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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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223,268 Commits 23 Branches 254 Tags
e741d25317d84338d691152668efdd09fa6963cb
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2 Commits

Author SHA1 Message Date
zach harris
75d49a56db Adding missing headers in SceneVisibility.cpp for static mesh, skeletal mesh component, and other dependencies. Also removed a commented out code block that was no longer needed.
[CL 21499965 by zach harris in ue5-main branch]
2022-08-22 21:23:48 -04:00
zach harris
bf34ebe040 Created a graphics debugging tool that can be used in the client to visualize draw call and primitive data. The tool can be opened with the command DrawPrimitiveDebugger.Open
[CL 21499897 by zach harris in ue5-main branch]
2022-08-22 21:20:36 -04:00
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