ryan schmidt
c49fc562ad
CombineMeshInstance: add support for combining simple collision and simple box-merging strategy to combine collision shapes.
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GeometryCore: Make TAxisAlignedBox3::DistanceSquared const (should have been). Add TQuaternion * scalar and operator+ functions. Add TTransformSRT3::GetScale3D for API compatibility with engine FTransform
Add FSimpleShapeSet3d::Append() variant that takes a FTransformSequence3d
#rb rinat.abdrashitov
#preflight 63fe7971437ce3e7f3b51c8a
[CL 24454963 by ryan schmidt in ue5-main branch]
2023-02-28 19:00:45 -05:00
David Hill
9bac4e3bd2
GeometryProcessing: ShapeApproximation, fixing implicit type conversion warnings.
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#preflight 62bb2c053771c5710db4f04e
#rb Jimmy.Andrews
[CL 20901025 by David Hill in ue5-main branch]
2022-06-30 14:54:23 -04:00
tyson brochu
e78697a2c1
SetCollisionGeometryTool: add Mesh to Level Set / SDF conversion
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#rb jimmy.andrews
#preflight 62952aa7e61254772f6b4b5e
[CL 20432875 by tyson brochu in ue5-main branch]
2022-05-30 16:48:48 -04:00
Jimmy Andrews
e64bf36163
expose min part thickness parameter in convex decomposition algorithm out to Msh2Coll tool and Geometry Script api
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#preflight 6279639976015d2d65df0f45
#rb rinat.abdrashitov
[CL 20110648 by Jimmy Andrews in ue5-main branch]
2022-05-09 16:41:33 -04:00
Jimmy Andrews
8566e1a762
add convex decomposition options to Msh2Coll tool and geometryscript collision functions
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#rb rinat.abdrashitov
#preflight 624751ec292f228e09196984
[CL 19594527 by Jimmy Andrews in ue5-main branch]
2022-04-01 16:04:37 -04:00
Andrew Davidson
45edf67938
Merging //UE5/Dev-LargeWorldCoordinates @ 17581892 to //UE5/Main
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[CL 17595295 by Andrew Davidson in ue5-main branch]
2021-09-22 10:00:43 -04:00
michael balzer
9b4922340e
GeometryProcessing: Move plugin from Experimental to Runtime
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#jira UETOOL-3823
#rb ryan.schmidt
[CL 16958628 by michael balzer in ue5-main branch]
2021-07-26 14:06:18 -04:00