SOURCE: CL 7878471 via CL 7882193
#ROBOMERGE-BOT: (v389-7813075)
[CL 7882233 by jurre debaare in Main branch]
- Also cleared non existing IO mapping in editor if found
- I still leave the log because this can happen in game if somebody changes the ControlRig without modifying the mapping
- New ticket for https://jira.it.epicgames.net/browse/UE-77080 to fix for longer term
#jira: UE-75070, UE-76892
#rb: Helge.Mathee
#ROBOMERGE-SOURCE: CL 7266961 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v369-7254125)
[CL 7266978 by lina halper in Main branch]
Merging
//Tasks/Fortnite/Dev-UEA-ControlRig/...
to //Fortnite/Main/...
[FYI] lina.halper
#ROBOMERGE-SOURCE: CL 6597997 via CL 6601432
#ROBOMERGE-BOT: (v351-6581450)
[CL 6601520 by helge mathee in Main branch]
//Tasks/Fortnite/Dev-UEA-ControlRig/...
to //Fortnite/Main/...
#code review lina.halper
#ROBOMERGE-SOURCE: CL 6083436 via CL 6088204
[CL 6088230 by helge mathee in Main branch]