Commit Graph

528 Commits

Author SHA1 Message Date
cody albert
65c378745e Asset tabs will now use the icon for the generated class instead of the generic blueprint icon. Fixed up issue where widget blueprint icons were no longer appearing. Copy of CL# 6979887 from Dev-Editor
#jira UE-76605
#rb none

#ROBOMERGE-SOURCE: CL 7228059 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)

[CL 7228060 by cody albert in Main branch]
2019-07-08 11:24:36 -04:00
lauren ridge
2877a50bc2 Adding "Browse To Asset in Content Browser" button and alternate row styling for the Material Analyzer
#rb trivial
#rnx


#ROBOMERGE-SOURCE: CL 7095398 via CL 7105765
#ROBOMERGE-BOT: (v367-6836689)

[CL 7105831 by lauren ridge in Main branch]
2019-06-20 11:49:09 -04:00
Max Chen
259f6d8c80 Sequencer: Fixed a stray '.' that came in from main merge in the icon refactor styles
#rb none
#lockdown nick.penwarden
#jira none

[CL 6857619 by Max Chen in Dev-Sequencer branch]
2019-06-05 20:10:27 -04:00
Max Chen
af1cd88bd4 Sequencer: Fixed bad merge, icon definition got lost in dev-editor refactor
#jira UE-75709
#rb none
#lockdown nick.penwarden

[CL 6854445 by Max Chen in Dev-Sequencer branch]
2019-06-05 15:45:25 -04:00
Max Chen
598e1f35fe Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none
#lockdown nick.penwarden

[CL 6850852 by Max Chen in Dev-Sequencer branch]
2019-06-05 13:36:28 -04:00
Max Chen
b4a5482916 Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 6849452 by Max Chen in Dev-Sequencer branch]
2019-06-05 11:49:03 -04:00
Max Chen
697a6f07ef Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 6643490 by Max Chen in Dev-Sequencer branch]
2019-05-25 03:15:46 -04:00
Max Chen
4b4fedd7d1 Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 5899701 by Max Chen in Dev-Sequencer branch]
2019-04-15 12:35:16 -04:00
Max Chen
c33049fcbd Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 5730143 by Max Chen in Dev-Sequencer branch]
2019-04-04 02:48:32 -04:00
Max Chen
6e03e44d41 Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 5274591 by Max Chen in Dev-Sequencer branch]
2019-03-01 21:25:50 -05:00
Max Chen
eaf1d2f36d Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 4862877 by Max Chen in Dev-Sequencer branch]
2019-02-01 00:13:00 -05:00
Max Chen
afe295f1ed Sequencer: Remove disabled autokey icon
#rb none
#fyi jason.stasik

[CL 4785007 by Max Chen in Dev-Sequencer branch]
2019-01-23 14:41:39 -05:00
Peter Engstrom
39c0dc7067 Programs need to build with support for developer tools in order to get all SlateEditorStyle code..
TODO: Be more restrictive about SlateReflector's use of MessageLog so that there's no dependency on EditorStyle unless needed.

#rb matt.kuhlenschmidt

[CL 4742927 by Peter Engstrom in Dev-Networking branch]
2019-01-17 10:52:45 -05:00
thomas sarkanen
7ce2df7b88 Fixed sorting & layout issues with anim nodes
Fixed anim node details customization so that it respects code re-ordered parameters and ordering metadata.
Fixed EditCondition and (As Pin) indicators causing double-checkboxes.
Moved (As Pin) indicators to a right-aligned checkbox instead of right-aligning the label.
Reordered anim node properties: AnimDynamics, ApplyAdditive, BlendBoneByChannel.

Also manually resized the 'eye' icon (as it was box filtered form 40x40) & fixed up asymmetric padding for its checkbox style. This means 'public' checkboxes in Blueprints are now square!

#rb Jurre.deBaare

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 4738868 via CL 4738870 via CL 4738871 via CL 4738872
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4738875 by thomas sarkanen in Dev-Networking branch]
2019-01-17 04:08:30 -05:00
thomas sarkanen
4a919fed3c Fixed sorting & layout issues with anim nodes
Fixed anim node details customization so that it respects code re-ordered parameters and ordering metadata.
Fixed EditCondition and (As Pin) indicators causing double-checkboxes.
Moved (As Pin) indicators to a right-aligned checkbox instead of right-aligning the label.
Reordered anim node properties: AnimDynamics, ApplyAdditive, BlendBoneByChannel.

Also manually resized the 'eye' icon (as it was box filtered form 40x40) & fixed up asymmetric padding for its checkbox style. This means 'public' checkboxes in Blueprints are now square!

#rb Jurre.deBaare


#ROBOMERGE-SOURCE: CL 4738868 via CL 4738870 via CL 4738871

[CL 4738872 by thomas sarkanen in Main branch]
2019-01-17 04:08:05 -05:00
lina halper
76003579dd Copying //UE4/Dev-Anim to Main (//UE4/Main)
[FYI] Laurent.Delayen, Thomas.Sarkanen
#rb: none
#lockdown thomas.sarkanen

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 4715449 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4715461 by lina halper in Dev-Networking branch]
2019-01-11 22:36:30 -05:00
josh jensen
686a8f8dac Moved feature level preview mode selection to a Preview Mode combo toggle button on the editor toolbar.
The Preview Mode toggle button allows for fast feature level switching for the Level editor. Feature level switch now affects the Static Mesh editor, Material editor, and Animation editor.

Disabled the preview switching during PIE.

Icons are placeholder.

#rb Allan.Bentham
[FYI] Allan.Bentham, Jack.Porter

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: josh.jensen
#ROBOMERGE-SOURCE: CL 4700808 via CL 4701730
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4711160 by josh jensen in Dev-Networking branch]
2019-01-11 13:16:00 -05:00
Thomas Sarkanen
e0f6136524 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4704791
#rb none
#jiira none

[CL 4708070 by Thomas Sarkanen in Dev-Anim branch]
2019-01-11 04:11:30 -05:00
James Hopkin
235137b0cc Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
Copying to Dev-Main @ CL# 4688301

#rb none

[CL 4707991 by James Hopkin in Dev-Networking branch]
2019-01-11 02:57:03 -05:00
Jurre deBaare
385ddd93e5 Back out incorrectly included changes from changelist 4688641 to fix CIS
#jira none
#rb none

[CL 4688684 by Jurre deBaare in Dev-Anim branch]
2019-01-08 11:17:04 -05:00
Jurre deBaare
7253f4b730 Animation sharing plugin:
- Moving Animation Sharing plugin file(s) to Engine
- Added debug materials to plugin and enabled plugin content
- Added BP exposed functionality for using the system
- Improved and or added detail customization with the lack of a dedicated editor
- Cleaned up (on-screen) debug information
- Added post-load to AnimationSharingSetup to ensure assets are loaded for editing
- Re-ordered, cleaned up and commented UProperties in various type classes
#jira UE-66228
#rb none

[CL 4688641 by Jurre deBaare in Dev-Anim branch]
2019-01-08 11:10:13 -05:00
Thomas Sarkanen
7088a2f273 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4683693
#rb none
#jira none

[CL 4684302 by Thomas Sarkanen in Dev-Anim branch]
2019-01-07 05:38:46 -05:00
chris gagnon
aad5335ff6 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 4676940 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4676943 by chris gagnon in Dev-Networking branch]
2019-01-02 15:37:07 -05:00
Thomas Sarkanen
8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00
ben marsh
2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00