Commit Graph

10 Commits

Author SHA1 Message Date
jimmy andrews
fc967a2d79 Add structured down-sampling options to custom voronoi point sets, to allow less-clumped / sharp-edge-favoring down-sampled point sets from meshes and bones
Add a FPriorityOrderPoints class to help with downsampling, implementing a similar algorithm to what is used by physics to help choose collision sample points as a subset of mesh vertices but more generally accessible

#rb michael.balzer
#rb rinat.abdrashitov
#preflight 61b2a0e8c15f11f2f300022a

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18427642 in //UE5/Release-5.0/... via CL 18427646
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18427650 by jimmy andrews in ue5-release-engine-test branch]
2021-12-09 19:48:31 -05:00
jon nabozny
e2c73c3906 Merge //UE5/Release-5.0 into //UE5/Private-Frosty-To-5.0-Staging
CL-18242543


#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 18251294 via CL 18372372 via CL 18372379
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18372909 by jon nabozny in ue5-release-engine-test branch]
2021-12-03 15:57:56 -05:00
brice criswell
ab8eb53f1a GeometryCore
-Fix for namespace copllisions with UE::Math::FRay3d
#rb jimmy.andrews

#ROBOMERGE-AUTHOR: brice.criswell
#ROBOMERGE-SOURCE: CL 18228803 via CL 18372209 via CL 18372306
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18372355 by brice criswell in ue5-release-engine-test branch]
2021-12-03 15:37:40 -05:00
jimmy andrews
fd07763a78 remove UE::Geometry::TRay3 and replace usages with UE::Math::TRay
#rb tyson.brochu
#rnx
#preflight 6195872476668b37001d1141

#ushell-cherrypick of 18231220 by Jimmy.Andrews

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18232491 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)

[CL 18232527 by jimmy andrews in ue5-release-engine-test branch]
2021-11-17 21:06:46 -05:00
david hill
8ec4356eb0 Moving IntrinsicTriangulationMesh and related MeshGeodesicSurface tracer out of Geometry Core, and into the DynamicMesh plugin
#rb ryan.schmidt, tyson.brochu
#preflight 6154c3f2549cbf00019ac526


#ROBOMERGE-AUTHOR: david.hill
#ROBOMERGE-SOURCE: CL 17678078 in //UE5/Release-5.0/... via CL 17678080
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17678087 by david hill in ue5-release-engine-test branch]
2021-09-30 10:52:07 -04:00
ryan schmidt
6437ecc4a1 GeometryCore: replace all usage of GeometryCore FVector3<T> with TVector<T>, remove FVector3<T> and GVector4<T>
#rb none
#rnx
#jira none
#preflight 614ce33574f7e70001ea822b

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17617027 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17617043 by ryan schmidt in ue5-release-engine-test branch]
2021-09-23 19:38:55 -04:00
semion piskarev
b6e050a125 MeshModelingTools: Added a CubeGrid tool, which allows for blocky boolean operations on an orientable power-of-two grid.
#rb Jimmy.Andrews, Matija Kecman
#rnx
#jira none
#preflight 6142002f8169560001cf8b91

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 17520534 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17520546 by semion piskarev in ue5-release-engine-test branch]
2021-09-15 11:24:36 -04:00
david hill
6dfe7cada9 IntrinsicTriangulationMesh.cpp Adding missing include - fixing non unity build error
#ROBOMERGE-AUTHOR: david.hill
#ROBOMERGE-SOURCE: CL 17461087 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17461097 by david hill in ue5-release-engine-test branch]
2021-09-08 14:04:42 -04:00
david hill
1b53940a8c GeometryCore: Add Embedded Path Tracing across FDynamicMesh surfaces and Intrinsic Triangulations of FDynamicMeshes. Also update Mesh Laplacian Code to generate Cotan Laplacians from Intrinsic Triangulation.
MeshGeodesicSurfaceTracer.{h,cpp}  -  Add embedded path tracing.
GeodesicSurfaceTracerTests.cpp     -  unit tests for embedded path tracing

IntrinsicTriangulationMesh.{h, cpp}  - Adds two Intrinsic Triangulation mesh types (the more sophisticaed requires embedded path tracing)
IntrinsicMeshTests.cpp               -  unit tests for Intrinsic mesh types.

MeshLaplacian.{h,cpp}                - Adds new enum types for Intrinsic Delaunay Triangulation (IDT)  Laplacians
LaplacianOperators.{h,cpp}           - Adds wrappers and allow enum switches to build IDT Laplacians if requested
LaplacianMatrixAssembly.h            - Actually construction of IDT Laplacian.
Laplacian.cpp                        - Added trivial unit test for construction of IDT Laplacian

#rb jimmy.andrews
#preflight 6138bca42d09b9000158c95a

#ROBOMERGE-AUTHOR: david.hill
#ROBOMERGE-SOURCE: CL 17458853 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17458863 by david hill in ue5-release-engine-test branch]
2021-09-08 11:15:58 -04:00
Ryan Schmidt
623e4f96fe GeometryCore: create new GeometryCore Module. Move GeometricObjects code from GeometryProcessing plugin to this new module, as well as core FDynamicMesh3 classes (attributes, aabbtree/octree, change tracking). Update module Build.cs files that reference GeometricObjects.
#rb none
#rnx
#jira none
#preflight 60a713700569f300014a064a

[CL 16415082 by Ryan Schmidt in ue5-main branch]
2021-05-21 01:04:38 -04:00