Commit Graph

8 Commits

Author SHA1 Message Date
yoan stamant
d05f8826ea [SmartObject] Removed dependency on MassEntity to store slots
#rb mikko.mononen

[CL 26431776 by yoan stamant in ue5-main branch]
2023-07-18 08:42:51 -04:00
mikko mononen
031e60f233 SmartObject: Removed unused cluster union hack and unused property
- removed hacks for handling collisions against geom collection
- Removed unimplemented FSmartObjectSlotValidationParams::bTestUserOverlapOnEntrance

[CL 25866639 by mikko mononen in ue5-main branch]
2023-06-08 05:38:09 -04:00
mikko mononen
1cd2e0af30 GameplayInteractions: added entrance handle to interaction context
- Added entrance handle to the data that is passed to the interaction context, exposed to state tree
- Changed entrance tags to a tag container
- Added State Tree task to get entrance tags from an entrance handle

[CL 25813984 by mikko mononen in ue5-main branch]
2023-06-06 09:07:47 -04:00
mikko mononen
35825c5a98 SmartObjects: Use only blocking traces/overlap test for entrance validation.
(Adv) Get Mikko's Engine Fix for SO Physics Check Enabled

[CL 25089961 by mikko mononen in ue5-main branch]
2023-04-18 13:26:22 -04:00
mikko mononen
ac46502f9f Smart Objects: Temp hack to handle cluster unions.
#preflight 643945bfec219759f50fdfba

[CL 25039418 by mikko mononen in ue5-main branch]
2023-04-14 09:28:04 -04:00
mikko mononen
9841195afe SmartObject: Improved validation settings
- Added SmartObjectUserComponent which allows to define validation settings per user actor
- Added option to SO defintion to have preview validation settings or preview user actor (settings pulled from SO user component)
- Move parameters passed to SO annotation CollectDataForGameplayDebugger() into a struct
- Changed USmartObjectSlotValidationFilter to have 2 sets of validation parameters to allow exits to have looser validation
- Changed the API for setting params from Actor in FSmartObjectSlotEntranceLocationRequest (still meh)

#jira UE-174418
#preflight 642173f8a86ae7cbcc25ab0b

[CL 24801238 by mikko mononen in ue5-main branch]
2023-03-27 08:22:19 -04:00
mikko mononen
7edf169364 Smart Object: Added capsule check for slot and entrance location validation
- Changed default value for entrance annotation ground check to true
- Exposed common function to return preview validation filter
- Added user capsule parameters for into the validation filter (can be optionally tied to nav params)
- Display priority on the entrance slot if other than normal
- Added option to FindEntranceLocationForSlot() to validate slot and entrance location using physics overlap check

#jira UE-174418
#rb Yoan.StAmant
#preflight 64197ec937382f6bf589eecf

[CL 24730129 by mikko mononen in ue5-main branch]
2023-03-21 07:37:13 -04:00
mikko mononen
1ca6e4407c Smart Objects: Added way to project navigation locations on ground and to check collisions between nav location and slot.
- Changed entry annotation to navigation annotation
- Added option for nav annotations to project location on ground
- Added option and settings for nav annotations to check simple trajectory collisions towards slot location
- Added logic in entry location query to project on ground and check trajectory collisions
- Added physics settings struct that handles common query combinations
- Added USmartObjectSlotValidationFilter to define shareable settings for validation (kinda similar to nav query filter)
- Fixed double rendering of preview actor/mesh in SO editor
- added debug draw for the new features

#jira UE-174418
#preflight 641036e470639dfc943ed981

[CL 24632583 by mikko mononen in ue5-main branch]
2023-03-14 06:26:29 -04:00