Commit Graph

121 Commits

Author SHA1 Message Date
koray hagen
80e9665606 #jira UE-131665
#rb none
#trivial

Animation Warping tooltip/comment quality improvements and minor code cleanup.

#ROBOMERGE-AUTHOR: koray.hagen
#ROBOMERGE-SOURCE: CL 18377514 in //UE5/Release-5.0/... via CL 18377515
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18377516 by koray hagen in ue5-release-engine-test branch]
2021-12-04 17:35:53 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
koray hagen
dc686f94eb Stride and Orientation Warping interface cleanup for UE5 Release
#jira UE-131667, UE-132489, UE-131666
#rb aaron.cox, braeden.shosa, cesar.castro
#preflight 61941dbbc80d0ce51aaee5ee

#ROBOMERGE-AUTHOR: koray.hagen
#ROBOMERGE-SOURCE: CL 18213783 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 18213877 by koray hagen in ue5-release-engine-test branch]
2021-11-16 17:19:31 -05:00
thomas sarkanen
4bed39e4c1 Skeletal control BP function library
Also fixes type conversions (first time I have tried to convert to a base class and found that my IsChildOf check was the wrong way around).
Plus some extra accessors added for exec/update contexts.
Found the need for these when doing show & tell prep.

#rb Jurre.deBaare

#ROBOMERGE-SOURCE: CL 17367354 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17367419 by thomas sarkanen in ue5-release-engine-test branch]
2021-08-31 09:33:17 -04:00
max whitehead
d76a1dee6a Convert FParallelAnimationEvaluationTask to use taskgraph completion event for rigid body animation node.
Fixes anim task blocking on RB sim task and doing 0 work, now taskgraph schedules work and doesn't lock up extra threads.
#jira UE-120634
#rb chris.caulfield

#ROBOMERGE-SOURCE: CL 17083918 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17083927 by max whitehead in ue5-release-engine-test branch]
2021-08-06 11:56:30 -04:00
danny chapman
343371096b Analysis for BlendSpace. Also includes:
Tweaks to the rendering of blendspaces, including separating the graph from the buttons
Context menu changes for the sample details
Changes to AnimationBlueprintLibrary and AnimPose from Jurre to help get the poses during analysis

#jira UE-114512
#rb thomas.sarkanen

#ROBOMERGE-SOURCE: CL 16356830 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16356839 by danny chapman in ue5-release-engine-test branch]
2021-05-17 15:04:09 -04:00
Marc Audy
f02d489290 Update Release-Engine-Test from Release-Engine-Staging @ 16264272
[CL 16264458 by Marc Audy in ue5-release-engine-test branch]
2021-05-11 01:10:20 -04:00
koray hagen
26af906499 Graph-driven pose warping, with root motion delta flow:
1) Root motion delta flow supported through all anim nodes deriving from FAnimNode_AssetPlayerBase and montages.
2) Stride/Orientation warping feature graph-driven evaluation modes which leverage root motion delta flow (graph-driven slope warping currently disabled).
3) Root motion flow connected to the Animation Warping plugin.
4) Pose Warping test map featuring various motion "styles" connected to pose warping (Motion Matching, Blend Space Graphs/Assets, Sequence Players, Evaluators).

#preflight 6092380a58c4790001a3e9b6
#rb aaron.cox, braeden.shosa, thomas.sarkanen
#jira none
#fyi laurent.delayen

[CL 16208667 by koray hagen in ue5-main branch]
2021-05-05 12:18:35 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Zousar Shaker
3b4c8fc1c5 Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
#rb none

[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Marc Audy
a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
chris caulfield
7e695d7310 Chaos - RBAN remove anim node solver iteration overrides
#rb none

#ROBOMERGE-SOURCE: CL 13076180 via CL 13076183 via CL 13076187 via CL 13076189
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)

[CL 13076190 by chris caulfield in Main branch]
2020-04-29 18:50:37 -04:00
chris caulfield
1737ea3cf3 Chaos - RBAN: avoid some nastiness with world-space sime when scale goes to zero
#rb none

#ROBOMERGE-SOURCE: CL 12985866 via CL 12985867 via CL 12985871 via CL 12985874
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12985878 by chris caulfield in Main branch]
2020-04-22 20:21:14 -04:00
chris caulfield
a050f25d77 Chaos - fix AnimNode_RigidBody_Chaos to match regular version after iterations changes.
#rb none


#ROBOMERGE-SOURCE: CL 11091160 via CL 11091161 via CL 11091162 via CL 11091163
#ROBOMERGE-BOT: (v640-11091645)

[CL 11093023 by chris caulfield in Main branch]
2020-01-23 10:16:11 -05:00
chris caulfield
551634399c Chaos
- expose RBAN iteration counts in PhAt, RBAN and blueprint
- hook up physics materials
- adjust default line thickness

[FYI] ori.cohen,benn.gallagher
#rb none


#ROBOMERGE-SOURCE: CL 11060506 via CL 11060509 via CL 11061546 via CL 11061564
#ROBOMERGE-BOT: (v637-11041722)

[CL 11061581 by chris caulfield in Main branch]
2020-01-18 20:07:46 -05:00
chris caulfield
5e6b30ad7f Chaos
- remove Cholesky solver calling code
- rename Chaos collision and joint stats
- add drag handles to RBAN editing in PhAt

#rb none


#ROBOMERGE-SOURCE: CL 10995456 via CL 10995464 via CL 10995468 via CL 10995475
#ROBOMERGE-BOT: (v633-10983880)

[CL 10995481 by chris caulfield in Main branch]
2020-01-15 13:57:18 -05:00
ryan durand
0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
chris caulfield
5ca6ab385e Chaos - hack in Poke force in PhAt
#rb none


#ROBOMERGE-SOURCE: CL 10837680 via CL 10841173 via CL 10843458 via CL 10843562
#ROBOMERGE-BOT: (v610-10636431)

[CL 10843725 by chris caulfield in Main branch]
2019-12-19 23:33:50 -05:00
andrew ladenberger
36ebdf12a9 Added SkeletalMeshComponent option to disable rigid body anim nodes. Enables more selective rban use to save on memory and anim init time for distant meshes.
#rb jordan.cristiano, chris.caulfield, thomas.sarkanen
[FYI] ben.woodhouse, chris.bunner


#ROBOMERGE-SOURCE: CL 9603884 via CL 9603950 via CL 9603954
#ROBOMERGE-BOT: (v526-9587114)

[CL 9604203 by andrew ladenberger in Main branch]
2019-10-15 16:08:35 -04:00
michael lentine
acbc579509 Copy from //Fortnite/Dev-Physics
#rb none


#ROBOMERGE-OWNER: michael.lentine
#ROBOMERGE-AUTHOR: michael.lentine
#ROBOMERGE-SOURCE: CL 9374650 via CL 9374665
#ROBOMERGE-BOT: (v456-9359915)

[CL 9385990 by michael lentine in Main branch]
2019-10-02 17:27:26 -04:00