- The benefit isn't worth having to deal with multiple fallouts from this.
#rb none
#jira UE-127489
#ushell-cherrypick of 17776551 by Arciel.Rekman
#ROBOMERGE-AUTHOR: arciel.rekman
#ROBOMERGE-SOURCE: CL 17779200 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v881-17767770)
[CL 17779205 by arciel rekman in ue5-release-engine-test branch]
(cherry pick of 17507631 including later followup fixes in 17526511 and 17542272)
- Disable RDG parallel execution on D3D11.
- Precreate ClearReplacement shaders
- Also add a check to catch other possible issues before it's too late.
#rb Chris.Waters (in Dev-EMT)
#jira UE-125050
#ushell-cherrypick of 17507631 by Arciel.Rekman
#ROBOMERGE-AUTHOR: arciel.rekman
#ROBOMERGE-SOURCE: CL 17586312 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
[CL 17586354 by arciel rekman in ue5-release-engine-test branch]
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]