Commit Graph

35 Commits

Author SHA1 Message Date
Marc Audy
e5bb9b4d0d Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
#lockdown Ben.Marsh
#platformnotify Josh.Adams

[CL 2718236 by Marc Audy in Main branch]
2015-10-06 15:59:09 -04:00
Ben Marsh
57097692aa Change deployment context and project params to use file references rather than raw paths.
[CL 2707182 by Ben Marsh in Main branch]
2015-09-26 14:41:15 -04:00
Peter Sauerbrei
34146c450d refactored Log to LogLog and LogConsole to Log
#uat

[CL 2662556 by Peter Sauerbrei in Main branch]
2015-08-20 09:37:11 -04:00
Marcus Wassmer
8be948a313 Fix cookonthefly steaming condition.
#Daniel.Lamb

[CL 2632390 by Marcus Wassmer in Main branch]
2015-07-24 13:09:50 -04:00
Peter Sauerbrei
dc1d815f84 refactored the logging system for UAT/UBT to be more like UE4
we now use an enum similar to UE4 with Fatal, Error, Warning, Display, Log, Verbose, and VeryVerbose
Log will only go to the log file unless -verbose is passed on the command line
reduced some of the output from UAT to be Log only

[CL 2631062 by Peter Sauerbrei in Main branch]
2015-07-23 14:51:46 -04:00
Wes Hunt
506f7e64a4 UEB-260 - Break AutomationTool into AutomationUtils that all automation projects depend on, and AutomationTool, which essentially only contains the startup code.
* Remove ErrorReporter.Error, replace with AutomationException with Error Code.
* Move ErrorCodes to AutomationException.
* Don't return exit codes. Solely rely on exceptions to propagate exit codes.
* Remove MainProc delegate
* Remove setting of Environment.ExitCode as it is ignored when main returns an int.
* ShutdownLogging is nothrow, as all exceptions would be ignored anyway.
* Wrap all shutdown steps so further ones get a chance to run.
* Move HostPlatform.Initialize into the global try/catch block
#codereview:ben.marsh

[CL 2605826 by Wes Hunt in Main branch]
2015-06-30 11:40:05 -04:00
Peter Sauerbrei
06c03847f6 cook on the fly server launch no longer needs the target platform
#codereview daniel.lamb

[CL 2569051 by Peter Sauerbrei in Main branch]
2015-05-28 14:52:47 -04:00
Justin Hair
cd1d39433a Changing the commandline used to runall tests to use the new commandline argument makeup.
[CL 2554885 by Justin Hair in Main branch]
2015-05-18 09:32:22 -04:00
John Pollard
92652f2273 Merging from John Barrett:
Adjusted AutomationTool to support running commandlets as part of game tests.

#Codereview Kellan.Carr

[CL 2412235 by John Pollard in Main branch]
2015-01-20 10:51:59 -05:00
Daniel Lamb
71b1c29de6 Added support for android to use the nonufs manifest for file timestamps when running cook on the fly non streaming mode.
#codereview Chris.Babcock

[CL 2407688 by Daniel Lamb in Main branch]
2015-01-15 14:48:54 -05:00
Peter Sauerbrei
f632b947fd fix for failure message when closing iOS game from Launch On
UE-5146
#ios

[CL 2402395 by Peter Sauerbrei in Main branch]
2015-01-09 17:44:23 -05:00
Marcus Wassmer
50304bc878 Implement iterative deploy for PS4
games also now sandbox their own files on /data/.
#codereview peter.sauerbrei,lee.clark

[CL 2393136 by Marcus Wassmer in Main branch]
2014-12-18 17:37:28 -05:00
Marcus Wassmer
7cdafc0394 Fix launchon bug causing ps4 builds to still read from the host pc
#codereview lee.clark,daniel.lamb

[CL 2386055 by Marcus Wassmer in Main branch]
2014-12-11 16:00:21 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Peter Sauerbrei
bcaa096da8 fix for Tappy Chicken not launching past splash screen on iOS
fix for Android unable to launch projects via UFE
fix for Project Launcher default roles settings not being used
TTP347511, TTP347613, TTP347768
#ue4

[CL 2311418 by Peter Sauerbrei in Main branch]
2014-09-26 15:27:39 -04:00
Peter Sauerbrei
040aa73caf converted LauncherWorker to utilize a single UAT command
fixed problem with IP not being set for CotF
#ue4
#codereview daniel.lamb, chris.gagnon

[CL 2303312 by Peter Sauerbrei in Main branch]
2014-09-18 18:55:01 -04:00
Robert Manuszewski
499899b9b1 UAT: Fix for local cook on the fly not specifying any ports for -filehostip
[CL 2286381 by Robert Manuszewski in Main branch]
2014-09-05 11:55:58 -04:00
Daniel Lamb
6b452278a6 Fix build compliation errors.
[CL 2274885 by Daniel Lamb in Main branch]
2014-08-27 14:58:54 -04:00
Daniel Lamb
e947e013e6 Fixed bug with launching from uat when using an already started cook on the fly server.
Should use default port.

#codereview Peter.Sauerbrei

[CL 2274765 by Daniel Lamb in Main branch]
2014-08-27 14:28:44 -04:00
Ben Zeigler
67566bb0f2 Merging changes to UAT from UE4-Fortnite branch, up to CL #2256868:
Add BuildOnlyPlatforms_MonolithicOnly to the RulesCompiler, to specify platforms that we want to compile but not cook
Add concept of "Dependent platform" to UAT, where the cooked data comes from a source platform, and is duplicated at stage time
Updated brutal submit to handle the same changes already being submitted during a build.
Brutal submit now considers it as success when it attempts to reconcile with latest in P4 and finds no files are different in its workspace.
Fix formatting on automation.cs files to avoid future integration issues, unify as tabs-as-tabs instead of spaces

#codereview kellan.carr

[CL 2261070 by Ben Zeigler in Main branch]
2014-08-18 13:29:39 -04:00
Robert Manuszewski
e6072fb050 UnrealBuildTool: Added UnrealHeaderTool version checking when checking if it's up to date.
#change UBT will check for API version of all UnrealHeaderTool binaries to detect partial syncs
#change Added BuildHostPlatform class for runtime platform abstraction

[CL 2245408 by Robert Manuszewski in Main branch]
2014-08-06 07:05:15 -04:00
Daniel Lamb
4ee91199ae Fixed problem with commandline from ufe not generating filehostip correctly.
#codereview Chris.Babcock
#android

[CL 2176839 by Daniel Lamb in Main branch]
2014-07-08 18:48:10 -04:00
Daniel Lamb
7184ecc682 Seperated the support for tcp and http transports when using file serving so that they can be used at the same time.
#codereview Peter.Sauerbrei
#codereview Ankit.Khare

[CL 2170710 by Daniel Lamb in Main branch]
2014-07-07 15:39:19 -04:00
Gil Gribb
b20ca468ba build script, fix race condition in automated testing
[CL 2107065 by Gil Gribb in Main branch]
2014-06-16 11:36:00 -04:00
Gil Gribb
b70114571f build script, fix automated testing
[CL 2103415 by Gil Gribb in Main branch]
2014-06-12 17:03:16 -04:00