matthew cotton
1363134cbe
Merging //UE5/Dev-TensorWorks CLs 18200048 and 18306147 to Release-5.0 (//UE5/Release-5.0)
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- Changing the offer/request order
- Adding sfu support
- Adding simulcast support
- Largish structural changes
- adding reference SFU server
#jira UE-136239, UE-136238
#rb aidan.possemiers, luke.bermingham, nick.pace
[FYI] Mattias.Jansson
#ROBOMERGE-AUTHOR: matthew.cotton
#ROBOMERGE-SOURCE: CL 18345619 in //UE5/Release-5.0/... via CL 18345653
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18345683 by matthew cotton in ue5-release-engine-test branch]
2021-12-01 16:57:33 -05:00
nick pace
a977d8c332
Enable D3D12 to use CUDA for PixelStreaming backbuffer textures in order to resolve NVENC encoder latency issues
...
#JIRA UE-133431
#rb aidan.possemiers
[FYI] luke.bermingham, marco.anastasi, mattias.jansson
#lockdown Mitchell.Wilson
#ROBOMERGE-OWNER: nick.pace
#ROBOMERGE-AUTHOR: nick.pace
#ROBOMERGE-SOURCE: CL 18298384 in //UE4/Main/... via CL 18298455 via CL 18298465
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18298471 by nick pace in ue5-release-engine-test branch]
2021-11-26 03:04:55 -05:00
aidan possemiers
8830772283
Decouple render FPS and encode FPS so that low FPS application can still stream at 60 FPS.
...
This resolves bitrate issues in WebRTC caused by inconsistent frame rates.
These changes are intended for 5.0 and licencees who are using source builds of the engine to get the updates before 5.0 is released.
#JIRA UCS-2077
#rb Aidan.Possemiers
[FYI] Luke.Bermingham, Nick.Pace, Matthew.Cotton, Marco.Anastasi
#lockdown Mitchell.Wilson
#ROBOMERGE-AUTHOR: aidan.possemiers
#ROBOMERGE-SOURCE: CL 18267227 in //UE4/Main/... via CL 18267244 via CL 18267255
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18267257 by aidan possemiers in ue5-release-engine-test branch]
2021-11-23 01:47:46 -05:00
aurel cordonnier
fc542f6cfd
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
nick pace
65bfcfd2e7
Integrate Dev-TensorWorks PixelStreaming/AVEncoder changes into Main
...
#JIRA UCS-1831
[FYI] luke.bermingham, marco.anastasi
#rb aidan.possemiers
#ROBOMERGE-AUTHOR: nick.pace
#ROBOMERGE-SOURCE: CL 17920208 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v885-17909292)
[CL 17922580 by nick pace in ue5-release-engine-test branch]
2021-10-26 09:13:01 -04:00
aurel cordonnier
02c0f425e8
Copy up from Release-Engine-Staging @ 16738359
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This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719
[CL 16738582 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-22 00:27:54 -04:00
aurel cordonnier
25a11deeac
Merge from Release-Engine-Staging @ 16579919
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This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576
[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
aurel cordonnier
6d1c8dc26f
Fixes for no unity build errors
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#fyi dominik.peacock
#rb trivial
#rnx
[CL 16554663 by aurel cordonnier in ue5-main branch]
2021-06-03 18:36:47 -04:00
nick pace
e7222605ec
Fix all NonUnity issues related to AVEncoder and PixelStreaming, and some minor code clean up
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#JIRA UE-116483, UCS-1236
#rb marc.audy
[FYI] luke.bermingham, marco.anastasi
#ROBOMERGE-OWNER: aurel.cordonnier
#ROBOMERGE-AUTHOR: nick.pace
#ROBOMERGE-SOURCE: CL 16542087 in //UE4/Release-4.27/... via CL 16542200 via CL 16542401 via CL 16553910
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v828-16531559)
[CL 16553921 by nick pace in ue5-main branch]
2021-06-03 17:43:29 -04:00
aurel cordonnier
8f14e34a2e
CIS no unity fixes
...
#rb trivial
#jira none
[CL 16496557 by aurel cordonnier in ue5-main branch]
2021-05-27 22:11:51 -04:00
aurel cordonnier
43fa62fcd8
Merge from Release-Engine-Test @ 16487383 to UE5/Main
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This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526
[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
aurel cordonnier
8eebe8841f
Merge UE5/RET @ 16305968 to UE5/Main
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This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937
[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
David Harvey
cace2d3611
remove PLATFORM_XBOXONE from media code.
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#jira UECON-543
#rnx
#rb eric.mcdaniel
[CL 16301679 by David Harvey in ue5-main branch]
2021-05-12 13:11:45 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
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This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
matthew cotton
a3032a4f97
Removing mentions of UE4 in commends and code.
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#JIRA UE-111086 UE-111183 UE-111245 UE-111249 UE-111259 UE-111288 UE-111391 UE-111374 UE-111323 UE-111286 UE-111283 UE-111281 UE-111278 UE-111272 UE-111269 UE-111265 UE-111201
#rb self
[FYI] marco.anastasi luke.bermingham
#ROBOMERGE-SOURCE: CL 16152256 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)
[CL 16152320 by matthew cotton in ue5-main branch]
2021-04-28 21:53:35 -04:00
Steve Robb
4fa411c84e
Removal of dependencies to Windows Vista or earlier.
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#jira UE-110555
#rb josh.adams
[CL 15746365 by Steve Robb in ue5-main branch]
2021-03-19 08:05:49 -04:00
Marc Audy
8f73cd7fa9
Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
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This represents UE4/Main @ 15601601
[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Emil Persson
4516b985df
Name all resources and make naming mandatory
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#rb yuriy.odonnel, kenzo.terelst
[CL 15416919 by Emil Persson in ue5-main branch]
2021-02-16 08:37:39 -04:00
Marc Audy
4c1bb11c29
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
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This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
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autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
7379fa99c5
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
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[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
a7c9001a94
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
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#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Rolando Caloca
5b82f15def
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
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#rb none
#rnx
[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Josh Adams
aa9705149b
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
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#rb none
[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
Juan Canada
2ecf4f9708
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
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#rnx
#rb none
[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00