#rb ben.ingram
#preflight 611d23203a81b0000133853f
#ROBOMERGE-SOURCE: CL 17216210 via CL 17216219
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17218065 by jeremy moore in ue5-release-engine-test branch]
#rb none
#ROBOMERGE-SOURCE: CL 13152458 via CL 13161669 via CL 13161725 via CL 13161836
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v688-13145358)
[CL 13161907 by ben ingram in Main branch]
- FileCache can dynamically allocate/release memory as needed
- Preloaded lines are locked in the cache. One the preloaded memory has been read, the line is unlocked. This prevents preloaded lines from being evicted before they're needed.
- Cache line size changed from 64k to 16k, reduce fragmentation due to locked preloaded lines
#rb none
#ROBOMERGE-SOURCE: CL 12491121 via CL 12491126 via CL 12491130
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)
[CL 12491133 by ben ingram in Main branch]