Commit Graph

13 Commits

Author SHA1 Message Date
aditya ravichandran
dcfd86eedf Add the ability to provide a tooltip for menu items that use widgets
#jira UE-149022
#rb Lauren.Barnes
#preflight 63612687731604696a109fdd

[CL 22882146 by aditya ravichandran in ue5-main branch]
2022-11-01 10:12:45 -04:00
bryan sefcik
0beee50b45 Updated ../Engine/Source/Developer/... to inline gen.cpp files
Before:
Total CPU Time: 53783.640625 s
Total time in Parallel executor: 558.66 seconds
After:
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

#jira

[CL 22173145 by bryan sefcik in ue5-main branch]
2022-09-24 13:31:25 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Lauren Barnes
94aa16c5ac Adding command handling for FToolUIActions. There is now an in-viewport property menu that can be enabled by Editor.EnableInViewportMenu in the console, and then pressing Tab when a supported actor (currently any light actor) is selected.
#rb Rex.Hill
#jira UETOOL-2698

[CL 15036864 by Lauren Barnes in ue5-main branch]
2021-01-11 09:19:43 -04:00
Matt Kuhlenschmidt
6973e6a61e Toolbars can now support a hybrid mode where they include no text unless a specific toolbar entry is called out using the "calloutstyle" for the toolbar entry. This allows toolbars to reduce their width significantly. The level editor now uses this by default but a few other asset editors have been set up for this
[CL 14994802 by Matt Kuhlenschmidt in ue5-main branch]
2021-01-05 16:38:18 -04:00
matt kuhlenschmidt
793758b90b Fixed not being able to add separators to toolbars using the new tool menus api to create toolbars. Toolbars were not accounting for multiple separator types. Deprecated the concept of a menu separator and a toolbar separator and made only one separator type.
For now did not deprecate usage of AddMenuSeparator in menu builders due to the extreme number of fiiles this touches

[CODEREVIEW] rex.hill

#ROBOMERGE-SOURCE: CL 12669820 via CL 12669822 via CL 12669823
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12671630 by matt kuhlenschmidt in Main branch]
2020-04-08 10:05:51 -04:00
rex hill
cb54bd8f93 Fix toolbar buttons not having internal names
#rnx
#jira


#ROBOMERGE-SOURCE: CL 11615451 via CL 11615508 via CL 11615534
#ROBOMERGE-BOT: (v656-11643781)

[CL 11789621 by rex hill in Main branch]
2020-02-28 18:33:23 -05:00
rex hill
2d96fa4999 Level editor viewport's toolbar converted into tool menu
#rnx


#ROBOMERGE-SOURCE: CL 11509651 via CL 11513214 via CL 11513459
#ROBOMERGE-BOT: (v654-11333218)

[CL 11513833 by rex hill in Main branch]
2020-02-18 15:40:24 -05:00
rex hill
07ef46773c Tool Menus - Add support for submenus that open to display a custom widget.
- Menu bar insert at specific location logic fixed.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 11108377 via CL 11109312 via CL 11109326
#ROBOMERGE-BOT: (v640-11091645)

[CL 11110980 by rex hill in Main branch]
2020-01-24 18:47:55 -05:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
rex hill
0c03d2d876 Add tool menus modules
#rb lauren.barnes
#rnx


#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 9900001 via CL 9902343
#ROBOMERGE-BOT: (v558-9892490)

[CL 9903399 by rex hill in Main branch]
2019-10-31 13:03:20 -04:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00