Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
...
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
michael balzer
b8a1c9b6cf
GeometryCore: Remove ExplicitUseGeometryMathTypes.h
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#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
andrew davidson
57beb335f2
Merging //UE5/Dev-LargeWorldCoordinates [at] 17581892 to //UE5/Main
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#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 17595295 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
[CL 17595306 by andrew davidson in ue5-release-engine-test branch]
2021-09-22 10:01:48 -04:00
ryan schmidt
5a1ca4e006
MeshConversion: FMeshDescriptionBuilder::AppendPolygonGroup() now initializes Material Slot Names attribute
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ModelingComponents: handle situations where MeshDescription has more Sections than Material Slots. See code comments for more details.
#rb david.hill
#rnx
#jira none
#preflight 6142107c4778fa0001279045
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17522274 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17522294 by ryan schmidt in ue5-release-engine-test branch]
2021-09-15 12:52:56 -04:00
Ryan Schmidt
fdb2bab149
GeometryProcessing: Move MeshConversion module from GeometryProcessing plugin to Runtime. Transfer necessary additional files from DynamicMesh to GeometryCore. Move functions from MeshIndexUtil and MeshAdapterUtil namespaces to UE::Geometry namespace.
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#rb none
#rnx
#jira none
#preflight 60a7e75e7d6b060001c61f47
[CL 16428413 by Ryan Schmidt in ue5-main branch]
2021-05-22 01:32:46 -04:00