dan thompson
54f13432d6
Misc CookMetadataFixes:
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* Restaging a build no longer just constantly increases size
* Inclusive size actually looks at valid data
* Horde URL environment variable corrected.
* Add a new root pseudo plugin json event that holds the size of all plugins that don't belong to a root plugin.
#rb charles.bloom
[CL 26335038 by dan thompson in ue5-main branch]
2023-06-29 23:20:46 -04:00
matt breindel
678213ec4b
Adding a helper to convert UE::Cook::ECookMetadataSizesPresent to an FText
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[REVIEW] [at]*dan.thompson
[CL 26245541 by matt breindel in ue5-main branch]
2023-06-26 17:21:53 -04:00
dan thompson
1c341b9abd
Fix for goofs with serialization.
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#rb matt.breindel
[CL 26221483 by dan thompson in ue5-main branch]
2023-06-23 19:05:46 -04:00
dan thompson
7c50b4f557
Only cause an error when loading the cook metadata file if it's a required file.
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#rb none
[CL 26213932 by dan thompson in ue5-main branch]
2023-06-23 13:55:52 -04:00
dan thompson
c54316a591
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
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#rb fabian.giesen
[CL 26194673 by dan thompson in ue5-main branch]
2023-06-22 17:32:20 -04:00
dan thompson
95f23fa9a7
Adding a new Cook Metadata file that gets generated adjacent to the development asset registry. This will be the home for metadata about the cook that is unrelated to assets moving forward.
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#rb matt.peters
#rb fabian.giesen
[CL 26097087 by dan thompson in ue5-main branch]
2023-06-19 13:59:07 -04:00