semion piskarev
59fc70fa0c
MeshModelingTools: Add Revolve Spline tool (resubmit after backout after fixing include issues)
...
#rb Jimmy.Andrews
#jira UE-182354
#preflight 64485c8e6b589f8b36dfd0a9
[CL 25194223 by semion piskarev in ue5-main branch]
2023-04-26 00:46:56 -04:00
hilda cruz
57825c69d5
[Backout] - CL25182400 for CIS issue
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#rnx
[FYI] semion.piskarev
Original CL Desc
-----------------------------------------------------------------
MeshModelingTools: Add Revolve Spline tool.
#rb Jimmy.Andrews
#jira UE-182354
#preflight 6447ed6b877716c8782f96a3
[CL 25192025 by hilda cruz in ue5-main branch]
2023-04-25 19:20:48 -04:00
semion piskarev
7480451793
MeshModelingTools: Add Revolve Spline tool.
...
#rb Jimmy.Andrews
#jira UE-182354
#preflight 6447ed6b877716c8782f96a3
[CL 25184527 by semion piskarev in ue5-main branch]
2023-04-25 13:52:37 -04:00
jimmy andrews
0eb3c4be0a
Expose simplification along cut/mirror plane as an option in the mirror and plane cut tools
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#preflight 63e55764bb1d8ca8cf13f166
#rb trivial
[CL 24110681 by jimmy andrews in ue5-main branch]
2023-02-09 19:37:30 -05:00
bryan sefcik
50d4fac9e0
Updated ../Engine/Plugins/... to inline gen.cpp files
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Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds
After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds
#jira
#preflight 63336159b20e73a098b7f24f
[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00
david hill
f95e20d510
Modeling Tools. Mesh Booleans and CutMeshesWithMeshes. When filling holes, generate normals and UVs for the new patches
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#rb Jimmy.Andrews Tyson.Brochu
#jira UE-156232
#preflight 6329e995a236a029ded66547
[CL 22103441 by david hill in ue5-main branch]
2022-09-20 17:33:48 -04:00
jimmy andrews
be1fbcd313
Fix VoxBlnd, VoxMrph, and VoxWrap not showing preview at LWC
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#jira UE-157984
#rb david.hill
#preflight 6328b74a826e0c2fe9f7aa9c
[CL 22087345 by jimmy andrews in ue5-main branch]
2022-09-19 22:28:04 -04:00
Jimmy Andrews
3f0fdaddb4
When applying MeshTransforms' transform and transforminverse, generally pass bReverseOrientationIfNeeded=true
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(+ for code that was passing false then manually applying the same logic, remove the extra reverse orientation logic)
#rb david.hill
#preflight 630d245fe352708d44f9e007
[CL 21706500 by Jimmy Andrews in ue5-main branch]
2022-08-30 14:40:56 -04:00
semion piskarev
86b2b0b7d0
MeshModelingTools: Minor rephrasing in CubeGrid UV flipping logic to appease the static analyzer.
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#rb Jimmy.Andrews
#jira UE-149826
#preflight 6261bc9ca21b75437123164c
[CL 19855728 by semion piskarev in ue5-main branch]
2022-04-21 16:49:13 -04:00
semion piskarev
61527278b2
MeshModelingTools: Make the UV's created by CubeGridTool not be flipped when cutting things away.
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#rb Nathan.Mitchell
#jira none
#preflight 6255e6033e1d412540e1384f
[CL 19833633 by semion piskarev in ue5-main branch]
2022-04-20 13:32:57 -04:00
semion piskarev
48099e42d8
MeshModelingTools: Fix minor static analysis complaint in CubeGridTood.
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#rb none
#rnx
#jira UE-144617
#preflight 624c7f30a64871f1a10f8d2b
[CL 19628145 by semion piskarev in ue5-main branch]
2022-04-05 13:48:12 -04:00
semion piskarev
8f0169fb91
MeshModelingTools: CubeGrid improvements.
...
- Fix bugs with how the tool deals with materials.
- Make UV's always stay aligned in the same orientation.
- Make UV's be contiguous when performing multiple steps with the same selection.
- Make sides maintain same groups with repeated steps of the same selection.
- Add support for scaling UV's.
- Add support for focus hotkey.
Also change how frame is chosen when subtracting to avoid some weird flipping logic.
#rb Matija.Kecman, Lonnie.Li
#jira none
#preflight 622b58e032749f363c82087b
[CL 19353955 by semion piskarev in ue5-main branch]
2022-03-11 09:28:29 -05:00
fred kimberley
7fbfaf57c8
Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
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#jira UE-122078
#rb Andrew.Davidson, Colin.McGinley
#preflight standard build
#ROBOMERGE-AUTHOR: fred.kimberley
#ROBOMERGE-SOURCE: CL 18817999 in //UE5/Release-5.0/... via CL 18818012 via CL 18822871
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
[CL 18824721 by fred kimberley in ue5-main branch]
2022-02-02 07:59:31 -05:00
ryan schmidt
6ad26b69f0
rename UE::Geometry::TTransform3 to TTransformSRT3, update references
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#rb none
#rnx
#jira UE-139757
#preflight 61f572d9e52a8a4a910990f1
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18784197 in //UE5/Release-5.0/... via CL 18784203 via CL 18784222
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18784226 by ryan schmidt in ue5-main branch]
2022-01-29 14:37:53 -05:00
matija kecman
66f4da5bd3
MeshModelingToolset: Add some missing progress cancel checks to Voxel tools
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#rb jimmy.andrews
#rnx
#preflight 61b334b4180f781e431ef939
#ROBOMERGE-AUTHOR: matija.kecman
#ROBOMERGE-SOURCE: CL 18430417 in //UE5/Release-5.0/... via CL 18435299
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18435528 by matija kecman in ue5-release-engine-test branch]
2021-12-10 17:46:20 -05:00
michael balzer
b8a1c9b6cf
GeometryCore: Remove ExplicitUseGeometryMathTypes.h
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#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
michael balzer
a49c74b915
MeshModelingToolset: Move ModelingOperators and ModelingOperatorsEditorOnly modules out of experimental plugin
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#jira UETOOL-3823
#rb lonnie.li
#preflight 617b1aea5794a500014f544a
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17972239 in //UE5/Release-5.0/... via CL 17972248
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17972256 by michael balzer in ue5-release-engine-test branch]
2021-10-28 19:47:45 -04:00