kirill zorin
de8db5ff76
Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
...
#rb zousar.shaker
#rb markus.breyer
#rb robert.manuszewski
#preflight 646391406b1406b54ab15460
[CL 25489627 by kirill zorin in ue5-main branch]
2023-05-16 10:52:49 -04:00
charles bloom
75cc1982eb
Convert To VT : only UpdateList once, after user textures are set
...
#rb none
#preflight none
[CL 24851103 by charles bloom in ue5-main branch]
2023-03-30 02:10:41 -04:00
christopher waters
e886ebc3cd
Adding includes that code depended on implicitly. This is preperation for upcoming header dependency improvements.
...
#preflight 6397418acb2317695e1f3b2b
[CL 23480135 by christopher waters in ue5-main branch]
2022-12-12 13:40:46 -05:00
nick darnell
af006189a9
More fixes for the convert to virtual texture dialog, it no longer needs to load every asset that references a texutre just to see if it's a material.
...
[CL 23172525 by nick darnell in ue5-main branch]
2022-11-17 00:30:05 -05:00
nick darnell
9e765542af
Editor - Fixing an ASan bug in the category paths, need to declare them statically so that the compiler doesn't free the list too early.
...
Editor - Upgrading the Texture AssetTypeActions to be AssetDefinitions.
#jira UE-169989
#jira UE-165574
[CL 23121796 by nick darnell in ue5-main branch]
2022-11-14 13:18:14 -05:00