Commit Graph

70 Commits

Author SHA1 Message Date
ben zeigler
7c70bdebb8 #jira UE-125298 First set changes for distinguishing between platform user id and controller/input id
Change FPlatformUserId into a proper struct with an internal id that will be allocated by the platform
Converting int->FPlatformUserId is currently deprecated, but the other direction is not deprecated until the online/input code can be converted
GenericApplicaitonMessageHandler will convert back and forth between controller Id and FPlatformUserId as needed
Add support for platform user id to LocalPlayer, by default it is synchronized with ControllerId
#rb david.harvey, ben.hoffman

#ROBOMERGE-AUTHOR: ben.zeigler
#ROBOMERGE-SOURCE: CL 17597808 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17597827 by ben zeigler in ue5-release-engine-test branch]
2021-09-22 13:39:56 -04:00
geoff evans
b353e75c60 FApp::HasFocus() API to unify checking focus state
This is a defensive change to more uniformly gate conditions of various pathways that want to "nice" CPU consumption when the application is not the foreground application (doesn't "Have Focus"). In benchmarking scenarios we don't want a focus-grabbing application to cause change in behavior while taking performance measurements. This could be in local workstation benchmarking where other foreground apps will naturally come to the front or in data center build where antics that might otherwise be completely unknowable could impact benchmark measurements.

This change was formulated after finding some "nice" CPU conditionals that were instrumented, but not all of them are. This change aims to prevent having to instrument, profile, and mitigate each condition separately.

#rnx
#jira none
#rb francis.hurteau, brandon.schaefer
#preflight 611ec9248ff55400018d5018

#ROBOMERGE-AUTHOR: geoff.evans
#ROBOMERGE-SOURCE: CL 17463345 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17463757 by geoff evans in ue5-release-engine-test branch]
2021-09-08 16:59:42 -04:00
michael sartain
5285bc13e4 Linux SDL 2.0.16 Update
Switch SDL_SetKeyboardGrab to SDL_SetWindowKeyboardGrab
  Add SDL_ConfineCursor to dynapi_overrides

Hat tip Ethan Lee

#jira none
#rb Brandon.Schaefer
[at]Brandon.Schaefer

#ROBOMERGE-SOURCE: CL 17252629 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17252653 by michael sartain in ue5-release-engine-test branch]
2021-08-20 16:13:06 -04:00
michael sartain
7141fd5c7c Update Linux SDL2 library from 2.0.12 to 2.0.16
#jira none
[at]Brandon.Schaefer, [at]James.Singer
#rb Brandon.Schaefer, James.Singer

#ROBOMERGE-SOURCE: CL 17215198 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17217992 by michael sartain in ue5-release-engine-test branch]
2021-08-18 13:34:27 -04:00
dmytro vovk
bbe295d1b4 Fixed compilation
#rb none
#jira none

#ROBOMERGE-SOURCE: CL 17038982 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v848-17036448)

[CL 17038991 by dmytro vovk in ue5-release-engine-test branch]
2021-08-03 17:16:10 -04:00
robert seiver
cb9e272d25 Linux now dispatches OnControllerConnectionChange when gamepad is connected/disconnected.
#jira UE-25696
#rb Brandon.Schaefer

#ROBOMERGE-SOURCE: CL 16831480 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16831488 by robert seiver in ue5-release-engine-test branch]
2021-07-12 17:04:04 -04:00
robert seiver
9a55868146 Accommodated SEditableText assumptions about Num Lock and Numpad Keys to match Windows
Fixed Blueprint node movement bug caused by similar assumption in SGraphPanel

#rb Brandon.Schaefer
#jira UE-83163

#ROBOMERGE-SOURCE: CL 16712589 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16712636 by robert seiver in ue5-release-engine-test branch]
2021-06-17 17:40:53 -04:00
matt hoffman
e5bf2fd2b6 Matinee: Misc cleanup (code comment changes, etc.)
#jira UE-105313
#rb Trivial
#preflight 60cb86666092ba00014e413d

#ROBOMERGE-SOURCE: CL 16708963 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16708979 by matt hoffman in ue5-release-engine-test branch]
2021-06-17 14:57:48 -04:00
brandon schaefer
8ce02c22cb Fix up LinuxSplashScreen changes
#jira UE-99406
#rb none
[FYI] Matt.Kuhlenschmidt, Michael.Sartain
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 15925984 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15926032 by brandon schaefer in ue5-main branch]
2021-04-05 21:44:25 -04:00
matt kuhlenschmidt
fd2d59745e Updated windows splash screen. Mac and Linux may not look correct but will be fixed by engineers familar with those platforms
[FYI] louise.rasmussen

#ROBOMERGE-SOURCE: CL 15919682 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15921227 by matt kuhlenschmidt in ue5-main branch]
2021-04-05 15:05:46 -04:00
rolando caloca
be099b06aa UE5EA - Remove ue4 reference
#rb trivial
#jira UE-112109

#ROBOMERGE-SOURCE: CL 15883241 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15889281 by rolando caloca in ue5-main branch]
2021-04-01 10:44:17 -04:00
brandon schaefer
16d0451f59 Remove window size hack
#jira none
#rb none
[FYI] Michael.Sartian

#ROBOMERGE-SOURCE: CL 15502110 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15503755 by brandon schaefer in ue5-main branch]
2021-02-23 15:17:11 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Arciel Rekman
10d228d0fe Remove unused private fields - Linux
#rb Brandon.Schaefer
#review-14242477 @Brandon.Schaefer
#jira none

[CL 14244685 by Arciel Rekman in ue5-main branch]
2020-09-02 10:48:29 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
nick darnell
7e5c5de139 We no longer create CreateInputDevices on several platforms until GIsRunning is true, otherwise we can miss some plugins depending on load/init order.
#ROBOMERGE-SOURCE: CL 13096053 via CL 13096140 via CL 13096159 via CL 13096240 via CL 13096294
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)

[CL 13096381 by nick darnell in Main branch]
2020-04-29 22:11:50 -04:00
brandon schaefer
4e0cb07961 Avoid trying to set the clipboard if SDL2 video is not init'ed.
Move fatal log to a warning log, as this is not a fatal issue

#rb Arciel.Rekman

#ROBOMERGE-SOURCE: CL 12975581 via CL 12975590 via CL 12975644 via CL 12975669 via CL 12975692
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12975702 by brandon schaefer in Main branch]
2020-04-22 11:55:40 -04:00
brandon schaefer
9479adbb40 Move log to verbose as it will now spam due to DPI being checked per tick for autosized widgets
#jira UE-89432
#rb none
[FYI] Michael.Sartain

#ROBOMERGE-SOURCE: CL 11834122 in //UE4/Release-4.25/... via CL 11834202
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11834275 by brandon schaefer in Main branch]
2020-03-02 13:11:26 -05:00
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Rolando Caloca
bbb9564388 Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
#rb none
#rnx

[CL 11110369 by Rolando Caloca in Main branch]
2020-01-24 18:07:01 -05:00
Juan Canada
2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00
ryan durand
0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
Rolando Caloca
c2d62c0ecc Copying //UE4/Dev-Rendering@10763356 to //UE4/Dev-RenderPlat-Staging
#rb none
#rnx

[CL 10769097 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-12-17 14:14:23 -05:00