semion piskarev
be1e6fbac3
Fix capitalization of PolyGroup in some rare user-visible places.
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#rb Jimmy.Andrews
#preflight 63dae05e3f006aee11b04b19
[CL 24004176 by semion piskarev in ue5-main branch]
2023-02-03 20:53:04 -05:00
michael balzer
54328185b1
MeshModelingToolset: Fix spelling for PolyGroup in Shapes tools
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#preflight 6377d082fa348e8480d51957
[CL 23242411 by michael balzer in ue5-main branch]
2022-11-22 17:22:37 -05:00
david hill
5bbbb78af0
AddPrimitiveTool - Disc primitive, Punctured Disc. Don't let the inner radius exceed the outer
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#jira UE-109022
#preflight 63235b73600516561b0d4c85
#rb Tyson.Brochu
[CL 22052305 by david hill in ue5-main branch]
2022-09-16 12:46:36 -04:00
Jimmy Andrews
d1ef80c8e0
add F-to-focus support to 'add primitive' tools
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#rb semion.piskarev
#preflight 630fa99a501b64ba336d6963
[CL 21725843 by Jimmy Andrews in ue5-main branch]
2022-08-31 15:03:06 -04:00
michael balzer
87434d10c7
MeshModelingTools: Remove redundant bSnapToGrid property
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#preflight 6306abfe03520e063c1286d3
#jira UE-152108
[CL 21566278 by michael balzer in ue5-main branch]
2022-08-25 11:56:30 -04:00
semion piskarev
7ef7ce975b
MeshModelingTools: Make the Add Primitive tools accept/cancel so that the initial click can place the mesh and then the settings can be modified before accepting the tool.
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#rb Lonnie.Li
#jira none
#preflight 621e1b99ca28c55634269d9e
[CL 19197245 by semion piskarev in ue5-main branch]
2022-03-01 08:45:05 -05:00
ryan schmidt
f5d5ecc309
ModelingTools: fix LWC issues in scene snapping and AddPrimitiveTool. Convert MeshDebugDraw grid-drawing functions to use double instead of float, and update call sites.
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#rb jimmy.andrews
#jira UE-142391
#preflight 620ab60d583261b0a665cdc2
#rnx
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18985048 in //UE5/Release-5.0/... via CL 18985896 via CL 18987678
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18988038 by ryan schmidt in ue5-main branch]
2022-02-14 18:32:46 -05:00
michael balzer
64a89f9de3
MshModelingToolset: Fix build error due to mative pointer usage
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#rb trivial
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17972192 in //UE5/Release-5.0/... via CL 17972197
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17972206 by michael balzer in ue5-release-engine-test branch]
2021-10-28 19:43:32 -04:00
michael balzer
cf2b5f9108
MeshModelingToolset: Cleanup PathExt UI; remove EditConditionHides from previously cleaned up tools
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#preflight 6171c6f44d6efa00017c071b
#rb jimmy.andrews
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17891464 in //UE5/Release-5.0/... via CL 17891472
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17891477 by michael balzer in ue5-release-engine-test branch]
2021-10-21 17:57:49 -04:00
lonnie li
3c0ed23936
ModelingTools: Fix crash in floating/spiral stair generator.
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Set the minimum number of steps to 2.
#rb michael.balzer
#rnx
#jira UE-131918
#preflight 616e643193c2340001bbcf0b
#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 17860773 in //UE5/Release-5.0/... via CL 17860812
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17860818 by lonnie li in ue5-release-engine-test branch]
2021-10-19 10:49:08 -04:00
michael balzer
3caf3146fe
MeshModelingTools: Cleanup Shapes tools
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#rb ryan.schmidt, matija.kecman
#preflight 616a6d0fbbadb30001ca74dd
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17849388 in //UE5/Release-5.0/... via CL 17849395
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17849400 by michael balzer in ue5-release-engine-test branch]
2021-10-18 14:21:53 -04:00
lonnie li
f7a2e3a72c
ModelingTools: Adjusting UI min/max defaults and descriptions for Stairs primitive tool.
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#rb none
#rnx
#jira none
#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 17845385 in //UE5/Release-5.0/... via CL 17845401
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17845419 by lonnie li in ue5-release-engine-test branch]
2021-10-18 10:45:52 -04:00
michael balzer
82ab317af0
MeshModelingToolset: Split plugin into non-experimental and experimental
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#jira UETOOL-3823
#rb ryan.schmidt
#preflight 6101fb4b2b002800014f7007
#ROBOMERGE-SOURCE: CL 17003092 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 17003151 by michael balzer in ue5-release-engine-test branch]
2021-07-29 20:08:48 -04:00