This fixes an issue where stale data on the preview thumbnail caused an ensure on undo of any fracture operation that changed the number of bones in the collection.
#jira UE-191403
#rb cedric.caillaud
[CL 26681608 by jimmy andrews in ue5-main branch]
[FYI] Michael.Forot
Original CL Desc
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Allow multiple Field targets to be rendered at the same time
#rb devon.penney
[CL 26491420 by bob tellez in ue5-main branch]
Added display of mass in geometry collection physics editor properties
[FYI] michael.bao, brice.criswell, jim.vanallen, jack.oakman
#rb trivial
[CL 26474980 by cedric caillaud in ue5-main branch]
- also remove usage of bUpdateNavigationInTick since that's no longer relevant since it now only happens in the post physics sync callback
[FYI] cedric.caillaud, aris.theophanidis
[CL 26300681 by michael bao in ue5-main branch]
In the Geometry Collection Component replication data cannot be reset on the physics thread because the reset is only called when the component is being destroyed.
[CL 26217857 by vincent robert in ue5-main branch]
Sometimes the connectivity graph was not updated correctly due to some missing events. This bug couldn't be reproduced locally, so this is an attempt to remove the hack.
#rb michael.bao
[CL 26098615 by vincent robert in ue5-main branch]
Disable local GC movement replication logic if connected in a Cluster Union.
Implement PhysicsObjectPreset to override physics replication mode on replicated and simulated Juno actors.
#rb todd.eckert, michael.bao
[CL 25973950 by markus boberg in ue5-main branch]
FBreakChaosEvent was created in Engine to replaced FChaosBreakEvent event which was in CHAOSSOLVER_API and so no accessible in Engine for circular dependency issue. But in order to backward compatibility with blueprint delegate, and code the only easy way was to keep the same name. This CL is changing back those names to FChaosBreakEvent.
Same apply for Removal and Crumbling events.
#jira UE-187555
#preflight 6478df285d23eca37d9f4ab4
#rb cedric.caillaud
[CL 25736541 by vincent robert in ue5-main branch]