Commit Graph

465 Commits

Author SHA1 Message Date
robert srinivasiah
3737a45475 Hololens: Dedicated Shader Platform
We can't share DDPI infrastructure with PC D3D ES3.1 because of conflicts from sharing. We need a separate shader platform.
For now, we'll just 'intrusively' plumb the new Hololens shader platform. In the future, we want to move as much code out into
Hololens-specific platform code to reduce conflict with shared paths that don't need to know about Hololens.

#rb steve.smith, christopher.waters
#jira UE-133375
#preflight 61f9ca302251c6fb596e583e

#ROBOMERGE-AUTHOR: robert.srinivasiah
#ROBOMERGE-SOURCE: CL 18818524 in //UE5/Release-5.0/... via CL 18818546 via CL 18822881
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)

[CL 18824735 by robert srinivasiah in ue5-main branch]
2022-02-02 08:00:15 -05:00
aaron mcleran
8db0b74958 Cleaning up codec definitions on soundwaves.
- Adding new enumeration to select PCM, ADPCM, Bink, and "platform specific"
- Updated platform codecs and various APIs to select correctly which codec to use
- Changed "is seekable streaming" semantics to "Is Seekable" since that is more correct in a post-stream-caching world
- Tried to clean up platform backends. Unable to move Bink decoder to multiplatform code because of module dependencies, will require a future refactor of our decoder module setup.

#rb Phil.Popp, Jimmy.Smith
#jira UE-140860
#preflight 61f97ad7f02e20f45add6d45

#ROBOMERGE-AUTHOR: aaron.mcleran
#ROBOMERGE-SOURCE: CL 18813332 in //UE5/Release-5.0/... via CL 18813341 via CL 18822758
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)

[CL 18824290 by aaron mcleran in ue5-main branch]
2022-02-02 07:35:13 -05:00
christopher waters
80c4624c01 Fixing PC SM6.6 support for RayTracing shaders.
#jira none
#rb yuriy.odonnell
#preflight 61f30f2a8255dba0d6b8f1d8

[CL 18778188 by christopher waters in ue5-main branch]
2022-01-28 16:01:30 -05:00
mark lintott
c604aff49b Fix for HRESULT return value
#rb trivial
#jira none
#preflight 61ee86a3ef289ffc6de12b99

#ROBOMERGE-AUTHOR: mark.lintott
#ROBOMERGE-SOURCE: CL 18706928 in //UE5/Release-5.0/... via CL 18706930 via CL 18706941
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18706945 by mark lintott in ue5-main branch]
2022-01-24 06:12:09 -05:00
christopher waters
cb6d99d667 Switching ERHIFeatureLevel:SM6 from SM6.5 to SM6.6 which allows us to use the built-in 64bit atomics.
AMD still has issues with SM6.6 but we can't wait on their fixes much longer.

#jira none
#rb mihnea.balta, lukas.hermanns
#preflight 61eb15ae731e3b40889d249c

[CL 18697016 by christopher waters in ue5-main branch]
2022-01-21 16:50:04 -05:00
mark lintott
bc890828d2 Status Analysis fix.
[FYI] christopher.waters
#rb none
#jira none
#preflight 61eadd9eea0da8133dce0e29

#ROBOMERGE-AUTHOR: mark.lintott
#ROBOMERGE-SOURCE: CL 18690463 in //UE5/Release-5.0/... via CL 18690505 via CL 18690525
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18690546 by mark lintott in ue5-main branch]
2022-01-21 11:40:12 -05:00
anna lantz
b597668733 Audio Platform Settings UX cleanup
#rb aaron.mcleran, ryan.mangin
#preflight 61e0c3d4250b9537f7898dc0

#ROBOMERGE-AUTHOR: anna.lantz
#ROBOMERGE-SOURCE: CL 18611261 in //UE5/Release-5.0/... via CL 18611272 via CL 18611282
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18611301 by anna lantz in ue5-main branch]
2022-01-13 19:44:31 -05:00
Lukas Hermanns
1d839de73a Fix static analysis warning in IDxcResult::GetOutput function call.
#rb none
#fyi Kevin.Ortegren
#jira UE-137627
#preflight 61dd91ae582e125e5126a809
#rnx

[CL 18576611 by Lukas Hermanns in ue5-main branch]
2022-01-11 16:01:07 -05:00
joe kirchoff
cdedc71084 UnrealBuildTool: Initial support for Clang 13
Hack to workaround clang-cl bug in LC_StringUtil.cpp is finally no longer necessary with Clang 13

Outstanding Issues:
Unresloved externals in ClangEditor (FRHI*)
error: ordered comparison of function pointers ('Electra::fastdelegate::DelegateMemento::GenericFuncPtr' (aka
    'void (*)()') and 'Electra::fastdelegate::DelegateMemento::GenericFuncPtr') [-Werror,-Wordered-compare-function-
    pointers]

#rnx
#rb none
#preflight 61d33dff932a02483cb454bc

#ROBOMERGE-AUTHOR: joe.kirchoff
#ROBOMERGE-SOURCE: CL 18503088 in //UE5/Release-5.0/... via CL 18503149
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18503159 by joe kirchoff in ue5-release-engine-test branch]
2022-01-03 15:42:39 -05:00
christopher waters
4cfc94b91a DXC provides the PDB name along with the DXC_OUT_PDB blob so we should use that instead of trying to (incorrectly) generate the hash ourselves. Removing the unnecessary string blob argument from all the other calls to GetOutput.
#jira none
#rb Yujiang.Wang
#preflight 61b8ca009c7c3936c8c7e6f0

#ROBOMERGE-AUTHOR: christopher.waters
#ROBOMERGE-SOURCE: CL 18455753 in //UE5/Release-5.0/... via CL 18455789
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v898-18417669)

[CL 18455825 by christopher waters in ue5-release-engine-test branch]
2021-12-14 12:22:58 -05:00
Marc Audy
f512a6d461 Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
#fyi Aurel.Cordonnier

[CL 18448630 by Marc Audy in ue5-release-engine-test branch]
2021-12-13 15:59:48 -05:00
aaron mcleran
c853793da9 Fixing tooltips in platform settings
#jira UE-123772
#rb trivial

#ROBOMERGE-AUTHOR: aaron.mcleran
#ROBOMERGE-SOURCE: CL 18427039 in //UE5/Release-5.0/... via CL 18427112
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18427141 by aaron mcleran in ue5-release-engine-test branch]
2021-12-09 18:59:43 -05:00
christopher waters
fe5ee0b7c9 D3D shader debug data changes
- Putting UniformBuffer name array key in a global header
- UniformBuffer name array shouldn't even been compiled in configurations that don't populate it
- Load shader UniformBuffer names in D3D12
- Adding error logging to D3D12 resource binding, uses shader UniformBuffer names. Implementation copied from D3D11.

#jira none
#rb kenzo.terelst
#preflight 61b23198e0430ca438c973de

#ROBOMERGE-AUTHOR: christopher.waters
#ROBOMERGE-SOURCE: CL 18420494 in //UE5/Release-5.0/... via CL 18422574
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18422839 by christopher waters in ue5-release-engine-test branch]
2021-12-09 14:50:45 -05:00
tim smith
c440be643c Live coding now handles adding a feature pack as long as the project already contained source files. Otherwise it requests that the game be built from the IDE. Will also request that the game be built from the IDE when adding a class to a blueprint only project.
#rb none
#rnx
#jira UE-130744 UE-134701

#ushell-cherrypick of 18406025 by Tim.Smith
#preflight 61b0d7367177ccd1a130be05

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 18407173 in //UE5/Release-5.0/... via CL 18407182
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18407194 by tim smith in ue5-release-engine-test branch]
2021-12-08 11:50:54 -05:00
aleksander netzel
ec1898348b Add default InlineRayTracing support.
* Add shader implementation of TraceRayInline
* Add required RHI changes

#rb Yuriy.Odonnell
#preflight 619d69dff934c1a291078e0d

#ROBOMERGE-AUTHOR: aleksander.netzel
#ROBOMERGE-SOURCE: CL 18280920 in //UE5/Release-5.0/... via CL 18280924
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18280927 by aleksander netzel in ue5-release-engine-test branch]
2021-11-24 04:53:51 -05:00
tim smith
a49cb3c2bb Fix linking issue when doing Live Coding and adding new classes.
#rb self
#rnx
#jira UE-134615
#preflight 619ce61caa4521f9e7918e70

#ROBOMERGE-OWNER: tim.smith
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 18269134 in //UE5/Release-5.0/... via CL 18269224
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18269238 by tim smith in ue5-release-engine-test branch]
2021-11-23 08:52:14 -05:00
josh adams
dab78a31a7 - Enabled CookedCooker in the engine
- Made an EngineTestCookedCooker target
#preflight 6195bce0f802365f87df0bd1

#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 18238233 via CL 18242431 via CL 18242503 via CL 18242569 via CL 18244560 via CL 18244677
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18244773 by josh adams in ue5-release-engine-test branch]
2021-11-18 17:01:02 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
tim smith
6cb88ced21 Fixing compile issue with type not being defined
#rb trivial
#rnx
#preflight 616c18306ac2b60001e33b31

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17839357 in //UE5/Release-5.0/... via CL 17839365
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17839366 by tim smith in ue5-release-engine-test branch]
2021-10-17 09:35:54 -04:00
tim smith
d0f6b45a08 Fixing compile issue with type not being defined
#rb trivial
#rnx
#preflight 616701a45eae5700010b2db9

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17802769 in //UE5/Release-5.0/... via CL 17802809
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17802827 by tim smith in ue5-release-engine-test branch]
2021-10-13 13:18:44 -04:00
tim smith
0617a5be6f LiveCoding feedback to user when the console can't be started has been improved.
#rb trivial
#preflight 6166c0d5bf7be80001d33794

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17798658 in //UE5/Release-5.0/... via CL 17801707
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17801876 by tim smith in ue5-release-engine-test branch]
2021-10-13 12:19:13 -04:00
tim smith
9404dcf239 LiveCodingConsole no longer generates extraneous error messages regarding calls to NtQuerySystemInformation.
#rb trivial
#jira UE-130622
#preflight 616590d2729ae30001d84a78

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17784970 in //UE5/Release-5.0/... via CL 17784975
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17784990 by tim smith in ue5-release-engine-test branch]
2021-10-12 10:50:53 -04:00
christopher waters
8d9fb8186f Initial work on SM6.6 support
- SM6.6 not enabled just yet.
- Adding our own defines of __SHADER_TARGET_MAJOR and __SHADER_TARGET_MINOR to mimic the DXC defines. Since we preprocess, we can't rely on DXC to define them for us.
- Adding support for 64bit atomic operations
- Changing part of Nanite PC atomic permutation selection to be based on DataDrivenPlatformInfo
- Fixing DXC shader debugging. The PDB section was still being stripped from the final DXIL.

#jira none
#rb rune.stubbe
#preflight 61548928f5e4fd0001d7d0b3

#ROBOMERGE-OWNER: christopher.waters
#ROBOMERGE-AUTHOR: christopher.waters
#ROBOMERGE-SOURCE: CL 17665881 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE-CONFLICT from-shelf

[CL 17665943 by christopher waters in ue5-release-engine-test branch]
2021-09-29 15:13:20 -04:00
aurel cordonnier
69fe095547 Merge from Release-Engine-Staging @ 17636544 to Release-Engine-Test
This represents UE4/Main @17638339 and Dev-PerfTest @17636504

[CL 17638842 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-27 19:54:25 -04:00