Commit Graph

4 Commits

Author SHA1 Message Date
ryan schmidt
6437ecc4a1 GeometryCore: replace all usage of GeometryCore FVector3<T> with TVector<T>, remove FVector3<T> and GVector4<T>
#rb none
#rnx
#jira none
#preflight 614ce33574f7e70001ea822b

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17617027 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17617043 by ryan schmidt in ue5-release-engine-test branch]
2021-09-23 19:38:55 -04:00
ryan schmidt
4e422005cd GeometryCore: Add minimal UE::Math::TVector2<T> implementation and FVector2f/2d typedefs locally in GeometryCore VectorTypes.h. Replace existing FVector2<T> with this class, in preparation for LWC conversion. FVector2 members ::Distance() and ::DistanceSquared() moved to free functions. Update all call sites and references to FVector2.
#rb jimmy.andrews
#rnx
#jira none
#preflight 612d248c423a8f00013287f2

#ROBOMERGE-SOURCE: CL 17359821 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17359838 by ryan schmidt in ue5-release-engine-test branch]
2021-08-30 18:03:07 -04:00
ryan schmidt
477d01d796 GeometryCore: add TNormalHistogram, simple spherical histogram based on TSphericalFibonacci point set
GeometryProcessing: add PatchBasedMeshUVGenerator, partial implementation of new AutoUV generator, currently generates UVs based on an initial patch decomposition computed externally, by incrementally merging those patches if possible.
ModelingTools: extend RecomputeUVsOp to optionally support island merging based on PatchBasedMeshUVGenerator. Add support for Normal smoothing in ExpMap, and UV Island rotation optimization. Expose new options/etc in RecomputeUVsTool, as well as add optional UV-space view.
#rb none
#rnx
#jira none
#preflight 6102000325e4a50001ac7119

#ROBOMERGE-SOURCE: CL 16992432 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16992437 by ryan schmidt in ue5-release-engine-test branch]
2021-07-29 01:32:28 -04:00
Ryan Schmidt
623e4f96fe GeometryCore: create new GeometryCore Module. Move GeometricObjects code from GeometryProcessing plugin to this new module, as well as core FDynamicMesh3 classes (attributes, aabbtree/octree, change tracking). Update module Build.cs files that reference GeometricObjects.
#rb none
#rnx
#jira none
#preflight 60a713700569f300014a064a

[CL 16415082 by Ryan Schmidt in ue5-main branch]
2021-05-21 01:04:38 -04:00